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Pokemon Home hits $5.5 million in revenue on mobile in its first 6 months
SensorTower is back with another round of data on mobile gaming. This time around, they've shared some data on Pokemon Home. Check out the details below.
- Pokemon Home has generated $5.5 million in revenue within its first six months of being on mobile
- iOS made up the majority of spending at $2.8 million, while Android users represented the remaining $2.7 million
- Pokemon Home amassed seven million installs
- Google Play accounted for 4.5 million of that number, with the App Store picking up 2.5 million downloads
- US placed first for both downloads and revenue at 1.8 million and $2.2 million respectively
- Japan ranked second with 1.2 million installs and $1.7 million in player spending respectively
- the third spot was then shared by the UK (1.7 million downloads) and Brazil ($218,000)
- during its first month, Pokemon Home accumulated $2.7 million in revenue globally, alongside 2.5 million downloads
- Google Play generated 1.4 million installs, while the App Store made up 1.1 million of the overall total
- Android users accounted for $1.4 million of all player spending during its first 30 days, with the App Store claiming $1.3 million
- Pokemon Home players across the US once again topped downloads at 736,000
- this was followed by Japan at 497,000 and the UK at 127,000
- revenue was identically placed with the US accounted for $1.3 million of the overall figure
- Pokemon Home's average lifetime revenue per download currently stands at $0.77