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Windbound video dev diary details the game's music

The answer is blowing in the wind
by rawmeatcowboy
06 September 2020
GN Version 5.0

A new entry in the Windbound dev diary series has been released, and this one focuses on the game's music. Check out the feature above, and an official breakdown below.

From snorting into a bucket, to recording the sound of his own footsteps along the banks of Sydney’s Parramatta River, Zander Hulmes went the extra mile to deliver an organic rack of SFX and a beautiful sound track for Windbound, driven by its procedurally generated world and player interactions.

Its iconic music and sounds have already resonated among the growing number of Windbound fans, a tribute to the immense love and care that went into it. But developing a track that’s driven by the procedurally generated nature of the world wasn’t easy.

Here’s our very own Zander Hulmes, Composer for Windbound, giving the inside scoop on what it took to craft the music of Windbound.

[Link]