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Streets of Rage 4 has now sold more than 1.5 Million digital downloads, massive new update now available


PARIS (September 7, 2020) - Publisher and co-developer Dotemu with co-developers Lizardcube and Guard Crush Games have announced a new patch for Streets of Rage 4 that brings almost 80 updates, bug fixes and balance changes to the game, all of which were tested by the community itself. The co-developer and publisher also revealed the title has been downloaded more than 1.5 million times.

Streets of Rage 4’s new patch brings enhancements and fixes to the game, including:

  • Specials and start move can interrupt all hitstun states
  • Axel has been buffed, with a faster move speed and less recovery on some moves
  • Cherry has been buffed, with her flying punch from combos now being fully invincible

The full patch notes can be found here.

“We couldn’t be happier with the reception of Streets of Rage 4. We thank the fans who have supported the game from day one - a lot of the updates in the patch enhance the replay value for folks who have been with us from the start,” Cyrille Imbert, executive producer on Streets of Rage 4, said. “Additional updates are currently in production and we’ll have more to share on that soon.”

Streets of Rage 4 is a revival of the classic beat em’ up series released in 2020 that was released earlier this spring on PC, Xbox One, Nintendo Switch and PlayStation 4. After not seeing a release for 25 years, Streets of Rage 4 brought the series into the modern era, and received critical praise upon launch. The title featured new and returning fighters, stylish hand-drawn artwork, brand new combat abilities and mechanics, retro pixel character unlocks, and a soundtrack crafted in homage to the sound and style that made the original games so popular. 

For more on Streets of Rage 4, visit www.streets4rage.com, check out www.facebook.com/StreetsofRage4, pummel @Dotemu, @Lizardcube, and @Guard_Crush’s follow buttons on Twitter, and join us on Discord: https://discord.gg/DvVq4yz.

Streets of Rage 4’s console releases were made possible through collaborations with Blitworks, the partner who managed the game’s port to Xbox One and the Microsoft Store, as well as Seaven Studio, the partner behind the Nintendo Switch and PlayStation 4 versions.


Comments

Hmm game pass must have really helped push those numbers up.
I see publishers are slowly reaching the norm of talking about the number of players, accounts and/or downloads rather than sales. When you hear that a game is popular you are more likely to check it out and free downloads help with that.
Now they just need some dlc for those game pass owners to buy.

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