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Ty the Tasmanian Tiger HD updated to Version 1.0.2 + Krome Studios "started looking into" bringing Ty the Tasmanian Tiger 2: Bush Rescue HD to consoles

Ty news galore!
by nintendojam
04 November 2020
GN Version 5.0

An update post on the official Kickstarter page for Ty the Tasmanian Tiger HD has announced that the Switch version have been updated to Ver. 1.0.2, but another interesting piece of news has also been shared today from Krome Studios. Ty the Tasmanian Tiger 2: Bush Rescue HD (currently available on PC via Steam) may be getting a console port in the distant future. Although platforms weren't specified, the studio has "started looking into" the coding work necessary to port the sequel over to consoles. You can check out the patch notes for the Ty the Tasmanian Tiger HD Ver. 1.0.2 update below, and read the full "What's Next?" article here.

New: Switch and PS4 Updates
- Options for disabling motion control support added to the pause screen
- Added Hardcore mode warning UI when starting a hardcore game, to make it more clear to the player what it means.
- Added new control/camera inversion for swimming and Doomerang controls
- Implemented 1st Person Infrarang effect on the Switch
- Miscellaneous small bug fixes and performance improvements.

Detailed: Switch and PS4 Patch Notes
- Implemented new 1st Person Infrarang effect (Switch only, as it was already in the PS4 build)
- Added options to disable motion controls to the pause screen
- Added Hardcore mode warning UI when starting a hardcore game, to make it more clear to the player what it means
- Added new control/camera inversion for swimming and Doomerang controls
- Improved SSAO quality
- Improved performance of some UI
- Fixed rendering of waterfall in "Walk In The Park" and "Lyre, Lyre Pants on Fire"
- Fixed clipping issue in minigame in "Walk In The Park"
- Fixes for a few minor memory leaks
- Fixes for rendering issues with the water in "Bridge on the River TY"
- Fixes for spelling errors of the backers in the credits
- Fix for camera issues when you teleport, while jumping/gliding
- Allow the player to skip the credits at any point (in game or main menu) due to their length
- Changed gas jet particles to blue so it looks like gas, not fire, for "Fluffy's Fjord"
- Fixes to texture issues on some of the character skins
- Fixes for TY model issue for during "Outback Safari"
- Fix for rendering issue in "Ship Rex" - seeing out of the world
- Updated backer art images to be platform agnostic
- Fixed bug where if the doomerang was thrown near the origin of a level on any map, the boomerang would freeze
- Fixed rangs being invisible after you respawn at a dunny
- Improved quality of autosave icon
- Fixed some issues with values not properly resetting when a hardcore save game was reset, on death
- Fixed bug where some scripts would retrigger once you entered a level 200+ times

[Link]