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Crysis Remastered updated to Version 1.5.0 on Switch

Crysis corrections
by rawmeatcowboy
05 November 2020
GN Version 5.0

Crysis Remastered has been updated to Version 1.5.0 on Switch. Check out patch notes for this update below.

General Updates

- Improved game performance in some areas.

Bug Fixes

- Fixed an issue where some story scripts would break after restarting the game from a checkpoint.
- Fixed a bug where the Gyroscope sensitivity was not scaled down properly when using ADS.
- Fixed an issue where the VTOL no longer arrived after restarting from a checkpoint during the last objective. (Exodus – Sphere)
- Fixed a bug causing issues with the shadows of the lantern at the end of Rescue.
- Fixed a bug where picking up a soldier turned him blue for a couple of seconds.
- Fixed a bug where a building was completely missing. (Onslaught – Tank)
- Fixed an issue that caused building textures to not load in.
- Fixed a bug that caused FPS drops during the last fight on Exodus – Sphere.
Fixed shader issues that could occur when grabbing items or objects.

[Link]