The Switch plays host to numerous impressive ports, and Ori and the Will of the Wisps is definitely one of them. Even though the project is 2D, it still presented a ton of challenges for the dev team. In an interview with NintendoEverything, Moon Studios shared details on the challenges the project presented.
“I think all in all the Switch port itself took around 3.5 months to complete and it was quite an intense effort on our teams part! The heavy duty optimization work that we had put in earlier for the Xbox platform patches definitely helped to get a head start on the Switch port. That being said, when we started we were only hitting 24fps even with heavily compromised visuals which was quite a far-cry away from our goal!
As usual, game development is tough and being able to make a game like Will of the Wisps really shine on the Switch required taking quite a few risks and making heavy changes in order to be able to achieve the visual quality we felt Ori deserved on that platform. Luckily those risks really paid off and things really came together towards the end!”