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Kingdom Hearts: Melody of Memory's Co-Director shares the process of creating a stage

Step by step

Creating a stage for any game is filled with all sorts of challenge, but building a level that's paced to a specific song is a whole new challenge. Wonder how something like that gets put together? Masanobu Suzui, Co-Director of KINGDOM HEARTS Melody of Memory, has shared a new dev blog that goes over the creation of Hand in Hand, one of the stages from the game. You can see that stage below, and then hit the link for full details.

Check out the dev blog here

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