Hollow Knight turned out to be a huge hit for Team Cherry, and they're currently working their butts off to make sure Hollow Knight: Silksong gets the same reception. In an interview with EDGE, co-director Ari Gibson talked about how the team wants to not only have Hollow Knight: Silksong be something fans of the original can enjoy, but a starting point for newcomers as well.
“We’re trying to be really, really mindful that we want this to be a game that new people can come into, and experience as their first Hollow Knight game – that it sits alongside the original game, and the difficulty also sits alongside the game in that way.”
Hollow Knight: Silksong changes up things in multiple ways, including the protagonist. Players will be taking control of Hornet, and Team Cherry’s William Pellen talked about how their working to make her an expressive character.
“She’s able to express her aims and intentions and stuff, which then means that you can’t really hide her intentions or objective from the player. So there’s still heaps of mystery, but the player will really quickly – even if you haven’t played Hollow Knight – get a basic idea of who Hornet is, her attitude, and her starting goals.”