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Vigil: The Longest Night "Bounty of the Night" free content update now available for Switch

by nintendojam
12 February 2021
GN Version 5.0

The "Bounty of the Night" content update is now available for Vigil: The Longest Night on Nintendo Switch. Check out the patch notes below.

- Added: A Large Number of New items and Equipment
- Improved: Overhaul of English Language Localization
- Added: New weapon actions
- Improved: monster drop rate mechanics
- Map update: Fixed icon errors and issues with maps not revealing hidden areas once found
- Added a number before every portal’s name
- Modification: Support added for third party controllers (None Xbox, PS, and Switch controllers)
- Update: NPC dialogues (mostly Nordell and some of the traders)
- Update: Added names to map( Added names on rooms in the Abandoned Town and the Flooded Area)
- Update: Tutorial for saving and teleporting are separated now
- Improvement: The Miner rescue quest will now remind players and show the miner’s corpse when failed.
- Fixed: The enchantment special effects of fire and curse now work as intended.
- Improved all Leila’s actions:
- Decreased the movement distance of a normal attack.
- Removed the slow effect when landed from jumping.
- Improved the third attack of dual weapon’s air combo.
- The combo’s triggering time has been changed to 0.25 sec on the keyboard and 0.45 sec on controllers.
- Fixed: Loading, squatting down, or entering another scene when using the bow and holding the other 3 weapons will cause immediate death.
- Fixed: Many fall through issues scatters around throughout the game
- Fixed: Autosave in the Owl Statue will cause some monsters to repeatedly play the death animation
- Fixed: Now the NPC Alice’s name is all changed to Iris.
- Fixed: The Hand of Glory bug
- Fixed: Now Hilda won’t disappear in the Mill after the apocalypse
- Fixed: Now the Lower Underground Hall’s portal name displays correctly.
- Fixed: Percival’s buff is now effective with all other enchantment effects.

[Link]
 
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