Dear Reader:
Update now available for Overwatch
A new update is now available for Overwatch. Check out the patch notes for this update below.
ORISA
This will make Fortify more reliable at preventing large bursts of incoming damage and make it more consistent as a defensive ability.
Fortify
Prevents critical headshot damage while effect is active
REAPER
Reaper's shotguns have a high damage potential but require close range or large targets to fully utilize. We're smoothing this out by extending the range at which he can consistently deal damage while lowering the maximum damage of each shot.
Hellfire Shotguns
Spread reduced from 8 to 6
Damage per projectile reduced from 7 to 5.5
WINSTON
With this change Winston will be slightly more resilient against shotguns, beams, and weapons with a high rate of fire.
Base Armor/Health has been redistributed from 100/400 to 150/350
WRECKING BALL
For how often it can occur, Wrecking Ball's knockback is too strong. We're reducing the distance it moves enemy players to bring it more in line with other low cooldown knockback abilities.
Grappling Claw
Knockback strength reduced 25%
BUG FIXES
General
Fixed a bug that caused player ragdoll models to fall through the terrain when skipping the kill camera
Fixed a bug that caused the Bounty Hunter game mode to collapse too early
Maps
Junkertown
Fixed a bug that allowed Tracer to escape map geometry in a specific location