We really got some love from the live crew this week. Thanks for the support on this show and every other. You make doing each episode a blast. I hope you have as much fun listening to this episode as we had making it.
Famitsu recently featured an interview concerning SNK HEROINES ~Tag Team Frenzy~ , which included discussion from Art director Yusuke Amano, sound director Mayuko Hino, and director Kaito Soranaka. You can see a few snippets of that interview below, with translation courtesy of NintendoEverything.
On picking characters for the roster
Soranaka: I decided while discussing it with the game staff. There are the core characters that are already popular, characters we’d like to see become popular in the future, and even some inclusions that will surprise the fans… those are the three categories we have. Of course, there are still lots of great Heroines left, and just because they don’t appear in this game doesn’t mean we have written them off altogether.
On including Terry
Soranaka: Well, as Terry is the face of the SNK series we thought we’d make him a woman and have him in this game too!
Amano: First off the plan was for him to have the body of a woman but for his voice to stay the same. But, when we saw it for real, it was horrible! (laughs) Because of that we decided to go with a female voice, but finding the right female voice was tough, and we went through a lot of auditions.
On potential for a sequel
Soranaka: I think it would be nice if we could release a sequel every time there is a new KOF game, and to have one game that is raucously fun alongside a more traditional title. With that aim, I would like to carry on with the series.
Risk of Rain is an action platformer with roguelike elements. With permanent death as a primary feature, players will have to play their best to get as far as possible. Fight on a mysterious planet with randomly spawning enemies and bosses, either alone or with 3 friends in online co-op. With over 100 items at your disposal, you will find the tools you need to find the teleporter back home. Discover a myriad of randomly chosen stages, from the desolate forest to the frozen tundra.
Dead Cells recently got an update, which we mentioned a few days back. What we didn't talk about is some of the Switch-specific features for this update. There's definitely some notable tidbits in there to break down.
- option to revert to 30FPS
- choose to use a pixel font that was popular with PC players
- daily challenge counter has been fixed
- ability to rebind the button for "Leave/Get back in body"
- changed the way the music is loaded in the game to fix lag
- camera should no longer go flying off due to lag
- various bugs/glitches fixed
Motion Twin wants to point out that some of these additions, like the 30FPS option, is just meant as a quick fix for now. They're working on another patch that irons out the 60FPS kinks, as well as some other bells and whistles. Nice to see a developer work on a stop-gap patch while they take more time to really get things in order.
The first commercial for Billion Road is a tad disappointing, if you ask me. Where on earth is Billy Blanks?! Bandai Namco had Billy Blanks on-stage at TGS 2018 to promote the game, and while I don't think he had any idea what he was promoting, he was sure enthusiastic about it! He better be in the next commercial, damnit...
Hamster seemingly has a never-ending supply of Arcade and Neo Geo titles to keep bringing to the Switch. The company has revealed their next slate of titles for both brands, but we don't have release dates just yet.
Puzzle Bobble (Bust-a-Move)
Puzzle Bobble 2 (Bust-a-Move 2)
The King of Fighters 2001
Fire Suplex (3 Count Bout)
Futsal 〜5 ON 5 MINI SOCCER〜 (Pleasure Goal)
Fuuun Mokushiroku: Kakutou Sousei (Savage Reign)
STRIKERS 1945 PLUS
Ninja-kun: Ashura no Shou (Ninja Kid II)
IKARI (Ikari Warriors)
Donkey Kong JR.
Dragon Ball FighterZ is hitting Switch on Sept. 28th, 2018. We're sure Bandai Namco is going to bring the game up-to-speed with the other versions, but we're not sure how long that'll take. That might mean we missed out on some holiday-themed content that the other versions are getting. Still, with that said, we'll cover that content just incase we do end up getting it in time.
Bandai Namco is adding some new Halloween-themed items to the game via Z Capsules, which are somewhat like a loot box system for the game. This content will include Halloween-themed costume colors, lobby characters, and Z Stamps. To get into specifics, Android 16 will have a Frankenstein look, with bolts coming out of his head. Birus will be available in a mummy costume, while Goku will be dressed up in some sort of furry-type costume.
Now moving away from the Halloween-themed content is the Galactic Arena, a new stage to do battle in. This is going to be a free stage for all, and is set to launch at the end of this month. The stage features monitors that display player information, as well as two jumbo-trons that broadcast the fight itself.
We've seen a bunch of gameplay footage for Dragon Quest Builders 2, but now it's time to get a look at the multiplayer action. Square-Enix showed off some multiplayer fun for the game during their TGS 2018 presentation today, and it's looking pretty damn great!
Powering up the original release from 2016, World of Final Fantasy Maxima will bring new Final Fantasy champions and Mirages to add even more fun and excitement to its unique adventure. It also introduces an all-new Avatar Change System, giving players the ability to fight exhilarating battles as legendary Final Fantasy heroes, including Noctis (Final Fantasy XV), Yuna (Final Fantasy X), Lightning (Final Fantasy XIII), and many other fan favorites.