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Pokemon Go - Halloween 2018 plans officially detailed


Niantic has officially revealed their upcoming Pokemon Go Halloween 2018 plans. Starting today, the following Pokemon and updates will become available:

- Many Ghost-type Pokémon including the introduction of more Generation IV Pokémon into the game (including Drifloon and Skunky).

- Wild Drifloon will have a chance of being Shiny.

- Raid Battles will contain Giratina until November 20th.

- A set of special research quests will be made available for those that wish to obtain a Spiritomb.

- Players will now be rewarded with Double Candy for each Pokemon they catch.


RUMOR - Pokemon Go 2018 Halloween event details revealed


A recent Tweet has suggested that the following data will soon become available in Pokemon Go in order to promote this year's in-game Halloween festivities. The following additions are as follows:

The following event items are planned to be added:

– backpack, shirt & hat gengar
– hat drifloon
– shirt drifblim
– hat mismagius
– shirt spiritomb

The following event quests are planned to be added:

– Catch x Poochyena or Houndour
– Catch x Dark-type Pokémon
– Catch x Ghost-type Pokémon
– Evolve x Duskull or Shuppet
– Transfer x Pokémon


Rage in Peace - Release trailer


Bandung, Indonesia - October 23rd, 2018 - Publisher Toge Productions and developer Rolling Glory Jam today announced their story-driven comic platformer Rage in Peace will be released on Steam for PC and the Nintendo eShop for Nintendo Switch on November 8th. Armed only with memorization skills and quick wits, players embody the protagonist Timmy to battle death and fate so that he can die in peace.

“Rage in Peace ponders a serious existential subject like death and presents it in an amusing, light-hearted way,” said Toge Productions Founder and CEO Kris Antoni. “Its introspective humor will appeal to a wide range of players, and the fast-paced gameplay will keep them on their toes!”

Rage in Peace follows the exploits of Timmy Malinu, an emotionally numb 27 year old actuary whose greatest desire is to die in the most peaceful way possible: asleep in his pajamas, in the comfort of his own home, with no drama. When the Grim Reaper shows up to inform Timmy that he will die that night of decapitation, our hero’s only concern is that he goes out without even a whimper. Unfortunately, the universe isn’t so kind to Timmy and insists on spoiling his perfect death with all manner of ignoble hazards. Help Timmy get home safely, so he can finally live the death of his dreams!

Loosely inspired by Paulo Coelho de Souza stories, Rage in Peace wants to give meaning to death in a “rage game” where players meet their maker every few seconds. Despite its preoccupation with shedding one’s mortal coil, Rage in Peace is an upbeat, comical game with warm humor and bright colors brought to life by more than 10 independent Indonesian bands, as both Toge and Rolling Glory Jam showcase the best of Indonesian entertainment culture.

Sega close to making Dreamcast games on Switch a reality

According to a recent interview from FamitsuSEGA’s Naoki Horii stated that the Nintendo Switch was close to successfully running Dreamcast titles via emulation. Horii also explained that, because the developers still have the source code for many of their Dreamcast games, they could theoretically remake or port over certain Dreamcast games altogether. However, for the time being, Sega is leaning more toward simply emulating the games instead. Whether or not Sega will continue to push forward with their "Dreamcast on Switch" development is still a mystery, but at least we are one step closer to the possibility!

Thanks to Thatwaluigidude for the heads-up!

Nintendo Partners with Institute of Play to Bring Nintendo Labo to Schools Across U.S.

Nintendo Partners with Institute of Play to Bring Nintendo Labo to Schools Across U.S.

REDMOND, Wash., Oct. 23, 2018 – Nintendo and the Institute of Play have teamed up to bring Nintendo Labo kits into elementary classrooms nationwide, combining the innovative play of Nintendo Labo with the basic principles of science, technology, engineering, art and mathematics (STEAM) to inspire kids and help make learning fun. Nintendo will provide Nintendo Labo: Variety Kits and Nintendo Switch systems to participating classrooms to reinforce skills such as communication, creativity and critical thinking. The program aims to reach approximately 2,000 students ages 8 to 11 during the 2018-2019 school year.

Nintendo Labo kits provide the tools to make DIY creations called Toy-Con, including a Fishing Rod, Piano and RC Car, among others; play games with these Toy-Con creations through a mix of physical and digital experiences; and discover how Nintendo Switch technology brings it all to life. Ever since the first two Nintendo Labo kits debuted in April, people of all ages have become amateur inventors using a mode included in the software called Toy-Con Garage. Toy-Con Garage introduces basic principles of programming, allowing anyone to use the tools and technology within each kit to develop their own imaginative creations, from fully-realized musical instruments to analog clocks and much more.

Helping to build curriculum for the program is the Institute of Play, which works as a trusted partner with teachers and schools in developing play-based learning experiences for students. This specialized nonprofit research and design organization has an interdisciplinary team of educators, researchers, game designers and school leaders, which makes it especially qualified for this Nintendo Labo program. Nintendo and the Institute of Play also share a mission of making people smile.

“We are always on the lookout for new tools and technologies that combine the best of learning with the spirit of play, and in Nintendo Labo we found an inspiring and innovative approach in both areas,” said Arana Shapiro, Co-Executive Director of the Institute of Play. “Teachers in the pilot program are already seeing the natural fit for Nintendo Labo in the classroom, and now we can bring that dynamic to schools across the country.”

The Institute of Play is currently conducting a pilot program with schools in the greater New York area. Nintendo and the Institute of Play will use these pilot classes to develop a Nintendo Labo Teacher Guide that will allow other educators to implement Nintendo Labo in the classroom to promote the development of skills such as creative problem solving and collaboration. The Nintendo Labo Teacher Guide will include sample lesson plans and learning modules dedicated to basic elements of STEAM and the Make, Play and Discover components of Nintendo Labo. The guide will be available for free later this fall to anyone who wants to incorporate Nintendo Labo into their classrooms or homes.

Once the pilot is complete, the program will expand to approximately 100 schools across the United States. Schools that wish to take part in the program can apply at http://instituteofplay.org/nintendolabo. Each participating school will be provided with Nintendo Switch systems and Nintendo Labo: Variety Kits, as well as the Nintendo Labo Teacher Guide. The in-classroom program will run through March 2019.

This program is part of a broader North American initiative to introduce Nintendo Labo in different educational settings. In Canada, Nintendo is partnering with Actua, Canada’s leading education-outreach organization for STEM topics, to inspire Canadian youth to be the innovators of tomorrow through digital literacy programs that offer hands-on experience with new and emerging technologies like Nintendo Switch and Nintendo Labo.

“The ingenuity of Nintendo Switch brings Nintendo Labo to life to provide a fun way for kids to explore basic STEAM topics together and be entertained while building a fundamental understanding of the technology behind them,” said Nintendo of America President and COO Reggie Fils-Aime. “We hope our programs in the United States and Canada encourage kids to explore, tinker, problem-solve and, in the process, get excited about design and technology – all while having fun.”

For more information about the Nintendo Labo program with the Institute of Play, visit https://labo.nintendo.com/classroom.

Pokemon Go - Gen 4 Pokemon now available

The world of Pokémon GO is evolving once again! This week, keep an eye out for Pokémon originally discovered in the Sinnoh region, featured in Pokémon Diamond, Pokémon Pearl, and Pokémon Platinum! Get ready to see Pokémon like Turtwig, Chimchar, and Piplup as they appear in Pokémon GO for the first time ever.

Pokémon originally discovered in the Sinnoh region will be making their way to Pokémon GO in waves! So, you can look forward to discovering even more Pokémon over the next few weeks appearing in the wild, hatching from Eggs, and battling in raids. Stay tuned to our official channels for updates about new Pokémon, new features, and expansions to existing features like Pokémon storage and more!

More discoveries from the Sinnoh region await, Trainers, so let’s get ready to GO!