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Japan - Xenoblade Chronicles 2's debut beats out debuts for Xenoblade Chronicles and Xenoblade Chronicles X

As we shared earlier today, Xenoblade Chronicles 2 took the second spot on this week's Japanese software charts. The title managed to move 96,274 units. This debut is actually higher than what Xenoblade Chronicles and Xenoblade Chronicles X pulled in in their debut weeks. The same thing happened in the UK earlier in the week. It's awesome to see such excitement surrounding the game!

Xenoblade Chronicles available to download on Wii U tomorrow (North America)

An epic clash between man and machine.

Discover expansive environments and deep character customization options as you delve into an epic conflict between the Homs (humans) and Mechons (robots). Explore the game's unique upgrade system, battle system, and relationship-building system as you fight to change the future with trusty allies and the ancient Monado blade.

Hub page here (thanks aw-007!)

Monolith Soft on the future of the Xenoblade series, continuing their relationship with Nintendo

A portion of a GameReactor interview with senior director and chief creative office Tetsuya Takahashi...

GR: After two big releases and the New Nintendo 3DS remake, Xenoblade has become a major Nintendo franchise. Where would you like to take the series next, and are there already plans to move it forward?

TT: While Xenoblade Chronicles was a true story-driven JRPG, we took a rather different approach with Xenoblade Chronicles X. You could say it doesn't really feel like a typical JRPG: what really sets it apart from other JRPGs is that the game world - the planet Mira - is really vast. I've heard that some Japanese users who played Xenoblade Chronicles X said they enjoyed a more story-driven type of game. So if we have the opportunity to make another game in the series, I'd like to made another typical JRPG-style game like Xenoblade Chronicles again.

GR: Considering the connection between Monolith and Nintendo, how would you like that relationship to continue?

TT: This is just my personal view, but I think that Monolith Soft should continue making the kind of games that can't be made within Nintendo. As you know, before we were Monolith Soft we worked at Square Enix, so Xenoblade Chronicles is the result of those Square Enix influences combining with influences from Nintendo. Just as human civilisation has developed through the intermingling of different peoples and cultures, I hope that Monolith Soft can continue to develop further through having various opportunities to work with Nintendo.

Full interview here

A look at how Xenoblade Chronicles may have run on the original 3DS

Nintendo and Monolith Soft told us that Xenoblade Chronicles just wouldn't be possible on the 3DS, which is why it's a New 3DS/XL exclusive. Ever wonder if that statement was true? Here's a look at the game running with the same clock speed as the original 3DS.