Koji Igarashi to host a Bloodstained: Ritual of the Night panel at GDC 2020

Sure to be a bloody good time

GDC 2020 is going to be packed with all sorts of panels that Switch fans will want to check out, and now another has been revealed. Koji Igarashi is going to be hosting a panel all about Bloodstained: Ritual of the Night, and you can check out the official synopsis for it below.

Beginning from Kickstarter: The Development of 'Bloodstained'

Bloodstained: Ritual of the Night" started from a successful crowdfunding campaign.
In this discussion, we will be explaining the differences between developing a game under a well established publisher and developing a game under a smaller independent studio. We will be focusing on the development progress and the promotional efforts by sharing real life examples from the project.

I have been in this industry for roughly 30 years and yet there are endless amount of new experiences. I hope by sharing the result of this funding method, it will help others who are planning to start a new project.

Bloodstained: Ritual of the Night updated to Version 1.04

Another round of bugs squished

Bloodstained: Ritual of the Night has been updated to Version 1.04 on Switch. Check out the patch notes for this update below.

• Stability issues, such as crashes experienced while interacting with bookcases.
• Fixed an issue with corruption during dialogue which could lead to crash
• Some Performance improvements related to animations
• General Bug Fixing

Regions that were on 1.02 (SE Asia and Korea) will have all the 1.03 updates included.

While we will continue to work on overall performance improvements for Switch, this update brings the game’s platforms to a nearly identical state for content. This is an important step leading into the upcoming Zangetsu release, which we will talk more about in the near future.

'IGA’s Back Pack' DLC now available for 'Bloodstained: Ritual of the Night' in Japan


Previously available on other platforms and for Switch in the West, the 'IGA’s Back Pack' DLC has been released for Bloodstained: Ritual of the Night in Japan! The additional content costs ¥1,408 on the Japanese eShop, and includes a boss fight against Koji Igarashi, and a highly powerful Swordwhip weapon. The full game and DLC is published by 505 Games.

Bloodstained: Ritual of the Night gets another Japanese promo video

Bloodstained: Ritual of the Night is a gothic horror action side-scrolling RPG set in 18th century England. A paranormal force has summoned a demon-infested castle, revealing crystal shards infused with tremendous magical power.

Bloodstained: Ritual of the Night - Version 1.02 vs. 1.03 comparison

Bloodstained: Ritual of the Night has gotten a huge update, bringing a host of changes Switch owners have been waiting for. Just how big of a difference is there? Check out a comparison between the previous version and today's update in the video above.

Bloodstained: Ritual of the Night graphics and performance update now live on Switch

What an appropriate day for launch

The long-awaited Bloodstained: Ritual of the Night Switch update is now live. Check out full details on what this update does below!

The Nintendo Switch Improvement update is live! We know it took a while to get this update to you and we are very appreciative of your patience.

There are four areas of improvement in version 1.03: Input Lag, Visual Quality, Crashes and Load Times.

First off, input lag has been eliminated throughout the game. You will find the controls more responsive, making the game easier to navigate and enemies easier to fight. There are still a few areas that need optimizing that will be included in update 1.04.

Overall stability has been improved throughout the game. We have addressed several specific situations that have been causing crashes, most notably when reading books from a bookcase.

Loading times have been reduced significantly, by up to 70% but there are still areas we'd like to improve. We will keep working to improve this on a room-by-room basis.

Even more improvements are coming in update 1.04, so keep an eye on the news for that announcement!

Thanks to Dondom95 and Eyezofnight for the heads up!

Bloodstained: Ritual of the Night gets three new trailers for its Japanese launch

What a wonderful night for a release!

After numerous delays, Bloodstained: Ritual of the Night is finally available on the Switch in Japan. To celebrate the launch and spread the word, three new trailers have been released. Check them out both above and below.

Bloodstained: Ritual of the Night's big Switch patch making progress, release date still not decided

A bloody long wait

The Bloodstained team continues working on their patch for the Switch version of the game, and there's good news and bad news. Good news is that the team is making progress, bad news is that there's still no release date for the patch. Check out the full discussion from the most recent Kickstarter update below.

As mentioned in the last update, the bulk of our development resources are still being put into the major Switch update. We don’t have an ETA to share with you on the full revamp, but we are on track to deliver on our internal dates.

One of the things the team is doing now is going through the game and identifying visual effects that are slowing things down. Where possible, we have optimized or replaced effects with ones that aren't as impactful, but visually look the same.

Once the revamp is made public, you'll see effects that are more clear and won’t drag down the framerate. We have a lot more of these kind of improvements in progress, with tons of work being done on input delay, stability, and more, but we felt that it was important to give you an idea of what's being worked on.

Toonami reviews Bloodstained: Ritual of the Night

There have been a ton of reviews and hot-takes for Bloodstained: Ritual of the Night, but now it's time for Toonami's Tom to step in. The late-night host has shared his two cents in a video review, which you can find above.

Igarashi says achieving parity for Bloodstained: Ritual of the Night is a priority

Fixes coming soon, hopefully

Bloodstained: Ritual of the Night on Switch is certainly playable, but it's the roughest version of all the releases. In an interview with GameDaily, Koji Igarashi explains that the team is working hard to set things right, and also explains how the development of a Switch version prevented unique challenges. Check out Igarashi's statement below.

“Despite our best efforts to optimize Bloodstained for Nintendo Switch, development for this platform came with issues we did not anticipate. We are entirely focused on delivering a fix as soon as possible, through a series of patches, and achieving parity on Nintendo Switch is [a] priority.

Development for Bloodstained began following the successful completion of our Kickstarter campaign in 2015, originally planned for Nintendo’s Wii U. In 2017, deep into our development timeline, Nintendo debuted the Switch and shortly thereafter announced support for Wii U would be discontinued. The introduction of Switch and the shift from Wii U to a brand new gaming platform created a new frontier for our development team to explore and tackle. We are looking forward to sharing more detail on the upcoming fixes to Nintendo Switch soon.”


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