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A portion of a HardcoreGamer interview with various Tic Toc devs...
HCG: Pip was an idea you guys have had for about three years; Do you have an idea planned already for another game?
Shereef: Oh, we have so many. Honestly we have a lot of IP we want to explore next, and we’ve actually been a little gridlocked here as to what to green-light next, because we’re so focused on getting Pip out. And you know, we have all these great ideas in incubation, but for now we’re 100% Pip. We’re really just making sure that all goes smoothly. But after that, one of the things we talk about is “Is there an evolution to Pip?”, and the next version of Pip, you know. Maybe a sequel? But then we have all these other cool characters we want to bring onto consoles as well, and we really just have to decide what to go after next. But right now we just want to make sure this one’s done right and 100%.
Cathy: I only think about Pip.
Shereef: And it sometimes keeps her awake at night. I’ve got the text messages to prove it. “Make sure this happens before tomorrow. Did you send this to such and such?” and I’m like “Yes, go to sleep.”
PIXEL KINGDOM – JUNE 4, 2015 – Tic Toc Games is pleased to announce that Adventures of Pip, their flagship side-scrolling action platformer, releases today on Steam (PC/OSX, worldwide) and Wii U (North America). The game retails for $14.99 USD on both platforms.
Adventures of Pip will also be arriving on PlayStation 4 and Xbox One later this summer. Dates for North America and worldwide releases to be announced.
Who’s Pip? He’s the unlikely 1-pixel hero coming to save the 32-bit world. Despite being born a block and nothing more, Pip never saw his size as a disadvantage. By absorbing pixels from his fallen foes, Pip evolves into three different forms, each with its own unique abilities.
Pip’s journey to save the Pixel Kingdom’s hi-res rulers and lo-res peasants takes our hero through five stylized worlds, lush with daring obstacles and fierce monsters. Enjoy 10 hours of epic adventuring set to the tunes of the music maestro, Jake "virt" Kaufman, composer for Shantae and the Pirate’s Curse, Bloodrayne: Betrayal, Shovel Knight. The game's concept owes its origins to the imagination of Marc Gomez, art director of A Boy and His Blob, BloodRayne: Betrayal, and animation director on Contra 4.
The developers are Tic Toc Games, an indie studio by name with anything but an indie-background. They’ve hailed from great companies far and wide, including WayForward, Disney, Nickelodeon, and Sony. But it is thanks to the 2,500+ Kickstarter backers that made it possible to flex their wildest imaginations to create their own original title. More information on Tic Toc Games can be found at http://www.tictocgames.com and @tictocgames.