Putting Super Mario Maker 2's Japanese launch sales in perspective

A surefire hit

Super Mario Maker 2's first week of sales in Japan brought in 196,153 units sold, which was more than enough to take the #1 spot for the week. Keep in mind, this is the first week figure, but it actually just accounts for 3 days' worth of data. Just how does that total measure up to the first week sales for its predecessor?

Super Mario Maker on Wii U managed to move 143,514 units in its first week, and the 3DS port sold 160,016 at launch. As you can see the Switch version had no problem trumping the sales for the previous installment.

Super Mario Maker 2's first week of retail sales in the UK nearly double what the original pulled in

Even more good news for the UK launch

As you guys saw earlier in the week, Super Mario Maker 2 took the top spot in the UK retail charts for the week. Switch owners were eager to get their hands on Mario's latest, and considerably more people snatched up this game over its predecessor. In the first week of retail sales in the UK, Super Mario Maker 2 nearly doubled the amount that Super Mario Maker sold in its first week. It's almost like the Switch is a bit more popular than the Wii U!

Super Mario Maker stages created in the Wii U/3DS versions cannot be transferred to Super Mario Maker 2

Starting from scratch

If you created stages you absolutely loved in Super Mario Maker on Wii U or 3DS, we're sad to tell you that those stages will stay put on the platforms where they were created. Nintendo confirmed that stages created in Super Mario Maker Wii U/3DS cannot be played or imported into Super Mario Maker 2. This is due to the inclusion of multiple new features and items in Super Mario Maker 2.

Super Mario Maker - version updates for Wii U/3DS available

Ver. 1.47 for Wii U

- Accompanying the ending of the Miiverse service, new comments can no longer be added and existing comments can no longer be viewed on uploaded courses. Courses can still be uploaded, played, and evaluated.
- A number of issues have been fixed to make for a pleasant playing experience.

Version 1.04 for 3DS

- A number of issues have been fixed to make for a pleasant playing experience.

Super Mario Maker - Nintendo World Championships 2017 Event Course now available

Did you think Nintendo was done with Super Mario Maker? Well think again, as they've just added in a Nintendo World Championships Event Course! You can fire up your Wii U right now and give the course a go!

Super Mario Maker - Version 1.46 now available

Ver. 1.46

- Addressed an issue that caused text in the e-manual to display incorrectly.
- A number of issues have been fixed to make for a pleasant playing experience.

Super Mario Maker level creator finally beats his own creation after 480 hours of attempts

If you're still playing Super Mario Maker, you can now get out there and try the level above. The creator has spent 481 hours trying to beat it, all so it could finally be uploaded online for others to try. Now that's some insane dedication!

Super Mario Maker level creator has spent 1,500 hours trying to beat his own creation

You're looking at a trailer for Trials of Death, a user-created level in Super Mario Maker. The creator of the level is ChainChompBraden, and he's spend a ridiculous amount of time on his creation. As you most likely know, you can't upload a level to Super Mario Maker until you beat it yourself. ChainChompBraden made such a tough level that he's spent 1,500 hours trying to beat it, and it still hasn't happened.

"When I began, I knew this would be a long journey, but even I wasn't expecting it to turn into this long of a grind. A lot of people wonder how I have the patience for this and one of the most helpful things is that I never go into a session thinking 'Today is going to be the day' or 'I'll have this done by this point in time.'"

Hopefully one day we'll all get to try ChainChompBraden's creation. Until then, he's going to keep trying his best to tackle his own monster.

Super Mario Maker player keeping the game alive with new content, thanks to glitches

If Nintendo has a shit list, you can be sure that Psycrow is on it. He's constantly finding new ways to create unique content in Super Mario Maker. He uploads these levels for all to see and play, but Nintendo isn't happy about it. The methods he's using to create this new content falls into the glitch/exploit category, and Nintendo doesn't want any of that. This has lead to Psycrow having his Wii U banned a couple times, but he's been using the system transfer option between two consoles to get around this.

Despite patches that take away some of Psycrow's tools, he continues to find more exploits that he puts to use in creating new content. His mission continues on now, undeterred by Nintendo's efforts. Let's see how long he can keep up this game of cat-and-mouse!


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