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Rocket League updated to Version 1.69

Rocket League has been updated to Version 1.69. Check out patch notes for this update below.

CHANGES AND UPDATES

General

Adjusted the film grain and filter effects on ‘Farmstead (The Upside Down)’ based on community feedback

BUG FIXES

General

Fixed a bug with Boost pills regenerating invisibly

‘Quality’ and ‘Attributes’ filters now work correctly when trading right after a match, or after game start-up

Decals on the default Mudcat GXT Car Body are now tied to your Accent Color choice

Rocket League updated to Version 1.68, patch notes available

Falling into place

Rocket League has gotten an update, bringing it to Version 1.68. Check out full patch notes for the update below.

THE HEADLINES

Haunted Hallows 2019 begins with this update, and ends on November 11 at 10 a.m. PST / 6 p.m. UTC

New teams have been added to the Esports Shop

A Post-Game Party Up function has been added to the post-game menu

NEW CONTENT

Esports Shop

Items for Complexity and Spacestation Gaming have been added to the Esports Shop item rotation

Monstercat (Antennae)
‘Habstrakt’
‘Half an Orange’
‘Juelz’
‘Slushii’
‘Tails’
‘Throttle’
‘Tony Romera’

General

‘Farmstead (The Upside Down)’ is available in all Online Playlists
‘Farmstead (Night)’ is available in Free Play, Local Matches, and Private Matches

CHANGES AND UPDATES

Quick Play

A ‘Quick Play’ button has been added to the Play menu
Using Quick Play will automatically start a game search using the Playlists and Server Regions selected during your last play session
For new players, Quick Play will search for a 3v3 Standard match in the Casual Playlist using the Recommended server region

Post-Game Party Up

After a match ends, you can select ‘Party Up’ in the post-game menu
Selecting Party Up will let your teammates know you want to form a party and continue playing together
If a teammate chooses Party Up before you, selecting this option will add you to that player’s party

Team-Colored Boost Meter

This is a new option that can be toggled on and off under Options > Interface > Team-Colored Boost Meter
When turned on, your Boost Meter’s background color will change to your team color
Custom team colors are supported, as is Colorblind Mode

Refreshed News Panel

The News Panel has been redesigned
Any new news will put the News Panel in the open position when you start the game
You can toggle the News Panel open and closed using X (Nintendo Switch) / Triangle (PlayStation 4) / or Y (Xbox One)

BUG FIXES

General

[Farmstead] Arena framework no longer obscures view of the ball when Invisible Goalposts are enabled
Player Cam in Spectator Mode now works as intended
Fixed a stability issue with rapidly scrolling through the Preset list in the post-game lobby
Guardian GXT holographic trim now changes with Paint Finish
Fixed a bug with the Rear View Camera angle not working during Goal Replays or on Victory Screens
Ball indicator now works correctly on Throwback Arena
Animation for Special Edition Wheels no longer resets while previewing other equipped items in the Garage
Adjusted alignment on the ‘Plosion’ Decal for Mudcat GXT
Main Menu's bottom UI no longer present in certain menus after selecting the "Open Now" option

Stranger Things is taking over Rocket League's Haunted Hallows

Rocket League is being turned upside-down

Rocket League is entering The Upside Down, and things have gotten … stranger. Netflix's award-winning Original Series, Stranger Things, has invaded this year's Haunted Hallows, and The Mind Flayer is preparing to make this a truly unforgettable event starting Monday, October 14.

This Halloween, all roads lead to Farmstead (The Upside Down). This terrifying take on the once-whimsical Farmstead Arena is watched over by the maddening Mind Flayer, so make sure to look after your teammates.

If you're able to make it out of Farmstead with full control of your own Battle-Car, you'll earn Candy Corn to be used in the Haunted Hallows Event Store. The store will have autumn-inspired items, plus some top secret wares developed by the Hawkins National Laboratory that will turn your Battle-Car creations up to Eleven. Take a sneak peak at some of the items below.

Haunted Hallows featuring Stranger Things will go live following the October Update on October 14 and will run until November 11. Similar to previous in-game Events, there will be a three-day Redemption Period where you can use your extra Candy Corn in the Event Store. We'll see you in the Upside Down!

Rocket League update coming on Oct. 14th, 2019

Halloween havoc

Rocket League is getting into the spirit of Halloween with an update set for Oct. 14th, 2019. Get a full rundown of what this update will bring below.

The next Rocket League update is ready to ring in the scariest season of the year! You can expect the October Update across all platforms on October 14 at 10 a.m. PDT (5 p.m. UTC). This update is going to prepare all the decorations for our upcoming in-game Halloween party, plus add some quality-of-life features that we hope you enjoy. Here's everything you can expect to see in the October Update.

HAUNTED HALLOWS

Get ready to dress up your Battle-Car and earn some Candy Corn, because Haunted Hallows is returning this Halloween season. The third installment of this spectacular spookfest will start as soon as the update goes live. This year's in-game event is ready to flip what you expect from the usual Haunted Hallows, so stay tuned later this week for more info!

KEY FEATURES

POST-GAME PARTY-UP

Easily partying-up with teammates following a match is about to get a whole lot easier. If your team synergy is off the charts with a player or team you met in an Online Match, you'll easily be able to party-up with them from the post-game menu. Simply select "Party-Up" after a match. Teammates who also select "Party-Up will then be grouped together with you for the next game. We hope you're able to make some new Rocket League friends with the new Party-Up feature!

TEAM-COLORED BOOST METER

With an ever-growing collection of Painted Battle-Cars and Decals, we wanted to make it even easier to see exactly what color team you're on at the start of each game. That's why the October Update is bringing colored Boost Meters. The Boost Meter itself will remain the same, but the Meter's background will be blue or orange depending on your team color. The Boost Meter will also match custom team colors, and the Colorblind Mode option will apply to the boost meter, too!

QUICKPLAY BUTTON

There will soon be one less button press to get you exactly where you want to go. Following the update, you'll be able to select "Quickplay" and immediately start searching for a game in the last playlist you joined. New players will default to the 3v3 Standard Playlist when selecting Quickplay for the first time.

NEWS PANEL REFRESH

As soon as you start up Rocket League following the October Update, you'll notice that the news section has received a new coat of paint. The grid of information that is usually found on the right side of the screen has been replaced with a new welcome screen that will highlight new events, DLC, or other major announcements. Once dismissed, it can be accessed again via a hidden News Tab on the right side of the screen.

NEW ESPORTS TEAMS

Two new teams are being added to the Esports Shop rotation: Complexity and Spacestation Gaming! Look out for their new items in the Esports Shop following the update.

That's everything you can expect to find inside the October Update. Stay tuned for more info on Haunted Hallows this week!

ELEAGUE | Road to the Rocket League World Championship to air Oct. 4th, 2019 on TBS

ELEAGUE will weave fast-paced Rocket League esports action into award-winning documentary storytelling in eight upcoming episodes of originally produced Rocket League Championship Series coverage, beginning with the six-part ELEAGUE | Road to the Rocket League World Championship debuting Friday, Oct. 4, immediately following live MLB Postseason coverage on TBS.

Rocket League blueprints and final crate revealed

The blueprint for the future of Rocket League

Back in August, we announced our plans to remove paid, randomized Crates from Rocket League by the end of 2019. Today, we’re here to introduce what will replace them and how existing items will transfer to the new system.

INTRODUCING BLUEPRINTS

A game update in December will introduce a new system called Blueprints. After you play a match of Rocket League, you’ll have a chance to obtain a Blueprint; a new type of drop that will replace Crates. When you receive a Blueprint, it will show you exactly what item you can create from it, for a set price. Once they're in your inventory, Blueprints will allow you to pay to create the item it offers and receive it immediately; or you can leave it in your inventory and choose to create the item later.

Like the Crate items that preceded them, Blueprints can drop with special attributes like Painted, Certified, and Special Editions.

ITEM SHOP AND CREDITS

There's more than just Blueprints coming to Rocket League. In the same game update in December, we’ll be introducing a new rotating Item Shop. The Item Shop will offer a wide variety of content including new items, legacy Crate content you might have missed out on, and the long-awaited debuts of items like the Titanium White Dominus. Important note: Item Shop purchases will be bound to your account and cannot be traded.

Items from Blueprints and the Item Shop will be obtained by Credits, our new premium currency replacing Keys. You’ll use Credits to create items from Blueprints, upgrade to Rocket Pass Premium, and buy content from the Item Shop. Esports Tokens will be separate from Credits, and will be the only way to purchase items from the Esports Shop.

There is a lot more to reveal about the Item Shop and we will share more about it in the coming months.

THE GREAT CRATE CONVERSION

Once the new Blueprint system does go live, your Keys will automatically be converted into Credits the first time you log into Rocket League. Each remaining Crate you have will be converted into a Blueprint of the same series.

But before Blueprints go live later this year, the Vindicator Crate will come to Rocket League this Thursday, October 3. This is the final Crate and it will feature the new Sentinel Battle-Car and Neuro-Agitator Goal Explosion. Get a sneak peek at the Sentinel Battle-Car below:

Additional details about how other items will convert to the Blueprint system will be shared in the next few months.

TRADE-INS

Changes are coming to our Trade-In system that we want to message well in advance. When Blueprints go live and replace our paid Crates, we will also disable the ability to use paid content with our current Trade-In system.

More specifically, this means that items obtained from Blueprints, the Item Shop, or legacy content acquired from Crates cannot be traded in after these changes go live. We also plan to implement an updated inventory management feature that will allow you to archive items that you don't want to see in your active list of customization items.

This change will not impact your ability to trade in our free post-game drops.

IN SUMMARY...

We believe our new Blueprint system will give players more transparency in what they are purchasing. Of course, we will have much more to share about Blueprints and our new Item Shop as we get closer to release before the end of the year. For now, stay tuned for the Vindicator Crate, which will start dropping on October 3.

Rocket League gets Twitch Prime content, 2XP weekend now live

Now's the perfect time to jump back in!

Your journey through four brand-new Twitch Prime Content Packs starts now! Get primed and ready for exclusive Twitch Prime in-game items in Rocket League beginning with the sleek Nemesis Battle-Car, and concluding with the bombastic Tactical Nuke Goal Explosion!

Begin your journey to unlocking all four Twitch Prime Content Packs by linking your Twitch Prime account with your Rocket League platform of choice. Once your accounts are linked, you'll automatically unlock the first pack containing the Nemesis Battle-Car. Then, you'll unlock a new Content Pack with new items every few weeks, leading to the fourth and final Content Pack. Everything found in these Packs are exclusive to Rocket League's Twitch Prime Content, so be sure to sign up before they're gone for good!

Check out everything you can expect to find in each Twitch Prime Pack, plus check out the release trailer above:

TWITCH PRIME PACK 1

(Available now!)

Nemesis Battle Car

6 Nemesis Decals

Stripes

Rocket Ball

Wings

Lightning

Full Speed

Snakeskin

TWITCH PRIME PACK 2

(Available Day 27 of your player journey)

TP19 Wheels

Drude Engine Audio

Nemesis: Crisis Decal

TWITCH PRIME PACK 3

(Available Day 55 of your player journey)

Streamer Boost

Luster Animated Decal

Webcam Topper

TWITCH PRIME PACK 4

(Available Day 83 of your player journey)

Tactical Nuke Goal Explosion

Sushi Board Player Banner

Boba Drink Antenna

Link your Twitch Prime account with your Xbox, PlayStation, Steam, or Nintendo account to unlock the first Content Pack! The first Pack is available now, and you'll be able to unlock the future packs as long as your Twitch Prime account stays active. Players will be eligible for all four Packs if their active Twitch Prime account is linked at any time between now and March 27, 2020.

Get started by linking your Twitch Prime account here. Keep in mind, you can only link your Twitch Prime account to one platform account, so be sure to choose wisely. You can check out the full list of FAQs here. If you're not a Twitch Prime member, you can sign up for a free trial at TwitchPrime.com.

The faster you link your accounts, the faster you'll get each Content Pack, so hit the Twitch Prime page and then the pitch with the latest Pack!

Prepare your Mudcat for the next turn, because it's a big one! The first 2XP Weekend of Rocket Pass 4 is set for this Friday, September 27. Enjoy the boost on your journey to the Pro Tiers!

Once 2XP Weekend begins, you'll earn double the amount of base experience in all Casual, Competitive, and Extra mode Playlist matches via the "+100% special event" XP bonus.

Check out the official start and end times below and enjoy the extra XP!

2XP Start Time: Friday, September 27 at 2 p.m. PDT (9 p.m. UTC)

2XP End Time: Monday, September 30 at 10 a.m. PDT (4 p.m. UTC)

The Rocket League World Championship returns to Europe

Kicks off Dec. 13th!

You read that right! The Season 8 Rocket League World Championship is headed to Europe later this year! Set for December 13-15, the best teams on the planet will be heading to the Palacio Vistalegre in Madrid, Spain to battle for glory and their shot at the title of World Champion.

More information about tickets will be announced in the coming weeks, so stay tuned to our Twitter for official updates, and make sure to tune into the first week of League Play on October 5.

In the meantime, check out a map of the surrounding area and get a headstart on planning your stay during the World Championship. Stay tuned for your opportunity to grab tickets and experience the exhilaration of top-flight Rocket League live and in-person. We'll see you in Madrid!

The International Olympic Committee and Intel team up for the Intel World Open, Rocket League to be featured

A $250k tournament

While there has been a big push to get eSports as part of the Olympics, there's still some work to be done. That said, things are inching ever closer, especially with the announcement of the Intel World Open. This event, which comes from a collab between the International Olympic Committee and Intel, will take place as a lead-in to the Olympics. The event runs from July 22nd to 24th, 2020, with the actual Olympics kicking off the 24th.

Two games will be a part of the Intel World Open, with one of them being Rocket League. The competition in Rocket League will be pulling from a $250,000 prize pool, meaning there's some serious cash up for grabs. Intel’s director of business development Mark Subotnick says Rocket League was chosen due to the ease with which casual spectators can keep up with the the game.

Rocket League updated to Version 1.66, patch notes available

Get in on the latest update

Rocket League has been updated to Version 1.66. Check out the full rundown of patch notes below!

THE HEADLINES

Rocket Pass 4 begins on Wednesday, August 28 at 10:00 a.m. PDT / 5:00 p.m. UTC

Competitive Season 11 Rewards will be awarded to eligible accounts

Competitive Season 12 begins

NEW CONTENT

Rocket Pass 4

Rocket Pass 4 begins on August 28 at 10:00 a.m. PDT / 5:00 p.m. UTC
Weekly Challenges will remain active throughout the entire Rocket Pass
Example: Week 3 Challenges can be completed in Week 4, 5, and onward until the conclusion of the Rocket Pass they’re included with
If you purchase Rocket Pass Premium after Rocket Pass 4 has begun, you will be able to access previous week’s Premium Challenges

Competitive Season 11 Rewards

Competitive Season 11 has ended. Titles and items will be awarded for your highest rank achieved during the season
Receiving Season 11 Rewards also requires successful completion of the appropriate Season Reward Levels
Season 11 Rewards are custom, non-tradeable Boosts
Bronze I or higher – ‘Season 11 – Bronze’ Boost
Silver I or higher – ‘Season 11 – Silver’ Boost + lower Boost
Gold I or higher – ‘Season 11 – Gold’ Boost + lower Boosts
Platinum I or higher – ‘Season 11 – Platinum’ Boost + lower Boosts
Diamond I or higher – ‘Season 11 – Diamond’ Boost + lower Boosts
Champion I or higher – ‘Season 11 – Champion’ Boost + lower Boosts
Grand Champion Rewards
Competitive Soccar Grand Champion – ‘Season 11 – Grand Champion’ In-Game Title + ‘Season 11 – Grand Champion’ Boost + lower Boosts
Rumble Grand Champion – ‘Season 11 – RNG Champ’ In-Game Title + ‘Season 11 – Grand Champion’ Boost + lower Boosts
Dropshot Grand Champion – ‘Season 11 – Floor Destroyer’ In-Game Title + ‘Season 11 – Grand Champion’ Boost + lower Boosts
Hoops Grand Champion – ‘Season 11 – Dunk Master’ In-Game Title + ‘Season 11 – Grand Champion’ Boost + lower Boosts
Snow Day Grand Champion – ‘Season 11 – Blizzard Wizard’ In-Game Title + ‘Season 11 – Grand Champion’ Boost + lower Boosts

Monstercat (Antennae)

‘DESERT STAR’

CHANGES AND UPDATES

Competitive Season 12

Competitive Season 12 begins
Season 12 brings a “soft reset” that requires you to do placement matches in each playlist to recalibrate your Rank
Winning half of your placement matches will land you near your previous season ranking
League Rankings will be temporarily empty until players complete their placement matches
All placement match wins count towards your Bronze Season Reward Level progress

Certified and Painted Items

Customization Items now display the full Paint color name inside the thumbnail (when applicable)
This replaces the thin colored outline in the upper-right corner of the thumbnail
When a Customization Item is both Painted and Certified, the Paint color and Certification labels rotate at regular, two-second intervals

New In-Game Stats

‘High-Five’

A ‘High-Five’ registers after a goal is scored by your team, and when you bump into a teammate above the goal

‘Low-Five’

A ‘Low-Five’ can only be done after a goal is scored by your team, and when you bump into a teammate at field level

‘Swish Goal’

A ‘Swish Goal’ registers when your goal does not touch the rim before going into the hoop
Swish Goals are only available when playing the Hoops game mode

Audio

The game’s audio mix has been updated, including audio priority rebalancing, HDR audio, and object elevation

BUG FIXES

Fixed the color on the post-match XP bar for Rocket Pass Premium owners
Shields on ‘Double Goal’ and ‘Underpass’ Arenas now display the appropriate color
[Xbox One] Fixed a bug with the ‘Slash Beam III’ Rocket Boost causing frame rate dips
[Nintendo Switch] Fixed a bug causing supersonic ball audio to play when pushing the ball at subsonic speeds in Training
Adjusted Paint Finish so it no longer affects appearance of body trim on the ‘Werewolf’ Battle-Car
Fixed a bug related to demo priority

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