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Rocket League's 2020 Infographic: Five Years and Counting

5 years of goals, flips, and fouls

Psyonix has put together a special infographic that gathers a bunch of stats from Rocket League's 5-year anniversary. Check out all the details below!

The five years between Rocket League's launch and today have flown by like they just picked up a corner boost. To say we at Psyonix are thankful for the community's continued support is an understatement. We know Rocket League wouldn't be where it is today without your unparalleled passion for Soccar, and what you've accomplished in-game is simply unbelievable.

In the past five years, Rocket League has gone from two launch platforms to four, and available cars jumped from 10 to over 70. Nearly a dozen new modes have made it into the game, pushing the total number of games played to 5 billion! Rocket Pass is in its sixth iteration. The Rocket League Championship Series (RLCS) is approaching its tenth season. Not only that, but the game has seen 14 Competitive Seasons with Rewards, the addition of Item and Esports Shops, cross-platform play, and so many more additional features. To put it in Quick Chat language: Wow!

Even though Rocket League has soared to new heights in 2020, we still think that the best is yet to come. Stay tuned later this summer for more info on the future of the game. In the meantime enjoy the incredible statistics that make up the last five years of Rocket League. From all of us at Psyonix, thank you for being a part of this amazing journey. Here's to five more years!

Rocket League updated to Ver. 1.79

Rocket League has been updated to Version 1.79. Check out full patch notes for this update below.

- includes a performance optimization for the Gravity Bomb Goal Explosion

Gear up for Rocket League's 5th anniversary

5 years of fun!

Psyonix has some big plans for Rocket League's 5th anniversary, and things start off on June 30th. Check out full details on what's to come below.

It's hard to believe we've been dishing assists, hitting aerials, and scoring ridiculous goals in Rocket League for nearly FIVE YEARS! It will officially hit the milestone on July 7, but we're celebrating early with Rocket League's Fifth Anniversary: a two-week in-game event starting June 30, and everyone's invited! Get ready for Limited Time Modes and unique items celebrating the legacy of Rocket League!

Beginning June 30 when the event goes live, you'll start earning Balloons from Online Matches. Spend those Balloons in the Event Store and unlock brand new Psyonix- and Rocket League-inspired items. From the new Psyonix II Wheels to the Party Horn Boost, check out all the items from the event in the slideshow below.

These new items aren't the only thing in the Event Store. Golden Eggs are back, and they contain items from Champions Series 1, 2, 3, and 4! You can earn a total of five Golden Eggs. Plus, if you still have extra Balloons, you can exchange them for XP Packs to Tier Up your Rocket Pass.

In addition to the Event Store, the classic Spike Rush and 2v2 Heatseeker Limited Time Modes will be featured throughout the Fifth Anniversary Event. Check out the start, end, and Redemption period dates below:

Spike Rush: June 30 at 9 a.m. PDT (4 p.m. UTC) (Event Begins) - July 6 at 9 a.m. PDT (4 p.m. UTC)

2v2 Heatseeker: July 6 at 9 a.m. PDT (4 p.m. UTC) - July 13 at 9 a.m. PDT (4 p.m. UTC) (Event Ends)

Redemption period: July 13 at 9 a.m. PDT (4 p.m. UTC) - July 16 at 2 p.m. PDT (9 p.m. UTC)

It's thrilling and humbling to think about Rocket League hitting the five-year mark, and we won't be slowing down any time soon. A huge "thank you" from us to everyone in our community. Rocket League wouldn't be where it is today without your continued passion and support.

Momentum Series speeds into Rocket League today

Grab some limited-time items

Get ready for the latest set of items! The Momentum Series will start appearing as Blueprints and in the Item Shop today.

The Momentum Series has more than a dozen all-new items, like the super sleek Peregrine TT, the Interstellar Animated Decal, and the Huntress Decal for Fennec. But, there's one item in particular that may pull you in: the Gravity Bomb Goal Explosion. Instead of being blasted away when a goal is scored, this Goal Explosion sucks in the cars with its gravitational pull! Check out some of the items featured in the Momentum Series in the slideshow below.

Gravity Bomb will be available in the Item Shop today at 1 p.m. PDT (8 p.m. UTC) for 48 hours. Be sure to check back each day to catch a glimpse at some of the new items, including Painted and Special Edition variants!

Rocket League updated to Version 1.78

Rocket League has been updated to Version 1.78. Check out the full patch notes below.

THE HEADLINES

- The v1.78 update prepares Rocket League for future content releases
- Made improvements to Bump and Demolition detection

CHANGES AND UPDATES

Demolitions and Bumping

Based on player feedback, we are making some improvements to Bump and Demolition detection. It is important to note that even with these fixes, Bumps and Demos will never be perfect in online play due to latency. However, after testing these changes with a variety of prominent community members & esports players, we feel this is a positive change that will reduce inconsistencies.

The rules to trigger a Demolition are now as follows:

Supersonic Check [UNCHANGED]

- You are in the Supersonic State (trails visible/active on wheels)
- Supersonic State activates at 2200 speed (max speed is 2300)
- Going below 2100 speed instantly exits the Supersonic State
- Going below 2200 speed, but above 2100, remains Supersonic for one second before exiting unless you accelerate back above 2200

Speed Check [UNCHANGED]

- Your speed in your forward direction is at least 2100 at the time of impact

Forward Hit Check [NEW]

- The line connecting your Center of Mass to the Impact Location is within 40 degrees of your forward direction

Victim Hit Check [NEW]

- The line connecting the Impact Location to the Victim’s Center of Mass is within [55-90] degrees of your forward direction
- This angle scales based on the Forward Hit Check result
- For all impacts within 35 degrees of your forward direction, this check uses a 90 degree angle
- For impacts between 35 and 40 degrees of your forward direction, this check scales linearly from 90 degrees down to 55. This reduces “sideswipe” demos and other undesirable use cases
- Bumps use the same set of requirements minus the speed / supersonic checks.
- Shout out to Rocket_Sledge, Lethamyr, amustycow, Rocket Science, HoraryHellfire2, Turbopolsa, Rizzo, and Sizz for help with testing and feedback!

BUG FIXES

General

- Fixed a bug preventing corner Boost Pills not giving players Boost when driven over
- [Nintendo Switch] Fixed an issue preventing some players from joining Local Matches using non-Roman characters in the match name or host player name
- Fixed ‘Decenium’ spelling error in ‘Decennium’ Wheels

Psyonix reveals early plans for Rocket League's next big update

A celebration 5 years in the making

Rocket League is coming up on its fifth anniversary, and Psyonix has some big plans. While they're not ready to reveal everything, they did tease a bit of what's to come. Check out the team's full message below.

It's hard to believe Rocket League is approaching its fifth birthday next month! With this major milestone on the horizon, we want to let our community know now that there's a lot to look forward to in the second half of 2020, including new and updated features coming to the game.

We're working on a big update to Rocket League later this summer, and while we're not quite ready to reveal everything coming to the game just yet, be on the lookout over the next few months. However, we are excited to announce that we'll be celebrating Rocket League's Fifth Anniversary with a two-week event starting at the end of this month with Limited Time Modes, and Rocket League- and Psyonix-themed items in the event store. These items and modes will be revealed in the next few weeks.

There will be a small game update going live tomorrow in preparation for the Fifth Anniversary event, plus a new Item Series that we'll reveal next week. The update will go live on all platforms tomorrow at 10:00 a.m. PDT (5 p.m. UTC).

We're very excited to talk about what we're working on as we get closer to the major update, so stay tuned this summer as we'll have plenty of info to share!

Rocket League's Modes of May wraps up with a 2XP weekend

Double XP, baby!

Close out the Modes of May with an XP Boost! A 2XP Weekend will go live starting Thursday at 9 a.m. PDT (4 p.m. UTC), and will last an extra day through Memorial Day!

It all starts at the same time Heatseeker, the fan-favorite Limited Time Mode, returns. Heatseeker, along with all other Online Modes, will grant double the amount of base experience via the "+100% special event XP Bonus." This includes all Casual, Competitive, and Extra Mode Playlists.

Check out the official start and end times below, and enjoy Heatseeker and 2XP through the weekend!

2XP Start Time: Thursday, May 21 at 9 a.m. PDT (4 p.m. UTC)

2XP End Time: Tuesday, May 26 at 9 a.m. PDT (4 p.m. UTC)

Rocket League's Boomer Ball mode goes live on May 14th, 2020

Okay, Boomer

Get ready for the BOOM! Boomer Ball is going live as the third Limited Time Mode featured during the Modes of May. Before it goes live on Thursday, here's everything you need to know about Rocket League's newest mode.

Boomer Ball plays with mutators to put a high-flying, lightning-fast twist on 3v3 soccar. Boost amount is unlimited and is now 1.5x stronger than typical boost. That means it launches you farther and faster than the standard boost you're used to. The ball speed is set to super fast, bounciness is increased to super high, and ball physics are super light. Touch the ball and see just how far and fast you can launch it! Other than that, standard soccar rules apply.

Boomer Ball was popularized by Rocket League's creative community, so we're excited to add it as a casual Online Playlist this weekend. Look out for it starting Thursday at 9 a.m. PDT (4 p.m. UTC) until Monday at 9 a.m. PDT (4 p.m. UTC). We hope you enjoy this frantic Limited Time Mode throughout the weekend!

Rocket League's "Modes of May" kicks off May 1st, 2020

4 weeks of limited time modes

May is just around the corner, and we're celebrating by introducing the Modes of May! Starting May 1, you'll find different Limited Time Modes (LTM) in Rocket League each weekend throughout the month.

It all starts this Friday with Dropshot Rumble. Just like the name suggests, the two Extra Modes have collided for the action of Dropshot enhanced by the zany power-ups from Rumble. Enjoy the Limited Time Mode all weekend long!

Then, look out for Beach Ball mode on May 7. If you missed it during Radical Summer last year, Beach Ball Mode features 2v2 fun in the sun where the ball floats and curves just like a beach ball. May 14 unveils the community favorite Boomer Ball (more on that as we get closer), and the month comes to a close with the return of Heatseeker on May 21.

Each mode will begin at 9 a.m. PDT (4 p.m. UTC) on their respective launch days, and will end at 9 a.m. PDT (4 p.m. UTC) on their end dates. Like other Limited Time Modes, each mode will be Unranked and found in a separate tab in the Play Online menu. They will also grant the same amount of XP as all other Online Playlists, so you'll still Tier Up your Rocket Pass 6 level as usual.

Take a look below for the schedule during the Modes of May:

May 1 - May 4: Dropshot Rumble

May 7 - May 11: Beach Ball

May 14 - May 18: Boomer Ball

May 21 - May 26: Heatseeker

Get ready for this collection of new and returning Limited Time Modes in the Modes of May!

Rocket League updated to Version 1.76

Rocket League has been updated to Version 1.76. This is a very minor update, and you can see the patch details below.

- Fixed bug with Quality filter during trade-ins
- Fixed appearance of ball indicator on Forbidden Temple

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