Virtuos was the team behind the Switch port of Dark Souls Remastered, and they managed to do a fantastic job with the port. In an interview with Nintendo Life, the team discusses what it was like bringing the game over.
To be honest, we thought it would be more difficult than it actually was. Regarding hardware-specific challenges, we had great support from Nintendo when we were solving technical issues and things like performance improvement. Personally, I found developing for Switch really comfortable and straightforward.
Virtuos has handled multiple Switch titles now, quickly becoming another go-to company for publishers looking to bring their titles to Switch. Later in the interview, we learn that Virtuos has some other Switch titles in the pipeline as well.
For obvious reasons, we cannot say what exactly we're working on, but we will definitely have some exciting high-profile Switch games coming out very soon. By porting Dark Souls we have proven that we can take on any Switch project, so we are confident we will get more projects in the future. As you might have seen in the last few weeks, we’ve also worked on Ubisoft’s Starlink: Battle for Atlas, which has received critical acclaim.