[Software updates] The latest Software update for the game is Ver. 1.8.0.
・New feature for playing with nearby people in co-op
You can now play co-op with nearby players without entering an ID.
Select Co-Op Play then Local to create a room and search for nearby players.
The other players can then select Co-Op Play then Join Nearby Players to enter the room created when Local was selected.
Note: You must agree to allow the app to use location information in order to use this feature.
・Adventurer AI adjustments
We have adjusted the AI for adventurers in your team and the adventurer being controlled when playing with auto enabled.
The AI will now do its best to avoid enemy attack markers.
Note: Some attacks will be difficult for the AI to avoid.
・Crafting screen improvements
It is now possible to craft weapons of second tier or higher directly from View Tree on the crafting screen.
Note: Crafting in this way will consume the total number of materials and whetstones required to craft, unbind, and upgrade the selected weapon. However, weapons cannot be used as materials when crafting in this way, nor can unbinding items (damascus ingots, steel bricks, etc.) be used to unbind when crafting a weapon all at once.
Additionally, we have increased the amount of information displayed to make it possible to check each weapon’s source from the list.
We have also made some other minor UI adjustments.
・Clear time display on the results screen
Your clear time will now display on the quest results screen.
Note: Clear times display in units of minutes and seconds, and the maximum clear time that can be displayed is 99 minutes and 59 seconds.
・New feature for giving gifts in batches in the Dragon’s Roost
You can now give dragons multiple gifts at once in the Dragon’s Roost.
Additionally, a music note icon will now display on the daily limited item to indicate when it matches the dragon’s preference.
On the Switch Dragons screen, a music note icon will also display on top of the icons of dragons that prefer the daily limited item for that day.
Note: A dragon’s bond gauge fills quicker when you give them the item they prefer.
You can also now give multiple four-leaf clovers to dragons at once.
・Improvements to might settings in co-op
Might is now adjusted in increments of 100 in Room Settings for co-op.
With this change, it is now easier to set round numbers than it was when might was configured in increments of 1.
Note: Amounts less than 100 will be rounded down. We have not changed the maximum value you can set for the might requirement.
Additionally, the might value you set once will be carried over when you create a new room.
・Treasure Trade feature improvements
We have split Items into Consumables and Materials in the sorting conditions.
In order to narrow things down, we have also added the Facility and Other conditions.
・When using a skill, it is now possible to switch to charging force strikes during the cut-in animation, as long as the skill’s motion is complete.
・The victory animation for Gala Dragalia version adventurers has been changed.
Note: This change will be applied 7:30 AM, May 27, 2019.
・There is no longer a limit to the number of times you can trade for the Greatwyrm wyrmprints, which can be obtained from the Treasure Trade for The Imperial Onslaught.
Note: This will be applied 4:30 AM, May 31, 2019.
・Some text has been adjusted under Help and FAQ.
The following issues have been fixed in this version:
・When buffs and debuffs that affect the same parameter were both applied, only the icon for one with the higher value displayed.
Example: When the 30% strength increase buff and 10% strength decrease debuff both applied at the same time, both icons should have appeared, but only the strength increase icon would appear.
・In co-op, damage from the burn, poison, paralysis, and bleeding afflictions applied to adventurers other than those belonging to the player who created the room was treated as critical damage.
・In co-op, when damage from the bleeding affliction exceeded a certain value, damage dealt by adventurers other than those belonging to the player who created the room became 1.
・In co-op, sometimes the timing at which an adventurer was reduced to 0 HP was out of sync.
・Sometimes defeated enemies remained standing until they disappeared, without playing the defeat animation.
・In High Mercury’s Trial, the damage dealt to the Spheres of Salvation by the water rats was counted once for each player participating in co-op.
・In High Mercury’s Trial, the effect sound did not play when entering or leaving the Spheres of Salvation.
・In High Mercury’s Trial, when a helper skill was used inside a Sphere of Salvation, only that sphere would inflate and appear for the remainder of the trial.
・In High Mercury’s Trial, when a defeated adventurer was within a Sphere of Salvation, that sphere would inflate.
・In High Mercury’s Trial, when an adventurer was targeted by Aqueous Prison while using a helper skill, the following Aqueous Prison attack could be avoided.
・In High Mercury’s Trial, when adventurers shapeshifting or using helper skills would be targeted by Homing Bubble, the Homing Bubble would not move correctly.
List of changes:
Clear-time display: the quest result screen will start displaying your clear time. This will also be used in Endeavours, it seems!
Matching with nearby players: using the GPS feature of your phone, you will be able to play co-op with nearby players without having to enter any ID;
Crafting-feature improvements: you will be able to directly craft weapons of 2nd tier or higher, as long as you have all the necessary materials. When it will be implemented, you will not be able to use weapons you already have as materials, and you will not be able to enhance weapons directly;
Dragon’s Roost gift-giving feature improvements: you will be able to select multiple gifts at once (with the exception of the four-leaf clover);
Adventurer AI adjustments: the AI will now move in response to enemy markers.
[Events] The Epilogue has been added to the Resplendent Refrain event, and is only available to players who have completed up to Chapter 5 of the event’s story (available until May 31st)
[Manga] Chapter 105 of the official Dragalia Lost 4-koma manga, Dragalia Life, is now available: Juggernaut’s Bottomless Stomach!. Click here to check them out (also available from within the game itself) (no end date)
[Manga] The results of the first Dragalia Life survey are in! The winning panel is… ② #60 Elisanne: Agreed!. It will be implemented as a stamp in the future
[Manga] The second survey for Dragalia Life is now live! This time, the theme is “Bashful”. (available until May 31st)
[Issues] The issue with screen freezes on some iOS devices running iOS 12.3 has been fixed.
[Log-in Bonus] As compensation for the issue that caused the Shadow Knight’s defeat not to be counted in both the Alberian Front: Hard and the Alberian Front: Lunatic (Fire Emblem: Lost Heroes event), all players who cleared either can claim the following as special Log-in Bonus: wyrmite x300 (available until May 31st)