Dragalia Lost's latest "Player Feedback" response feature now available

Your voices have been heard

Dragalia Lost Director Yuji Okada is back once again with another set of responses to players who left feedback via the in-game submission form. You can check out the full discussion below.

Uchiyama & Asai: First up we have feedback about Wu Kong's convictions, which were used to upgrade Wu Kong in the recent raid event. It seems players really liked the new system of using materials obtained during the event to unlock nodes on his mana circles, and hope to see it in future events.

Okada: The new upgrade system using convictions was well-received by many players, so I want to keep doing that in future raid events.

I think the main reasons the feature was well-received were because, by obtaining the convictions upgrade items during the event, it was possible to upgrade the event adventurer Wu Kong without using existing upgrade items, and because upgrading Wu Kong meant that he grew significantly stronger during the event. Wu Kong had an ability that gave him an advantage during the event so he was used a lot, even in difficult quests like the Omega battles. I think that players were satisfied with this event because they were able to thoroughly upgrade Wu Kong and use him to defeat bosses.

Uchiyama & Asai: Some players shared feedback about shared skills. While they do expand the options for clearing quests, it seems like healer adventurers will become less useful since any adventurer can use healing skills.

Okada: The game's operations team had the same expectation regarding shared skills, but based on our data we have not seen healer adventurers suffering any sort of striking decrease in usage at this point in time. Furthermore, there are parts in high-difficulty quests where a healer adventurer is necessary, so I believe that healer adventurers are maintaining their usefulness at the moment.

Uchiyama & Asai: We've received feedback that players would like it if it were not possible to use the dodge action repeatedly because, while the addition of invulnerability time to the dodge action was a good thing, players can become perpetually invulnerable by flicking repeatedly.

Okada: We discussed this a lot, but we settled on this mechanic because we wanted to make it easier for more players to challenge a wide breadth of quests. Going forward, I want to make high-difficulty quests that are predicated on this mechanic, but players won't be able to clear quests if all they do is dodge, so I think that increasing the methods for avoiding attacks expands on the gameplay.

As has been the case up until now, you can use a skill right when a red-action-marker attack activates to avoid taking damage while the skill is active, and you will always get hit if you are within the area of a purple-action-marker attack. You can dodge attacks by going outside the action marker's area (with some exceptions), so this just increases the number of ways you can dodge attacks. However, it does decrease the overall difficulty level, and players who had come up with strategies using older methods for dodging attacks may feel a little unsatisfied with that, but I do hope you will look forward to the content we will add in the future.

Uchiyama & Asai: Some players have shared feedback that they would like the capacity for rupies and mana you can hold to be increased.

Odaka: We are currently working on this. When the time comes, we will share more information in an update notification.

Uchiyama & Asai: What about the feedback from players about wanting to see the capacity for weapons, wyrmprints, and dragons increased?

Okada: We increased all players' weapon, wyrmprint, and dragon capacities in the update the other day. I think this will make managing these things somewhat easier.

Uchiyama & Asai: There is feedback that using Summon Vouchers one by one is time consuming and players would like to be able to use multiple vouchers simultaneously.

Okada: This is currently in development as well, so please wait a little longer.

Uchiyama & Asai: We have another request from us this time too. The castle grounds are always bright and sunny, but it would be nice if there were a feature where the castle grounds changed to nighttime after 6 PM, or something like that! If the facilities glowed or if there were a decorative lighting display when it turned to nighttime, it might even increase the number of log-ins at night.

Okada: I'll keep that in mind. [Laughs] Thank you for the feedback.

Uchiyama & Asai: We'd also like to share one request from our listeners. They say that they love how cute and energetic Sarisse is and are sad that she doesn't often get to play a part in the main campaign. Plus, since she is a Gala adventurer, unfortunately many people have not been able to get her and play as her in Dragalia Lost. To help even more people realize how great Sarisse is, they hope that you will give her more chances to shine in the main campaign and consider giving her out as a story adventurer.

Okada: Well, Sarisse is an important adventurer, so I'll keep that feedback in mind as well.

Dragalia Lost director shares a look at what's coming in July 2020

A ton to look forward to

A new month is here, and with it comes a wave of content for Dragalia Lost. The game's director has shared another look at what's in the works, and you can check out the full breakdown below.

In June we added chapter 14 to the main campaign, added a new flame-attuned boss, Ayaha & Otoha, to The Agito Uprising, and held a new facility event, Rhythmic Resolutions. I hope you're enjoying these additions!
As those who played chapter 14 of the main campaign will know, a new adventurer joins your party when you clear the chapter.

There's also a Gala Dragalia that is currently live. In addition to Princess Chelle's shadow-attuned pactbound dragon, Gala Cat Sìth, this showcase features water-attuned adventurers Eugene and Catherine, as well as water-attuned dragon Styx.

If you've played Ayaha & Otoha's Wrath on Expert difficulty then you may have already seen it, but during the battle the two will merge into a single entity. Check out this illustration of their merged form.

The Rythmic Resolutions facility event adds a new song, Bon Fever. The song is reminiscent of a bon dance, and there's also a pretty cool arrangement of it. This song was sung by Sekihan, performing as Marvelous Naoto.

■Halloween Elisanne's Mana Spiral

Thank you for all of the feedback you sent since we unlocked Halloween Elisanne's mana spiral on June 18. We're considering readjustments for Halloween Elisanne based on this feedback, taking into consideration the balance with other adventurers whose mana spirals have been unlocked. I apologize for the wait, but please be patient while we finalize these adjustments. Once the adjustments have been finalized, we'll share more information via notifications.

■Plans for This Month

・We'll unlock mana spirals for the following water-attuned adventurers on July 2.
Zardin, Ricardt, Karina, Luther, Xander, and Lily

・A defensive event will start in mid-July.

Defensive events progress in a similar manner to the onslaught event held last month, but it'll be possible to play co-op in the Defensive Battle quests during this defensive event. We've also adjusted things like enemy position for Defensive Battle quests, making it possible for players to divide up the task of defeating enemies and complete the quests more efficiently.

In the previous onslaught event, many players quit playing without completing it, possibly because it was necessary to repeat quests of every difficulty level. This time around, we smoothed out the quest progression and adjusted the balance to make it easier to obtain battle charts.

The theme of the story is summer vacation, and it'll feature new summer adventurers, so I hope you enjoy it!

・We'll also add The Hunt for Harmony facility event to the event compendium in mid-July.
・We'll revive the A Splash of Adventure raid event in late July.

The story for the A Splash of Adventure raid event is connected to the A Crescendo of Courage facility event, and we'll revive the A Crescendo of Courage facility event as well in late August.

・Additionally, at the end of July we'll add Master difficulty to the light-attuned boss Kai Yan in The Agito Uprising.

■Future Updates

・In a future update, we'll adjust the axe, bow, wand, and staff weapon types to make their force strikes easier to use.
These weapon types take a long time to charge their force strikes, and the users are sometimes attacked while charging, so we're currently adjusting them to be able to charge and release their force strikes while moving. We'll also adjust the force strike charge speed and power for some of them. We'll share more information about this in a future update notification.

・We've seen a particularly large amount of reactions to the new ally who joins in chapter 14 of the main campaign.
We'll add an interlude to chapter 14 in late July, and will add chapter 15 in mid-August, so please look forward to those additions.

・A shadow-attuned boss will be added to The Agito Uprising at the end of August.

■In Conclusion

We're giving all players the following items this month.

・Blessed Ethon Ashes x10
・Summon Voucher x3
・Sunlight Ore x3

The next installment of This Month in Dragalia Lost will be posted around August 1, 2020.

Until then, thanks for reading, and for continuing to play Dragalia Lost!

Yuji Okada
Director, Dragalia Lost

・The gift can be claimed from your goodie box for up to seven days after reception. If the gift isn't retrieved within seven days, it will be lost.
・Summon showcase, event, and update content may change without notice.
・Any adventurers and game screenshots shown are still in development.

Dragalia Lost "Gala Dragalia" for June 2020

The next Gala Dragalia for Dragalia Lost kicks off June 28th and runs to July 2nd, 2020. Check out the video above to see who and what are in store!

Dragalia Lost - content update for June 26th, 2020

[Event Quests] A new boss have been added to the Agito Uprising: Ayaha & Otoha’s Wrath (Flame). It comes with new 6★ Agito weapons (no end date)

[Treasure Trade] The Water Tree facility has been added to Treasure Trade for the Agito Uprising (no end date)

[Events] The latest Facility Event is now live: Rhythmic Resolutions (available until July 13th, with rewards available until July 20th)

[Endeavours] A new set of Endeavours is now live: Rhythmic Resolutions (Daily and Limited) (available until July 13th)

[Treasure Trade] New wyrmprints have been added to Treasure Trade: Once in a Lifetime, Catch Me in the Sunflowers (featured until July 13th)

[Events] The following Events are now live: The Imperial Onslaught (flame) double drops event, The Imperial Onslaught (water) double drops event (available until July 3rd)

Dragalia Lost - content update for June 25th, 2020

[Log-in Bonus] To celebrate the release of the latest Software update, all players can now claim the following as special Log-in Bonus: Tenfold Summon Voucher (no end date)

Dragalia Lost - content update for June 24th, 2020

[Software updates] The latest Software update for the game is Ver. 1.21.0, and it’s now live.

[Log-in Bonus] As compensation for the extended maintenance, all players can now claim the following as special Log-in Bonus: Exquisite Honey x3, Blessed Ethon Ashes x3 (no end date)

Dragalia Lost - content update for June 22, 2020

[Events] The Nightmare difficulty is now available for Trick or Treasure! Facility Event (available until June 29th, with rewards available until July 6th)
[Event Quests] A new Boss has been added to Void Battles: Tidal Chimera (Water). It comes with new weapons you can craft using materials obtained from that boss (no end date)
[Event Quests] A new schedule is now available for Void Battles (available until June 29th)
[Endeavours] A new set of Endeavours is now live: Limited Void Battle Endevours (daily and limited) (available until June 29th)
[Main Story] Chapter 14 of the Main Story, Chaos in the Capital, is now available (no end date)
[Summoning] The latest Summon Showcase is now live: Dragon Special. It features the following Dragons: Andromeda, Pop-Star Siren, Konohana Sakuya (available until June 29th)
[Summoning] The latest Platinum Showcase is now live. It features the following Dragons: Andromeda, Pop-Star Siren, Konohana Sakuya (available until June 29th)
[Manga] The latest 1-koma panel is now available (no end date)
[Manga] Chapter 256 of the official Dragalia Lost 4-koma manga, Dragalia Life, is now available (no end date)

Dragalia Lost updated to Ver. 1.23.0

Dragalia Lost has received an update, bumping it up to Ver. 1.23.0. It's not exactly a good update, as it removes support for numerous devices. You can see which devices are no longer supported here.

Dragalia Lost "Summon Showcase: Nadine and Linnea's United Front" trailer

Time for another character update in Dragalia Lost. The 'Selfie Addict' Nadine and the 'Taciturn Warrior' Linnea are now available, and will be sticking around until June 21st, 2020.

Dragalia Lost - content update for June 5th, 2020

[Events] The Omega Level 1 and Omega Level 2 for the latest Raid Event, Timeworn Torment, are now live (available until June 7th)


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