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Mages of Mystralia devs discuss the fun of creating spells

The magic of magic

Creating spells is a big part of Mages of Mystralia, and that mechanic in and of itself can be pretty addictive. Wondering how that worked out? Borealys Games explained the mode's creation in a Gamasutra interview.

Once our spell system was fairly advanced, we mostly toyed around with it and we just played with the spells. Immediately you get inspirations for puzzles just playing with your system. If you can do that with your system, then it’s probably because it’s fairly advanced. It’s probably because you’ve found something that’s worth playing.

If simply just toying around is fun then yeah, then you have a game. I’m pretty sure that all the emergent games out there, like Minecraft, must’ve started with something along those lines. As soon as you see that, you can imagine having fun with the game for hours just looking at it, it means that it’s just complex enough so that players have a lot to explore and discover.

And one of the things that we wanted to design to go along with that system was a set of monsters and puzzles that forced the players to think creatively and create a new spell, and not always simply use the last spell they created and spam it.

Full feature here

Playing Mages of Mystralia with Borealys Games - video feature

Watch GDC playes Mages of Mystralia with Borealys Games from GDC on www.twitch.tv

Mages of Mystralia recently hit the Switch, but perhaps you missed out on the game. If you want to learn more about the title, why not check out the video above? Not only do you get gameplay footage, but you also get to hear the game devs, Borealys Games, talk about their project!

Mages of Mystralia - more gameplay

In the kingdom of Mystralia, it takes more brains than brawn to succeed. You will face down giant, powerful creatures and navigate treacherous terrain. You will encounter puzzles that confound even the wisest of the old sages. And you must overcome obstacles put in place by people who do not want you to succeed.

Mages of Mystralia Launches Today on Switch

January 29, 2019 -- The Borealys Games’ ‘coming of (m)age’ roleplaying game launches today on Nintendo Switch. Mages of Mystralia, an action-adventure title written by Ed Greenwood (Forgotten Realms) features an award-winning soundtrack that has been performed live by the Video Game Orchestra.

Pick up your robes from the dry cleaners and book yourself a trip to the fantasy world of Mystralia. Play as Zia as she designs and crafts spells to solve puzzles and do combat to vanquish foes across a dozen unique game areas. The innovative spellcrafting system is extensive, with nearly an infinite number of spell combinations possible.

Mages of Mystralia is now available on the Nintendo eShop, Steam (Windows), PlayStation 4, and Xbox One.

Mages of Mystralia - more gameplay

To your spellbook! Design your very own spells to fight enemies, explore, and right past wrongs in the kingdom of Mystralia.

Necrosphere Deluxe, Planetarian, Mages of Mystralia, and Heroes Trials hitting Switch in Japan on Jan. 31st, 2019

We've got four more Switch titles that have been confirmed for release in Japan on Jan. 31st, 2019. Check out details on each game below!

Necrosphere Deluxe

Necrosphere is a (really difficult) bite-sized metroidvania game you control WITH ONLY TWO BUTTONS!

Necrosphere is where you go when you die, regardless of being good or bad. You don’t see other people around there. You don’t have anything to do, except waiting for eternity As soon as Agent Terry Cooper hits the Necrosphere, he learns about the portals that can take him back to the world of the living (also called Normalsphere), and his quest to escape the afterlife is set.

Features

Innovative controls: Only two buttons!
At least 2.5 hours of tough, NO FILLER gameplay!
One big, maze-like universe!
Deliciously frustrating!
Spandex ballet suit!

Bonus Level: Terry's Dream

While inside the Necrosphere, agent Terry Cooper has a lucid dream that removes everything he has gathered so far –– even his clothes.

A few important reminders:

Collect 5 DVDs to unlock this bonus stage at the Main Screen.

Progress is not saved while within Terry's Dream. Muahahaha...

Necrosphere Deluxe is priced at ¥890 with preloads now live.

Planetarian

Why don't you come to the planetarium?
The beautiful twinkling of eternity that will never fade, no matter what.
All the stars in the sky are waiting for you.

In time for the 10th anniversary since its original release in Japan, planetarian is an engaging and emotional visual novel from legendary game studio, Key. A sub-brand of VisualArt's, Key are also famed for creating Kanon, AIR, CLANNAD, Little Busters!, Rewrite, and Angel Beats!

Please do not divide Heaven in two...

It is thirty years after the failure of the Space Colonization Program.
Humanity is nearly extinct. A perpetual and deadly Rain falls on the Earth.
Men known as "Junkers" plunder goods and artifacts from the ruins of civilization.
One such Junker sneaks alone into the most dangerous of all ruins -- a "Sarcophagus City".
In the center of this dead city, he discovers a pre-War planetarium.
And as he enters he is greeted by Hoshino Yumemi, a companion robot.
Without a single shred of doubt, she assumes he is the first customer she's had in 30 years.
She attempts to show him the stars at once, but the planetarium projector is broken.
Unable to make heads or tails of her conversation, he ends up agreeing to try and repair the projector ...

For the first time, this heartwarming and memorable title is available on Steam!
It is fully voiced in Japanese, and can be experienced with both English and Japanese text.

Design, Scenario: Yuuichi Suzumoto
Music: Magome Togoshi
Voice Cast: Hoshino Yumemi - Keiko Suzuki
The Junker - Daisuke Ono

* This product is a localization of "planetarian ~chiisana hoshi no yume~ Memorial Edition", originally released for Windows on 30 April 2010.

What is Kinetic Novel?
A new form of entertainment for the sole purpose of storytelling -- not a novel, not an anime, not a game -- Kinetic Novel.
Made with the goal of providing the reader with an unprecedented sense of presence and empathy for the characters through the use of a high-quality scenario, graphics, music, and other production values.

Planetarian is priced at ¥1,110 with preloads now live. The game includes English support.

Mages of Mystralia

To your spellbook! Design your very own spells to fight enemies, explore, and right past wrongs in the kingdom of Mystralia.

In the kingdom of Mystralia, it takes more brains than brawn to succeed. You will face down giant, powerful creatures and navigate treacherous terrain. You will encounter puzzles that confound even the wisest of the old sages. And you must overcome obstacles put in place by people who do not want you to succeed.

Your path will not be easy. In Mages of Mystralia, you play as Zia, a young girl who discovers that she has been born with an innate sense of magic. Unfortunately, magic has been banned, so she strikes off to train on her own to gain some control over her powers. On her journey, she meets other exiled mages and, discovers runes with magical properties and realizes that she can combine these runes in millions of different ways to come up with completely new spells.

The story was written by bestselling author Ed Greenwood, creator of the Forgotten Realms fantasy world for Dungeons and Dragons, which served as the basis for games like Baldur’s Gate and Neverwinter Nights, as well as about 170 fantasy books.

Key Features:

- Design spells to fight enemies, solve environmental puzzles and battle epic bosses
- Powerful yet simple spell crafting system
- Classic action-adventure with over a dozen of distinct regions to explore

- Original orchestral score conducted by Shota Nakama and performed by the Video Game Orchestra at SoundtRec Boston of Final Fantasy XV and Kingdom Hearts fame

Mages of Mystralia is priced at ¥2,480 and includes English support.

Heroes Trials

After the banishing of the previous defender of your island, the community needs new heroes. The long training of siblings Elia and Zoel takes them to the last trials deciding who is the best fit to become the new local guardians. In the finals, they will have to compete against a sleazy couple and the clock to prove their worth. Rising to the top will not be an easy feat!

Features:

* Control 2 heroes with different abilities to solve puzzles and prepare your strategy for battle.
* Decide if you want to play the game as a shooter using Elia’s spells.
* Fight for the best clear time of each trial or explore freely the island to unveil its secrets.
* Enjoy a solid and compact story without having to waste time on repetitive tasks.

Heroes Trials is priced at ¥980 and includes English language support.

Mages of Mystralia - 'Announcement' Trailer

To your spellbook! Design your very own spells to fight enemies, explore, and right past wrongs in the kingdom of Mystralia. Become a spellmaster on your Nintendo Switch soon!

Thanks to Sligeach_eire for the heads up!

Mages of Mystralia sequel/prequel being considered

Mages of Mystralia is coming to Switch on Jan. 29th, 2019, and Borealys Games is very excited for the launch. Hopefully the game finds an audience on Switch, because the dev team is already considering some sort of sequel? Check out Borealys Games' Patric Mondou discussing the idea below.

Yes! Sequel or prequel, we’re not sure yet. One frustrating thing about a very systemic feature (such as Mages’s spell crafting system), is that it takes a while to develop (for a small team, at least). On the way, you get plenty of new ideas for it and once you actually finish it, you discover again tons of new applications and possibilities for that system. In Mages, we rebooted the whole spell crafting system twice. When we shipped on PC, we felt like we had only scratched the surface; that the system was not pushed to its limit with the proper enemy designs and puzzle designs. We addressed some of those flaws in a patch when we added the Archmage mode, but we couldn’t do much. We want our next game in the Mystralia franchise to explore other avenues that we previously considered for the spell system. We trust it will turn out to be very different Mages, yet retain its creative approach to solving puzzles and combat situations.

Mages of Mystralia - more gameplay

In the kingdom of Mystralia, it takes more brains than brawn to succeed. You will face down giant, powerful creatures and navigate treacherous terrain. You will encounter puzzles that confound even the wisest of the old sages. And you must overcome obstacles put in place by people who do not want you to succeed.

Mages of Mystralia preload option opens Jan. 15th, 2019 - new trailer

December 17, 2018 -- Borealys Games is today announcing that their award winning Mages of Mystralia is releasing on Nintendo Switch. Pre-sales are set to begin January 15, 2019 with the launch taking place January 29, 2019.

Set in a lively fantasy world, Mages of Mystralia is an action-adventure where designing and crafting spells is an integral part of the game. By using the intuitive yet powerful spellcrafting system to solve puzzles and do combat against enemies, players use brawn and brain to vanquish foes.

Written by Ed Greenwood, original creator of the Dungeons & Dragons game world Forgotten Realms, Mages of Mystralia was awarded Hardcore Gamer's Best Indie Game of PAX South 2017 and Without the Sarcasm's Best in Show at SxSW 2017.