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GameSpot Videos - Devil May Cry and Luigi's Mansion 3 gameplay


Looking for something spooky? Perhaps some Devil May Cry gameplay will do the trick. Want gameplay for a title that's more silly than spooky? Luigi's Mansion 3 should be the perfect choice. Check out gameplay for both titles above!

Luigi's Mansion 3 - Demo Playthrough & Finding All Three Hidden Swords

We had the chance to play Luigi's Mansion 3 again at the UK's Post E3 event! Join us as we track down the demo's three hidden swords, check out the opening cutscene and finish the demo!

Nintendo giving Next Level Games time to wrap up Luigi's Mansion 3 before they lock in a specific release date

Coming 2019...but when?

We saw a lot about Luigi's Mansion 3 at E3 2019, but what we didn't get was a release date. We know the title is due out sometime in 2019, but why didn't Nintendo share an exact date? According to a Polygon interview with Nintendo's Bill Trinen, Next Level Games is “putting a lot of care into the game." Furthermore, Nintendo wants "to let them put the care into it they want," which is why they're waiting on the final word from Next Level before a solid release date is announced.

Digital Foundry - Luigi's Mansion 3, Marvel Ultimate Alliance 3, Super Lucky's Tale + More!

John teams up with My Life In Gaming's Coury Carlson for a look at four new Nintendo Switch games, showcased at E3 2019. Luigi's Mansion 3, Marvel Ultimate Alliance 3, Sonic and Mario at the Olympic Games 2020 and Super Lucky's Tale are under the microscope!

Luigi's Mansion website updates with part 5 of Professor E. Gadd's journal; 'A New Power'

Powering-up Gooigi

The latest Luigi's Mansion website update gives us a new installment in Professor E. Gadd's blog. In this feature, E. Gadd discusses his work to imbue Gooigi with new powers.

Thanks to Gooigi's adventures in the mansion in the past, I found myself with an ample supply of ghosts from that place! So equipped, I began researching ways to enhance Gooigi's abilities beyond that of any normal person.

The first step was to analyze the energy extracted from the ghosts. Just as I expected, their energy was structurally different from the ghosts of Evershade Valley. Thus, I concluded that there are many types of ghost energy. Some appear to be large molecules tightly bound together. Others are smaller molecules, but no less tightly bound. Still others have only loose connections to one another!

Check out the full blog here

GamesRadar Video - Luigi's Mansion 3 gameplay

Luigi embarks on a dream vacation with Mario and friends upon receiving an invitation to a luxurious hotel. However, his dream quickly becomes a nightmare when King Boo reveals everything had been a ploy to capture Mario and friends.

Nintendo's Kensuke Tanabe says Metroid Prime 4 wasn't mentioned at E3 because they wanted people to focus on Luigi's Mansion 3

There's always next year

Nintendo didn't make a peep about Metroid Prime 4 at this year's E3. We know the game restarted development from scratch with Retro at the helm, and it can't be all that far along. Still, wasn't there anything to share about the game at all? Eurogamer asked Nintendo's Kensuke Tanabe about Samus' next adventure, and you can see the exchange below.

EG: Mr. Tanabe I can't not ask you about a certain other project you're working on - Metroid Prime 4. We haven't seen anything of it at all this E3. Do you have an update for fans waiting patiently for it?

Tanabe: I shouldn't say, it's a little tricky... To be completely honest, at this E3 I just want people to pay attention to Luigi. If I mention something about Metroid Prime 4, people will focus on that. But when the time comes, I am so ready to talk about it!

Nintendo wants Luigi's Mansion 3's hotel to be unexpected, un-hotel-like, and weird, online play with friends/strangers reconfirmed

Hotel Luigi

Luigi and the gang get invited to a hotel for the start of Luigi's Mansion 3, and boy, is this hotel out of the ordinary. Sure, it has floors and hallways like a hotel, but the settings within are pretty outlandish! Why on earth did Nintendo stray so far from a normal hotel? Nintendo's Yoshihito Ikebata and Kensuke Tanabe explained in a Eurogamer interview.

Ikebata: We thought that as long as we maintained the elevator and hall areas, we'd be able to maintain the look and feel of a hotel. Because we had that foundation, with each floor we tried to make it as unexpected and even un-hotel-like as possible.

Tanabe: There was nothing too wacky, but initially we were thinking about the hotels you see in Hollywood, with rollercoasters going through them. We were thinking about it, but it did not ultimately get used. We wanted to make things even weirder, so we moved away from that.

During the interview, Tanabe also took the chance to reconfirm some good news. Luigi's Mansion 3 has an online 'Scarescraper' mode that will indeed let you play with either friends or strangers. The choice is up to you.

Luigi's Mansion 3 will not support amiibo, has nothing to announce on Nintendo Labo VR or DLC at this time

Nope, nope, and nope

Nintendo was full of non-answers for Luigi's Mansion 3 at E3 2019. In an interview with GameXplain, Nintendo's Nate Bihldorff did confirm that the game won't support amiibo. As far as Nintendo Labo VR support, Bihldorff had nothing to say. The same goes for DLC, so we have no idea what's going on there either. We'll just have to hang tight on those fronts and see if Nintendo has anymore concrete answers to share moving forward.

Nintendo talks Luigi's Mansion 3 bosses, freedom, hotel setting, Gooigi, and much more

Ghost-slamming action

Luigi's Mansion 3 had a great showing at E3 2019, and fans are more excited to check out the game. It might have something to do with the team focusing on bringing the best elements of Luigi's Mansion: Dark Moon to the game, while also doing away with the content people didn't enjoy. Kotaku talked to Nintendo's Yoshihito Ikebata and his boss, Kensuke Tanabe, to hear more about what's up with the game. Check out details from the interview below.

- the team really wanted to put unique bosses in Dark Moon, but couldn't
- that's why they're bringing them in for Luigi's Mansion 3
- Tanabe wanted to remake a lot of the bosses in Dark Moon, as he wanted something more exciting
- Tanabe asked Next Level to focus on excitement for the boss battles in Luigi's Mansion 3
- the E3 demo featured an armored ghost knight on horseback as a boss battle
- the dev team wanted a gameplay system that really plays with the way the rooms are structured and laid out
- the layout of a hotel makes perfect sense for this, and gives players a good idea of what rooms are above/below them
- early design on the game started with Wii U, and then really took off after Metroid Prime Federation Force
- Luigi's new slam move was working on the Wii U
- the inclusion of Gooigi allows for lots of new elements, puzzles, and twists, and surprises
- the Luigi’s Mansion games are considered to all be one adventure on a timeline
- the devs say that Luigi isn't that terrified of his situation, he’s a little bit terrified.
- Luigi's Mansion 3 is not mission structured, and players can freely explore a hotel floor once they gain access
- Nintendo says that despite the setting, Luigi's Mansion games will always have the Mansion moniker

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