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Ion Fury getting a physical release from Limited Run Games

The spiritual successor to Duke Nukem 3D is going physical

It's up to Shelly "Bombshell" Harrison to take on the evil Dr. Heskel in this spiritual successor to Duke Nukem 3D!

We're distributing physical copies of Ion Fury on behalf of 3DRealms. Get yours on PS4 or Switch in its four week pre-order, starting October 13 at 12pm ET!

Voidpoint shares a few more details about Ion Fury's upcoming expansion

Get ready for vehicles and more

An expansion pack is in the works for Ion Fury, which was announced earlier this month. Wondering what's going to be included in that pack? Voidpoint shared some tidbits in an interview with Thegg.net.

I guess most of what I can say about it at this point is probably pretty obvious–it will have a bunch of new levels and include new weapons and enemies as well. So if you’ve seen the teaser video you can probably tell that there are some vehicle sections as well. I can also say that we’re aiming for settings for levels that are different from the main game. There will be more open and outdoor areas and fewer corridors and labs.

Teaser trailer shared for an Ion Fury expansion

The fury continues

3D Realms has also revealed that a new expansion is in the works for Ion Fury. You can see a first look at that expansion in the video above. We can expect this content to release sometime in 2021, and it will most likely hit PC first, and then eventually make its way to Switch.

Ion Fury's upcoming Version 1.07 patch detailed

Ion Fury will be updated to Version 1.07 sometime in the near future. While we wait for a release date, you can check out the patch notes for Version 1.07 below.

- Added deadzone setting for sticks [All]
- Added sensitivity for separate axis [All]
- Added brightness/gamma option [All]
- Fixed crash/hang after game being suspended for a long time [Switch/XB1]
- Changed view curve [All]
- Fixed mirror/sky graphical glitches [All]
- Fixed sensitivity/invert aim sometimes not saving properly [All]
- Fixed ammo being picked up even when full [All]
- Minor bug fixes and improvements [All]

Ion Fury patch now available, includes inverted aim fix and more

Inverse is finally available

A new patch is available for Ion Fury. Check out the full patch notes below.

- fixed status messages not displaying
- fixed softlock in Z3A1
- fixed an issue where the player may turn 180 degrees while shooting
- fixed inverted aim
- fixed stuttering issue
- fixed TROR rendering issues
- fixed flickering when entertain different zone
- other miscellaneous fixes and improvements

Ion Fury's framerate and inverse issues getting patched, Switch version includes a 60fps framerate option unlocked via the Konami code

Fixes, secrets, and more!

Ion Fury recently hit the Switch, along with other platforms. Unfortunately, it seems that all versions of the game are suffering from a framerate issue that is causing some stuttering. The issue is explained in great detail by Digital Foundry below.

“The game is basically stuttering at fixed intervals, producing something visually similar to bad frame pacing. … The issue relates to a timer. The engine uses a rather complex timer subsystem that differs from anything in a modern game engine. When working properly, the timer will increase by 2 with each new frame. The issue with this current build, however, is directly tied into this. At a fixed interval, the timer will lose this cadence, and you’ll have the counter increase by just 1, for 1 frame, then by 3 to compensate for the missed update. This only has an effect on the world update though – not the graphics rendering – which is why the weapon sprite updates at a full 60 frames per second (30 on Switch) all the time.”

A patch is in the works to fix this issue, although we don't know how soon it will release. That patch will also include support for inverted aiming as well.

Finally, while the Switch version of Ion Fury runs at 30fps, did you know that you can actually play 60fps if you want? All it takes is the player putting in the Konami code (Up, Up, Down, Down, Left, Right, Left, Right, B, A) at any point during gameplay!

Digital Foundry - Ion Fury analysis

A retro modern masterpiece

Ion Fury pushes the ancient Build engine - powering classics like Duke Nukem 3D - to its very limits, but fundamentally, how difficult can a port to current-gen consoles be? The answer turns out to be more complex than you might think. John Linnemans checks out the PS4, Xbox One and Switch versions of the game, addresses the frame-rate concerns and goes in-depth on the surprisingly challenging process of delivering these console conversions.

Ion Fury - more gameplay

Gameplay video of Ion Fury on Nintendo Switch (no commentary). Release date: May 14, 2020; Price: $24.99

Ion Fury goes gold, releasing soon

Fury road to release

3D Realms has announced that their brand-new, retro-styled FPS Ion Fury has officially gone gold. That means a release shouldn't be too far off. 3D Realms hasn't shared information on a release date yet, but hopefully they have something locked down in the near future.

3D Realms, creators of Duke Nukem 3D, Prey, and Max Payne, teamed up with Voidpoint to bring back the legendary Build Engine for Ion Fury. The Build Engine was used for classic first-person shooters like Duke Nukem 3D, Shadow Warrior, and Blood.

Amazon UK lists retail version of Ion Fury as listing on May 29th, 2020

Can't wait to play this!

While not officially confirmed, Amazon UK seems to know the release date for the physical version of Ion Fury. According to their listing, the retail version of the title is set to launch on May 29th, 2020. The game still doesn't have an eShop release date either, so this might be some indication of when to expect the game's launch in general.

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