Mortal Kombat 11 is the first third party game in fourteen years to take the #1 software spot on Nintendo hardware

Hasn't happened since the GameCube days

Mortal Kombat 11 was the best-selling game on the Switch in the United States for April 2019. Seeing a third party title top the Switch list was pretty damn fantastic! Hell, seeing any third party title top the software list for Nintendo hardware is something that rarely happens. As a matter of fact, its been 14 years since it last happened!

NPD's Mat Piscatella revealed that the last time a third party title took the #1 software spot for Nintendo hardware was back in Feb. 2005, which is when Resident Evil 4 took that honor on the GameCube.

Warner Bros., NetherRealm, and Intersport kick off Mortal Kombat 11 Pro Kompetition Regular Season at Chicago's Combo Breaker

Who will stand atop the tower?

Burbank, Calif. (May 23, 2019) – Warner Bros. Interactive Entertainment, NetherRealm Studios and Intersport today kicked off the Mortal Kombat 11 Pro Kompetition at Combo Breaker in Chicago.

With more than 750 players representing multiple countries from around the world, Combo Breaker will test the might of the Mortal Kombat 11 Pro Kompetition’s top talent for a slice of a $15,000 pot bonus paid out to the Top 16.

The action kicks off at 11 a.m. CST on the floor of the Mega Center at Pheasant Run Resort and can be watched live on the www.twitch.tv/NetherRealm channel. The Top 8 of the competition will close out the 2019 Combo Breaker event starting at 7:30 p.m. CST on Sunday, May 26, where a grand champion will be crowned. Additionally, the in-game Tournament Stage will be updated with the tournament’s logo and colors to celebrate each stop in the Pro Kompetition. For more information or to sign up for an event, visit http://www.mortalkombat.com/esports.

To learn more about the 2019 Mortal Kombat 11 Pro Kompetition, please visit mortalkombat.com/esports or join the community conversation on Facebook (MortalKombat), Instagram (@MortalKombat), Twitter (@NRSEsports), Twitch (NetherRealm), YouTube (MortalKombat), Discord (MortalKombat), or Reddit (MortalKombat).

WarnerMedia and ELEAGUE team up for Mortal Kombat 11 eSports series

Get over here and FIGHT

WarnerMedia today announced plans for an unprecedented collaboration among its videogaming and esports-centric businesses that will allow fans to prove their Mortal Kombat 11 skills in a unique tournament series, run by ELEAGUE, for the newly-released title. Top-performing gamers will win cash prizes and trips to compete in front of scores of fans at RTX, July 5-7, in Austin, Texas, Rooster Teeth’s annual fan convention and Texas’s largest animation, gaming and comedy experience.

This multi-faceted initiative – the ELEAGUE x MK 11 Arena at RTX Austin presented by AT&T* Fiber – represents a first-of-its-kind deployment of WarnerMedia’s combined assets, platforms, brands and products across the videogaming and esports spaces, and will feature many of its fan-favorite content, event and game publishing brands and interests including:

Warner Bros. Interactive Entertainment’s recently-released Mortal Kombat 11, the latest game in NetherRealm Studios’ award-winning franchise.

Live and packaged tournament coverage across the digital, social and television platforms of award-winning esports content and live event brand ELEAGUE.

Original content from Otter Media’s Rooster Teeth, including Mortal Kombat 11 gameplay videos from Achievement Hunterand Funhaus, promoting the open online tournaments leading up to RTX.

Tournament organization and administration via the Battlefy platform.

Presenting sponsorship from AT&T Fiber, bringing gamers fiber fast speeds(1), starting with a 1000Mbps connection, and low lag to run raids or scope out targets with a proven 99% reliable internet connection(2).

Competition Series Format

The road to the ELEAGUE x MK 11 Arena at RTX Austin presented by AT&T Fiber will begin with a series of six open online tournaments, each hosted by a top-ranked professional Mortal Kombat 11 player and run on the Battlefy platform. The winner of each online tournament will earn a cash prize and a trip to RTX. The Grand Final tournament will be held Saturday, July 6, from the Arena, with live coverage available on the ELEAGUETV Twitch channel. ELEAGUE will also create a one-hour packaged show highlighting the best moments from the Grand Final tournament, which will premiere later this Summer on TBS.

Open Tournament Registration

Interested players should register for tournament(s) here. Additional details including tournament dates, rules and other information are all available on the sign-up page.

Additional details surrounding the ELEAGUE x MK 11 Arena at RTX Austin presented by AT&T Fiber will be announced in the coming weeks. Fans can visit the Battlefy website, ELEAGUE.com and follow @ELEAGUETV for the latest on qualifying players and tournament results.

Mortal Kombat 11 helps boost digital game sales to $8.86 Billion in April 2019

That's a lot of digital dollars!

SuperData has published a report on digital game sales for April 2019, and the total comes out to $8.86 billion. Check out details of the report below.

- Mortal Kombat 11 and Fortnite helped push revenue
- 7% increase from April 2018
- console games grew the most last month, increasing 17%
- Mortal Kombat 11 was the best digital launch in the franchise’s history, selling 1.8 million digital copies

Boundary Break: Out-of-Bounds Discoveries in Mortal Kombat 11

Get over here...and there...and everywhere!

Time to get a good look at all the content in Mortal Kombat 11 that's kept just outside of the camera's view. With a 2D fighter like this, there's all kinds of details and goodies you can't normally see during gameplay. Check out the vid to see what we're all missing!

Mortal Kombat 11's most recent Switch update adds in a bit more gore

That's gonna leave a stain

Here's something that wasn't mentioned in the patch notes for Mortal Kombat 11 for Switch. The most recent update adds in a bit more gore to the experience, specially on fighters' bodies and clothing. The perfect example is seen above, where Cassie Cage's fatality now makes her hands filthy afterwards, instead of the perfectly clean hands from before.

Thanks to MrBanBallow for the heads up!

GameSpot Video - Mortal Kombat 11 (Almost) Strikes A Tricky Balance

Despite 26 years and 11 main entries, there's never been a better time to dive into Mortal Kombat - with a few caveats.

Mortal Kombat 11 - Patch notes for Switch Version 1.04 update, and a visual comparison

A beefy update with all kinds of content

As we mentioned earlier, Mortal Kombat 11 on Switch got an update to bring the game up-to-speed with the other versions. Turns out that update also include some tweaks to visuals. Check out comparison footage of Version 1.03 and 1.04 above, and full patch notes on Version 1.04 below.


• Link with Mortal Kombat mobile app for bonus rewards
• Community “Thank You” gift with 500,000 Koins, 1,000 Souls, 1,000 Time Crystals, and 500 Hearts
• Bug fixes and overall stability improvements
• Soul Rewards increased 50%
• AI Fighter reaction times increased and max input length decreased
• Fatality count for head spikes decreased
• Move list and frame data corrections
• Integrated launch day gameplay server-side data
• Tweaks to online match-making
• AI adjustments
• Corrected some incorrect instruction text in tutorial mode
• Increased rewards for breakables in The Krypt
• Adjusted rewards from AI Battle mode
• Increased Koin rewards for winning Ranked Matches

Towers of Time

• Modifier damage reduction for fire, DoT, electric storm, etc.
• Modifier intervals in the Gauntlet increased
• Adjusted AI difficulty curve
• Further opponent health reductions in higher level Towers
• Adjusted and removed modifiers from many Daily Towers
• Increased Koin Rewards for kompleting Towers and Tower Platforms
• Increased Dragon Challenge Koin rewards
• Increased post fight Koin rewards
• Increased amount of Hearts earned from Fatalities, Brutalities, and Mercies
• Lowered modifier damage for many modifiers
• Adjusted the lifespan of several modifiers
• Dramatically increased cooldowns on Tag Assist modifiers
• Several Gift/Curse Modifiers are now considered projectiles allowing them to interact with moves that effect projectiles as intended
• Adjusted Gauntlet difficulty and progression requirements
• Disabler Konsumables now work with all intended modifiers
• Improved targeting for several Konsumables
• Sektor Hunter Killer Protocol Modifier is now disabled by the Rocket Disabler Konsumable
• Corrected some multipliers on Augments for some characters which were inconsistent with others
• Fixed incorrect Armor interactions with some Modifiers
• Decreased Konsumable cooldowns for players

The Community Gift has been distributed via the above update for Nintendo Switch players that has 500,000 Koins, 1,000 Souls, 1,000 Time Crystals, 500 Hearts, as a thank you. Please make sure you log in and claim your Community Gift by May 20, 2019, at 8 am CST/6 am PST.

Mortal Kombat 11 Switch update going live around the world

Live in Australia, and spreading worldwide

Ed Boon had said that plans were to launch a Switch update for Mortal Kombat 11 on Friday. It seems those plans are panning out, as the update is now live in Australia. It should be going live in other regions shortly.

While we don't have the full patch notes, we know that this update aims to bring the Switch version of Mortal Kombat 11 in-line with the PS4/XB1 versions as far as content goes.

Mortal Kombat 11 developer says they had 'extremely graphic dreams' that lead to therapy and a PTSD diagnosis

Not the most pleasant of projects to work on

The stories surrounding the development of Mortal Kombat 11 just keep getting worse and worse. After multiple reports of mismanagement from NetherRealm, another anonymous developer on the game has come forward to share their story. While they don't have any info on the aforementioned misconduct, they do share what it was like working on such a gruesome game day after day.

“I’d have these extremely graphic dreams, very violent. I kind of just stopped wanting to go to sleep, so I’d just keep myself awake for days at a time, to avoid sleeping. You’d walk around the office and one guy would be watching hangings on YouTube, another guy would be looking at pictures of murder victims, someone else would be watching a video of a cow being slaughtered. The scary part was always the point at which new people on the project got used to it. And I definitely hit that point.”

This employee in particular ended up seeing a therapist to help deal with these dreams. The therapist ended up diagnosing them with PTSD due to being surrounded and immersed in violent imagery for a huge portion of the day. Soon after the diagnosis, this employee learned that other staffers were going through similar experiences.

Publisher Warner Bros. Games and developer NetherRealm declined to comment on the matter.