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Update available for Vectronom, adds in level editor

Vectronom has just gotten a content update. We don't know the version number, but we do have details on what the update includes. Check out the patch notes below.

- adds a level editor
- adds 21 additional language options

Vectronom devs discuss the process of finding the right kind of music for the game

Tuning in

Vectronom is all about gameplay married to music. You could play the game without music, but it would be much harder. With the gameplay being so tied to music, finding the right kind of tunes was crucial. In an interview with Gamasutra, the dev team discusses the trial and error process of finding the right soundtrack.

When we decided to seriously develop Vectronom from a one-song jam game to a full campaign rhythm platformer, we did some experimentation with different genres of music, from organic sounds to industrial drum and bass. This experiment revealed that the edgy and minimalistic looks of the game strongly gravitated towards synthetic upbeat sounds, heavy sidechain basses, and aggressive percussions, all ingredients of what is popularly known as EDM.

From there, we knew we wanted to have a unique sound, so we started combining relatively common electronic sounds with circuit bent toys and heavily saturated DIY synths to create more complex and aggressive layers. The result is a danceable up-tempo music that can easily blend into a club but still has a distinctive, almost plastic, sound.

Red Art Games releasing Vectronom Collector's Edition

Not many to go around!

Red Art Games has revealed their next physical release, and it's Vectronom. The game will be available to preorder tomorrow, and there will be 2,200 regular copies, and 600 Collector's Edition copies. The Collector's Edition includes the game, a double vinyl OST, poster, and 3 badges.

Giant Bomb Quick Look - Vectronom

Feel like solving three-dimensional riddles to a frenetic electronic soundtrack? Let Vectronom inject its colorful madness into your life! It’s easy to get into the groove but can you stick to the beat?

Vectronom - more footage

Feel like solving three-dimensional riddles to a frenetic electronic soundtrack? Let Vectronom inject its colorful madness into your life! It’s easy to get into the groove but can you stick to the beat?

Vectronom's Dancing Cube "Drops" onto Switch Today

Block-rocking beat

Paris, May 29, 2019 - Experience waves of color and a pulsing geometric path that changes with the beat in the rhythm-based 3D platformer Vectronom. The game is being launched today by publisher and co-producer ARTE alongside indie game studio Ludopium on Steam (Windows, Mac) and Nintendo Switch™, priced at $9.99 / €9.99 / £8.99.

In Vectronom, players synchronize the movements of a cube to a frenetic beat, across an ever-changing geometric environment pulsing with music. The colorful madness of memorizing rhythmic riddles challenges three-dimensional thinking with difficulty increasing as quickly as their fingers move.

With the option of hooking up alternate controllers to your computer such as MIDI instruments or dance pads, Vectronom might even get you moving more than your fingers and brain cells. Players on both platforms can accept the challenge on their own or alongside friends with the local, drop-in/drop-out multiplayer mode.

Post-launch Ludopium also plans to include a level editor to both versions to allow players to create their own insane levels using curated beats and challenge the world with never before seen rhythmic puzzles.

Features:

Find your path through an ever-changing world, keeping the rhythm with every move you make
A challenging solo campaign that will completely entrance you
A drop-in, drop-out multiplayer mode that will hypnotize your friends
Colorful and atmospheric levels with a powerful electronic soundtrack
Hobby composer can sync their own tracks with the game by connecting an analog synthesizer to the headphone output (for Windows, Mac only)
The game is compatible with digital dance mats and MIDI instruments, so it won’t just be your fingertips showing off their best moves! (for Windows, Mac only)

Vectronom is localized into French, English, German, Italian, Spanish, Dutch and Portuguese. For more information on the game, please visit the official website and follow the dev team on Twitter, Bandcamp and Discord.

Vectronom - more gameplay


Feel like solving three-dimensional riddles to a frenetic electronic soundtrack? Let Vectronom inject its colorful madness into your life! It’s easy to get into the groove but can you stick to the beat?

Play as a Raving Dance Cube in Vectronom, a Rhythm-based platformer on May 29th, 2019

What's your vector, Victor?

Paris, May 20, 2019 Publisher and co-producer ARTE along with developer Ludopium are thrilled to announce the upcoming launch of their rhythm-based 3D platformer Vectronom on Steam (PC, Mac) and Nintendo SwitchTM for May 29.

Watch the latest gameplay trailer and a launch date teaser!



In Vectronom, players synchronize the movements of a cube to a frenetic beat, across an ever-changing geometric path pulsing with music. The colorful madness of memorizing patterns and environment dependent riddles challenges three-dimensional thinking with difficulty increasing as quickly as their fingers move.

With the option of hooking up alternate controllers to your computer such as MIDI instruments or dance pads, Vectronom might even get you moving more than your fingers and brain cells. Players on both platforms can accept the challenge on their own or alongside friends with the local, drop-in/drop-out multiplayer mode.

Players can now add Vectronom to their Steam Wishlist. Both the Steam and the Nintendo SwitchTM version of the game are priced at 9.99€ / £8.99 / $9.99.

Check out three soundtrack samples from Vectronom

Block-rocking beats

In Vectronom, players must memorize patterns and solve environment-specific riddles while moving their hopping cube to the beat. Obstacles change in sync with music as this colorful madness gets harder from level to level, challenging the player’s three-dimensional thinking. With the option of hooking up alternate controllers such as dance pads, Vectronom might even get you moving more than your fingers and brain cells.

While we wait for Vectronom to hit Switch this Spring, we can enjoy some of the game's soundtrack. Music is a big part of the game, so hopefully you enjoy what you hear!

ARTE to Feature GDC Play 2019 ‘Best in Play’ Winner Vectronom at GDC 2019

ARTE is pleased to announce that rhythm-based 3D platformer, Vectronom will premiere in fully playable form in North America at GDC and SXSW. Additionally, The Wanderer: Frankenstein's Creature, a new game based on Mary Shelley’s legendary Gothic novel will be available to experience at GDC. During GDC, ARTE will be located at GDC Play, Booth 3106, North Hall, March 20 - 22. At SXSW, Vectronom will be in Exhibit Hall 2, Indie Corner at SXSW, March 15 - 17, where attendees can challenge themselves and decide for themselves if they’ll vote for it to win the 2019 SXSW Gamer’s Voice Award.

Whether by dance mat or controller, attendees will memorize patterns and solve environment-specific riddles while moving their hopping cube to the beat in the Vectronom. A collaboration between ARTE and Ludopium, an indie studio that specializes in experimental music games and ludic audiovisual installations, the Vectronom vertical slice was recognized with multiple awards in Europe including gamescom 2018. With the game now in full production, most recently it was nominated for the upcoming SXSW Gamer’s Voice Awards and a winner of GDC’s ‘Best in Play’ 2019 awards.

Geometry meets music and movement in Vectronom. Obstacles change in sync with music as this colorful madness gets harder from level to level, challenging the player’s three-dimensional thinking. With the option of hooking up alternate controllers such as dance pads, Vectronom might even get you moving more than your fingers and brain cells.

For more information about Vectronom, please visit: arte.tv/vectronom and follow the developers on Twitter, Bandcamp and Discord. Information about ARTE can be found at: www.arte.tv/videogames, Twitter (Arte France) and Twitter (Arte Interactif).

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