AEW wrestler Kenny Omega interviews Final Fantasy VII's director about the original release and much more

Does he give Kitase a One-Winged Angel?

This is like a dream come true for me. I'm a huge fan of Final Fantasy VII, and an equally huge fan of professional wrestling! Seeing the two worlds collide for this video interview is just too good.

Square-Enix has brought in AEW pro wrestler Kenny Omega to chat with Final Fantasy VII director Yoshinori Kitase about all areas of the game. This interview has a ton to do with the original game's release, rather than the upcoming remake. There's also a lot of discussion about Final Fantasy in general. You can watch the interview above and see for yourself, or check out the rundown of questions below.

- Is Cloud your favorite character?
- Did the PlayStation hardware limit anything you wanted to do in the original Final Fantasy VII?
- How did it feel to become the director of Final Fantasy VII?
- What are your greatest memories in game development?
- What are your toughest memories in game development?
- Who do you think is the greatest Japanese RPG villain of all time?
- What are the origins of Shinra?
- What are the origins of Sephiroth?
- What is your favorite music from the Final Fantasy series?
- What is your favorite first-person shooter game?
- Would you like to see more of Parasite Eve in the future?

These Final Fantasy VII watches could be yours...for $2,500 a piece

That's a lot of Gil

Square Enix is very proud to present this incredible chronograph timepiece with an automatic movement manufactured by Seiko Instruments of Japan and a remarkable stainless steel case taken to a mirrored finish and a Materia inspired blue sapphire glass crown to achieve the truly heroic look of Cloud Strife.

In collaboration with K-uno’s artisans, amazing handcrafted detail was put into every piece that will make any FINAL FANTASY VII fan stunned!

From the exposed mechanics of the all-glass back panel to the FINAL FANTASY VII logo embossed rotor, with 3D Cloudy Wolf emblem or 3D One-Winged Angel emblem and finishing with a Mako inspired mother-of-pearl central disk.

This limited edition Chronograph will be made in Japan, to order with a unique North American serial number and up to 77 pieces made per region. This spectacular piece includes a special case and will be the centerpiece of anyone’s collection for years to come!

If you want to grab yourself one of these super-fancy watches, which are set to launch on March 31st, 2020, you can preorder one now for the price of $2,500. No, that is not a typo.

Square-Enix Jazz: Final Fantasy VII album preview and cover art shared

FFVII goes jazzy

Square-Enix has shared a new promo video for Square-Enix Jazz: Final Fantasy VII, which gives us an idea of what the album sounds like, and also shows off the album's cover art. The album launches in Japan on Jan. 22nd, 2020.

Unboxing the Final Fantasy VII/VIII double pack

Want a closer look at the Final Fantasy VII/VIII double pack that released exclusively in Asia? Check out the video above to see what the package has to offer.

Square-Enix releasing two Final Fantasy VII 'Aerith-inspired' necklaces

$150 a pop

Looking for a gift for that Final Fantasy VII fan in your life? Perhaps some official jewelry from Square-Enix will do the trick. The company is releasing a pair of necklaces that are inspired by Aerith, and each one is priced at $150. If you'd like to check out more details on each necklace, you can see the full listings here and here.

Final Fantasy VII & VIII Remastered Twin Pack unboxing

Both games on one card!

Let's take a closer look at the Final Fantasy VII & VIII Remastered Twin Pack, which released last week in Southeast Asia. This package includes both Final Fantasy VII & VIII Remastered on one game card. If you want to check out some pictures from this unboxing, have a look here.

Final Fantasy VII/VIII Remastered Twin Pack dated for Southeast Asia

A Southeast Asian exclusive

Square-Enix has announced a release date for the Final Fantasy VII/VIII Remastered Twin Pack, which is exclusive to Southeast Asia. The Twin Pack is set to launch on Nov. 29th, 2019, so hop in on your preorders now while there's still time!

Final Fantasy VIII dev explains the huge impact Final Fantasy VII's success had on the game

A seismic shift

Final Fantasy VII was a major moment in the Final Fantasy franchise. Probably the biggest moment the series has had to date. It was a huge breakthrough for the franchise, and forever turned it into a worldwide phenomenon. In a Famitsu interview with developer Kazushige Nojima, we learn just how much the success of Final Fantasy VII impacted the creation of Final Fantasy VIII.

Final Fantasy VII was a huge success outside Japan. So right from the start of Final Fantasy VIII’s development, one of our main objectives was making something that would be popular overseas. We didn’t have this in mind at all when making FFVII. So I changed my way of writing. For example, in Japanese, you can make a character speak without revealing their gender. You can use that, and make a reveal later about how that character was actually a woman. This isn’t possible in English as the translation will always use either “He” or “She”. Another example would be jokes. Until then, I only thought about Japanese players, so puns were not a problem. But I heard the translators had a lot of trouble with that when translating FFVII. So we tried our best to write FFVIII‘s scenario in a way that would be easier to translate.

With the bonus I got with FFVII, I bought a PC and started browsing the net. I was curious about what players thought of Square’s games so I started reading FFVII bulletin boards. The negative remarks which came back the most where “there’s too many flashbacks” and “the story is too sad”. Taking this into account, I decided to write for FFVIII a story where none of the main characters would die. And I really like using flashbacks, giving puzzle pieces to the players. And then make the players realize what really happened later on. Trying to have less falshbacks is how I thought about the story trick with Laguna’s parts. These scenes makes you believe they’re happening at the same time, but you only realize later on they’re actually flashbacks.

Square-Enix releasing Final Fantasy VII/VIII Remastered Twin Pack at retail in Asia

This'll be quite a hot import

Square-Enix is releasing a Final Fantasy VII/VIII Remastered Twin Pack in Asia, and it's due out sometime in 2019. This retail box will include both Final Fantasy VIII and Final Fantasy VIII Remastered, and supports English and Japanese. As for whether this release includes two games on one card, one card + one download, or two downloads remains to be seen.

Square-Enix releasing classic-style Final Fantasy VII figurines

If everything's a dream, don't wake me...

Final Fantasy VII's remake is on the way soon, and everyone is buzzing about its gorgeous graphics. Here on Switch, Nintendo owners finally have their first chance to go hands-on with the original Final Fantasy VII. While the visuals are outdated by today's standards, they're not without their charm.

It appears Square-Enix knows this, as they're releasing a set of classic Final Fantasy VII figurines. These figurines, in all their low-poly glory, were on display at TGS 2019. We don't have info on release date or pricing at this time, but hopefully those details will show up soon.


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