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Overwhelm - more gameplay

OVERWHELM is an action horror-world platformer where enemies power-up and you don’t. Horror-world Exploration: Explore the oppressive caverns of the hive, guided only by a sparse map. Enemies can appear from anywhere at any time.

GoNintendo Video - Let's check out Overwhelm on Switch & talk about realism in games

Overwhelm doesn't have "realistic" graphics, but does that make it any less real? Do games with "realistic" graphics automatically become more immersive, or can that detract from the experience? Let's play some Overwhelm and talk about the topic!

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Overwhelm - gameplay footage

Looks like the right kind of overwhelming to me

OVERWHELM is an action horror-world platformer where enemies power-up and you don’t. Horror-world Exploration: Explore the oppressive caverns of the hive, guided only by a sparse map. Enemies can appear from anywhere at any time.

OVERWHELM blasts onto Switch April 4th, 2019

Looks rather...overwhelming

NEW YORK CITY, March 5th 2019 - Ruari O'Sullivan's OVERWHELM, the suffocating action platformer where enemies get power ups and you don’t, is coming to Nintendo Switch on April 4th featuring an exclusive co-op mode. Play through the whole game locally with a friend, reviving each other when you go down. Defeating each of the five bosses will give the hive's creatures additional abilities, so choose wisely: which one will you take on first?

Features

Bosses Give Enemies Power-Ups: As you defeat each of the five unique bosses, their abilities get distributed to the enemies of the world with escalating difficulty.
Tactile, Tense Combat: Combat is crunchy and fast. One hit and you die. Three deaths and the run is over. Defeat bosses in different orders to optimize your playthrough.
Intense Soundtrack & Soundscape: The sparse but powerful soundscape keeps you focused and scared. The soundtrack provides occasional ominous synths to compliment intense boss fights and big moments.