Arc System Works has updated MISTOVER to Version 1.0.6a. Check out the full patch notes for this update below.
Corp Crew’s bleeding skill damages have increased by 150%, while the bleeding effect duration applied to both Corps Crews and monsters has decreased from 3 to 2 turns.
You can now reduce the bleeding damages with blocking.
You receive the bleeding resistance for 1 turn after you successfully cure the bleeding with skills/items.
Reduced the chance of getting “Mist Contamination” jinx to the same level of other jinxes.
“Brand”, “Taunt” duration has changed from ‘3 turns’ to ‘3 turns and 3 hits’. They will have 3 turns at first, but every hit will reduce 1 turn.
All Mesmerize states excluding “Bleeding” are removed when a Crew member enters Limbo.
If a Miss occurs, HIT increase buff will be given to the attacker for 1 turn. It applies to both Corps Crews and monsters.
“Stun” state will no longer remain after a battle ends or you escape a battle.
Onmyouji’s “Paper Turtle” and Paladin’s “Believe Aegis” balance adjustments.
Duration: 5 turns to 3 turns.
Skill: Provoke duration ‘3 turns’ to ‘3 turns and 3 hits’. They will have 3 turns at first, but every hit will reduce 1 turn.
Stats: Their overpowered stats have been balanced.
You can now summon only one of each.
Even if you have multiple Onmyoujis, you can only summon 1 Paper Turtle and the same applies to Paladin’s Believe Aegis.
However, you can summon 1 Paper Turtle and 1 Believe Aegis since they are two different skills.