For those who don't know, Cadence of Hyrule, just like Crypt of the Necrodancer, has an amazing shopkeeper who sings along with the background music. As you get closer to his shop, you can hear him belting out a tune, and he goes full-blast once you're actually in his shop. The first time you hear the pseudo-realistic voice, it'll make you crack up. Every time after that, it pretty much only gets better!
As we said, the voice isn't actually a real person, but some sort of strange note-twisting handled by a computer. What would happen if someone actually tried to sing like the shopkeep? Well look no further than Nicolas Daoust, as he's decided to take on the challenge.
The first time I heard Nicolas' singing, I cried from laughing. Just attempting to mimic the shopkeeper's unique voice is funny in and of itself, but the intensity Nicolas puts into trying to recreate the sound just makes it so much better. I can't wait to hear him attempt all the other tunes in the game!
Grant Kirkhope has been the composer for numerous high-profile titles on Nintendo platforms, and has even worked with the Mario franchise through Mario + Rabbids Kingdom Battle. Still, there's one franchise that has escaped him that he'd love to have the chance to work on.
In an interview with Miketendo64, Mr. Kirkhope is asked if he'd like to create music for Cadence of Hyrule, if given the chance. Kirkhope has named The Legend of Zelda series as one of his favorites in the past, and has offered up countless compliments for the series' music. While no plans for Cadence of Hyrule DLC has been announced or even teased, Kirkhope says he would be honored to do so if given the chance.
Learn the basic of keeping the beat, exploring a randomly generated Hyrule, and playing as Cadence, Link, and Princess Zelda in this rhythmic action adventure title. Cadence of Hyrule: Crypt of the NecroDancer feature The Legend of Zelda is available now on Nintendo Switch.
In the latest rhythmic action-adventure from Brace Yourself Games, you can enjoy the gameplay of Crypt of the NecroDancer in the setting of The Legend of Zelda series. As Link—or even as Princess Zelda—you’ll explore the randomly generated overworld and procedurally generated dungeons on a quest to save Hyrule. Every beat of each remixed Legend of Zelda tune is a chance to move, attack, defend, and more, so stay one step ahead of each enemy and boss…or face the music.
Cadence of Hyrule: Crypt of the Necrodancer Featuring The Legend of Zelda takes inspiration from a popular indie game to create a fun little detour on the path of Nintendo's beloved adventure franchise. Its rhythm-based combat is playful and fun, but also smart and tactical, making every step feel like the next step in the solution of one giant puzzle. Despite using procedural generation, its semi-randomized map evokes the charms of Hyrule, and inspires the same wonder. I think the nicest thing I can say about Cadence of Hyrule is that it absolutely deserves to stand in the Zelda canon alongside the best of its 2D games.
If you have a GameCube controller adapter for Switch and a GameCube-era dance mat, you can play Cadence of Hyrule by dancing around! The menus might be a bit fiddly to mess with, but the core gameplay can be tackled no problem. You're sure to get a workout this way!
Could Cadence of Hyrule eventually jump from eShop-only to retail release? According to Amazon France, the answer is yes. The online retailer has added in a listing for the title, which features a placeholder date of Dec. 31st, 2020. A retail release for this title isn't really crazy at all, but nothing is confirmed until Nintendo announces it.