Today's video games are much different from games back in the day. By and large, most game inundate you with a ton of tutorials and text boxes to teach you the ins and outs of gameplay. Earlier games put the player right into the heat of the action, and let them figure out things on their own. While Overland certainly teaches the player a thing or two, it aims to have them experiment and find their own way. Creator Adam Saltsman explains in an interview with Gamasutra.
"There’s a lot of things in this game where you learn by doing. There’s not a huge formal tutorial process where you have to read lots of text before going out into the world. It’s a lot of sort of you know, thinking about what you’re doing, trying to make good guesses, and also paying a lot of attention to what happens."