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DC Universe Online's Ep. 35: Metal Part II now available

Things are getting heavy

DC Universe™ Online (DCUO), the massively popular free-to-play multiplayer online (MMO) Super Hero game by Daybreak Games, launches Episode 36: Metal Part II, the second in a two-part series based on DC’s Dark Nights: Metal comic books.

In Episode 36: Metal Part II, the saga of the Dark Knights, the Dark Multiverse and Metal will come to an explosive conclusion. Thanagar threatens the Earth with the Phoenix Cannon. The dark god Barbatos pulls our world down into the Dark Multiverse. He has waited since the dawn of the universe for this moment, and it seems nothing can stand in his way!

ABOUT EPISODE 36: METAL PART II:

Metal Part II is a large-scale episode, with level-agnostic event versions of content available to all players for a limited time.

The episode features new and returning Super Heroes and Super-Villains, including the dark god himself, Barbatos.

The storyline includes single-player and multiplayer adventures set in locales like the new open-world map of Thanagar.

The episode includes new player rewards, featuring new gear inspired by Hawkman and The Dawnbreaker, styles, collections, base items and feats.

DCUO allows players to channel their inner Super Hero or Super-Villain by creating a unique, customizable character from a wide selection of superpowers, movement modes, weapons and over 2,000 styles. Players fight alongside DC’s iconic characters, including Batman, Wonder Woman, Superman and The Joker, in immersive, physics-based action combat.

DCUO is the first and only MMO game set in the iconic DC universe to be available on Nintendo Switch. For the first time, players can experience the massive scale of DC Universe Online on-the-go, including more than 30 breathtaking episodes that take place in huge open worlds such as Gotham City and Metropolis or beneath the sea in Atlantis.

DCUO is licensed by Warner Bros. Interactive Entertainment and is now available for Nintendo Switch™, PlayStation®4, Xbox™ One and PC.

DC Universe Online "Season's Greedings" event live, Metal Part II DLC coming Dec. 5th, 2019

Heavy metal, baby!

Things are moving and shaking in DC Universe Online this week. First up, the Season's Greedings 2019 event is now live. Check out full details on this event below.

Larfleeze is back! Find and recover the stolen gifts in Metropolis and Gotham City before it’s too late! Look for “Yuletide Fear” (Villains) or “Winter Plunderland” (Heroes) in your Mission Journal. Or alternatively you can now use the Warp Menu to head directly to the Watchtower or Hall of Doom by selecting Season’s Greedings: Hal Jordan (Hero) or Season’s Greedings: Sinestro (Villain). There are also wondrous new feats to be found, along with style items and accessories to be earned!

New Feats

Do the Light Thing
Spikes Spikes Baby
Up All Light

Larfleeze’s greed can’t be satisfied so he is taking advantage of a heated battle between the Green Lanterns and the Sinestro Corps. Look for “Ring in the Holidays” in your Mission Journal. Players must complete “Yuletide Fear” or “Winter Plunderland” and “Season’s Greedings” in order to receive the “Ring in the Holidays” Daily Mission. Each day of the event, look for “Season’s Greedings” and “Ring in the Holidays” in your Mission Journal to complete the mission and earn Holly Leaves.

Don’t forget to shop at Skeets’ Workshop to get the latest winter clothing, holiday goodies, and festive base items!

On top of that, Metal Part II DLC is set to launch tomorrow, bringing a whole new wave of content to enjoy. In a Comicbook.com interview, creative director SJ Mueller talked about what fans can expect from Metal Part II.

Metal Part II is going to take DC fans to places they'd never believe. It's exciting enough to go to the planet Thanagar, home of the Hawks, but they'll also dive deep into the belly of the Dark Multiverse at the Forge of Worlds. But before that, they'll explore the depths of Batman's mind and learn things about him no one ever knew.

...I think what DC comic fans will be most excited to see are "The Dark Knights" - alternate EVIL versions of Batman from across the Dark Multiverse. We've got the return of The Batman Who Laughs, The Merciless, and The Red Death and the first appearances of The Dawnbreaker and one of my personal favorites, The Drowned - a gender-swapped version of Batman crossed with Aquaman!

Check out the full interview here

DC Universe Online's Episode 35: Metal Part 1 now available

Pedal to the metal

DC Universe™ Online (DCUO), the massively popular free-to-play multiplayer online (MMO) Super Hero game by Daybreak Games, today released Episode 35: Metal Part I, the first of two Episodes based on DC’s Dark Nights: Metal comic book series. DCUO is available on Nintendo Switch™, PlayStation®4, Xbox™ One, and PC.

In Episode 35: Metal Part I, Batman has breached the barrier between our world and the Dark Multiverse, and disappeared. In through the breach, storm the Dark Knights, twisted versions of Batman hell-bent on revenge. What is this Dark Multiverse? Who are these Batman figures? How can they be stopped?

The answers lie in the exceptionally rare forms of Metal that the Dark Knights seek, Metal which must be found and returned before our world melts into the Darkness!

ABOUT EPISODE 35: METAL PART I:

Metal Part I will be a large-scale episode, with level-agnostic event versions of content available to all players Level 15 and up for a limited time.

The episode will feature new and returning Super Heroes and Super-Villains, including The Red Death, The Merciless, and The Batman Who Laughs.

The storyline will include single-player and multiplayer adventures set in iconic but twisted locales as our universe descends.

The episode features new player rewards, including gear suits inspired by Donna Troy and The Merciless, base items, and more!

DCUO is now available for Nintendo Switch™, PlayStation®4, Xbox™ One, and PC. Episode 36: Metal Part II will release in December 2019.

DC Universe Online Twitter account hosting a Switch sweepstakes

Good luck!

DC Universe Online is out now on Nintendo Switch, so celebrate in the #DCUOonNintendoSwitch Sweepstakes! All you have to do is follow the official @DCUO Twitter page and then retweet any of the official Sweepstakes tweets that you find there. Look for the hashtag #DCUOonNintendoSwitch or #sweeps.

Retweeting will automatically enter you to win one of these prizes:

Grand Prize: A Nintendo Switch! One grand prize available. (ARV US$300.00)
Second Place Prize: A Nintendo Switch Pro Controller! Three second place prizes available. (ARV US$60.00)
Third Place Prize: 10000 in-game marketplace currency. Five third place prizes are available. (ARV US$100.00)

All you need to know to enter this contest is listed above, so hop on it! Best of luck to anyone who enters. If you happen to win, let us know!

DC Universe Online - Switch gameplay


DC Universe™ Online is now on Nintendo Switch™! Join thousands of other players in this free-to-play, massively multiplayer online action game set in the popular DC universe.

DC Universe Online Is Now Available For The Switch

A whole new world

SAN DIEGO, Calif.- August 6, 2019 – DC Universe™ Online (DCUO), the popular free-to-play massively multiplayer online (MMO) Super Hero game by Daybreak Games, is now available on Nintendo Switch™.

DC Universe Online is the first and only MMO game set in the iconic DC Universe to be available on Nintendo Switch. For the first time, players can experience the massive scale of DC Universe Online on-the-go, including more than 30 breathtaking episodes that take place in huge open worlds such as Gotham City and Metropolis or beneath the sea in Atlantis. A Nintendo Switch Online membership is not required to play.

"DC Universe Online is the ultimate Super Hero fantasy,” said SJ Mueller, Creative Director of DC Universe Online. “Who hasn't imagined what their own Super Hero would look like or what superpowers they'd have? Then hit the streets of Gotham City and Metropolis and partner with the greats like Batman, Superman, Wonder Woman, or even The Joker. In DCUO, it’s YOUR character, with the DC Universe as your playground to either protect or conquer!”

DC Universe Online allows players to channel their inner Super Hero or Super-Villain by creating a unique, customizable character from a wide selection of superpowers, movement modes, weapons and over 2000 styles. Players fight alongside DC’s iconic characters, including Batman, Wonder Woman, Superman and The Joker, in immersive, physics-based action combat.

The DCUO team focused on many quality-of-life improvements over the past year to ensure players have the best MMO experience on Nintendo Switch. These include a revamped tutorial, access to the latest event content within a few hours of starting the game, new augment and artifact systems, and updated character models. DCUO will launch on Nintendo Switch with a brand-new server, separate from all other communities.

Looking ahead in 2019 on all platforms, DCUO will release two new episodes based on DC’s Dark Nights: Metal comic book series. Episode 35: Metal - Part I will release in September 2019, with the finale, Episode 36: Metal - Part II releasing in December 2019.

For additional game information, visit www.DCUniverseOnline.com and follow the official DC Universe Online social channels on Facebook,Twitter,YouTube, and Twitch.

Nintendo was surprised at how often DC Universe Online received updates

Not exactly Nintendo's area of expertise

DC Universe Online is coming to Switch in just a couple of days, giving Switch owners the chance to enjoy a genre not well represeted on the platform. As most know, DC Universe Online is a living, breathing experience that requires constant attention and updates from developer Daybreak Games. In an interview with NintendoEverything, creative director SJ Mueller, and executive producer Leah Bowers mentioned how surprised Nintendo was with the frequency of updates for the game.

Bowers: We definitely update the game quite often.

Mueller: Which is not that usual on Switch. They were like, “You update the game how often?” We have massive episodic content drops 3 or 4 times a year. But even in between that, we do seasonals for holidays. Right now summer’s coming up soon, we have a whole Atlantian theme summer event. Stuff like that is constantly coming out. And even weekend events. There’s always something happening. We want you to be able to log in next weekend and it’s a little bit different from last week. Double rewards, special boss fights – things like that – constantly updating the game.

Bowers: ...I think it was just a conversation because we are a larger game. We do have consistent updates, and ensuring that they were prepared for how our game was gonna grow, how we were gonna handle all of that with them.

Mueller: It’s exciting because there’s nothing like this on the Switch. It’s kind of like a whole new world.

Bowers: I think it was just a surprise to them.

Mueller: It’s a very active, living, breathing community.

DC Universe Online Switch FAQ released, details file size, launch content, and more

Everything you need to know

DC Universe Online hits the Switch in just 3 days! As we near launch, the dev team behind the game has put together a FAQ specifically tailored to Switch. It contains all sorts of helpful info that will get you sorted out before the game launches. Check out the full FAQ below.

Q: When will DCUO launch on Switch?

A: DCUO will launch on Switch on August 6, 2019.

Q: Will DCUO on Switch be free-to-play?

A: Yes. As on other platforms, DCUO will be free-to-play on Switch.

Q: What is the download size for DCUO?

A: At launch, the download is expected to be 24 GB.

Q: Will all episodes, powers, and content be available at launch, or will it roll out over time?

A: All content will be available at launch, in parity with other platforms, including all episodes and powers.

Q: Will Nintendo Switch Online be required for play?

A: No, anyone can download, log into, and play DCUO online without purchasing Nintendo Switch Online.

Q: Is an internet connection required to play DCUO?

A: Yes, you must be connected to the internet to connect to the DCUO servers. Special care has been taken to ensure on-the-go play is as good an experience as docked in your living room. All you need is a little bit of wifi or even a mobile hotspot to connect and play.

Q: Will my account or characters transfer from other platforms to Switch?

A: No. Players will connect to DCUO using their Nintendo Accounts, which will not be linked to existing accounts.

Q: Will DCUO on Switch allow crossplay?

A: DCUO will launch on Switch with a brand-new, fresh server, separate from all other communities. We look forward to exploring crossplay options in the future.

Q: Will DCUO on Nintendo Switch offer membership?

A: Yes. As on other platforms, the game can be enjoyed free-to-play, with individual content purchases, or with membership, granting access to everything. Membership will automatically recur until cancelled.

Q: What is Marketplace Cash?

A: Marketplace Cash can be purchased on your Nintendo Switch console store, and is then used in-game to purchase any and all items from the in-game Marketplace.

Q: What are Loyalty Points?

A: Members receive several currency grants each month with their membership, including Loyalty Points. Loyalty Points are similar to Marketplace Cash, but are spent at a special Loyalty Vendor. The Loyalty Vendor and the Marketplace have identical offerings.

DC Universe Online's dev team discusses when the port began, what spurred it on, and technical challenges that came up

A team up to the challenge

DC Universe Online is making its way to Switch on Aug. 6th, 2019, but believe it or not, the port hasn't been in development for all that long. According to a NintendoEverything interview with Daybreak Game Company head Jack Emmert and executive producer Leah Bowers, the team started working on the port towards the end of 2018.

The idea to bring the game to Switch came about after Bowers received a Switch as a Christmas gift and was impressed with the hardware. There were certainly some challenges, but Bowsers stated that, “the whole process was pretty seamless after a certain point.”

The true test for the port came from the Atlantis map, which is one of the most demanding areas in the game.

“… after we sunset the PS3, we built Atlantis knowing that the bar was PS4, and we pushed it pretty hardcore. So we were like, ‘Well, if Atlantis runs – if we can get that to run, we’re probably in okay shape.’ And so that was the first real test: can Atlantis just run? Seeing that running definitely let us know we were on the right track.”

DC Universe Online's dev team once again addresses the potential for cross-platform play with the Switch version

It could happen down the road

We've shared a few posts now about the state of cross-play for DC Universe Online. When the game launches, cross-play isn't going to be an included feature. We've heard the team say multiple times that they didn't want Switch players to get steamrolled by longtime fans, but the potential is there for cross-play in the future. Executive producer Leah Bowers once again discussed the topic in an interview with NintendoEverything, which you can find below.

“In terms of cross-play, it’s a big deal for me to keep all of our communities in parity with one another. Nobody gets a build that’s special to them. Everybody is on the same playing field. With launching on a new console, I wanted to make sure that we gave that community time to get settled – us working with Nintendo, making sure we have a really good process in place with the amount we do update the game, make sure that’s all seamless. So cross-play wasn’t something that we wanted to tackle right away, because we want to make sure the experience is perfect, but it’s something that I certainly will not rule out, and it is something that we all have a vast interest in as we see PlayStation slowly getting into that space because they are already cross-play with PC for our game. The space is starting to open up, and I think that we will probably make steps to try and make that happen in the future, but can’t say exactly when.”

Creative director SJ Mueller also chimed in on the topic.

“I definitely learned that anything can happen. Eight years ago, if you told me, ‘You’re gonna be on Nintendo and it’s gonna be a handheld,’ I would have been like, ‘You’re an idiot. That’s impossible.’ (laughs) But no, anything can happen.”

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