Login

Spiritfarer developer interview and off-screen footage

Spiritfarer is a cozy management game about dying. As ferrymaster to the deceased, build a boat to explore the world, care for your spirit friends, and guide them across mystical seas to finally release them into the afterlife. What will you leave behind?

Spiritfarer aims to "make death not so scary"

Death comes for us all

Spiritfarer is going to be one of those games where you just know you'll be balling your eyes out. Keep the tissues close for this one. While death is going to be a core subject of the game, it's not meant to be a downer of a game. Thunder Lotus Games art director Jo-Annie Gauthier explained to Polygon.

“It plays a lot into the desire to make death not so scary. It’s meant to reassure people.”

You'll come across a lot of spirits on your journey through Spiritfarer, and those spirits are very near and dear to the dev team. Gauthier mentioned that many of the spirits are based on loved ones of the dev team who have passed away, making for a loving tribute, and a great way to process their passing.

SPIRITFARER reveals new gameplay heading into PAX East

That's the spirit!

Montreal-based indie developer Thunder Lotus is setting sail for PAX East 2020 this week, and has revealed Spiritfarer's First Gameplay Teaser for the occasion. The new teaser gives a closer look at the resource gathering and transformation that is an essential component of the cozy management game about dying, due to release later this year.

Spiritfarer dev sees the game as a way to unwind

We'll all float on

According to the official description, Spiritfarer is a cozy management game about dying. Not exactly a warm and fuzzy topic, is it? Just what in the world do the developers expect you to get from the experience? According to a USGamer interview with art director Jo-Annie Gauthier, Spiritfarer is meant as a way to provide relaxation for the player.

"The way I personally see it is, it's meant to be a game where you've had a long day at work, you have half an hour to kill or you just want to unwind. You can just boot it up and start from wherever you left off. You're not going to be penalized for not logging on for a week."

IGN Gamescom 2019 Gameplay Round-Up - Spiritfarer, Yooka-Laylee and the Impossible Lair, Creature in the Well, Blasphemous




IGN has dumped a bunch of gameplay videos from their time at Gamescom 2019. Check out videos for Spiritfarer, Yooka-Laylee and the Impossible Lair, Creature in the Well, and Blasphemous above.

Spiritfarer's devs discuss how the game came to be, and the importance of death as a theme

Dying to know more?

Thunder Lotus Games seems to have a theme of death running through all their titles, and Spiritfarer is no different. In an interview with GamesIndustry, the game's creative director, Nicolas Guérin talks about how Spiritfarer came to be, and how death not only plays into the game, but the importance of talking about death in general.

"The games the company released before were all based somehow in mythology. The initial pitch for Spiritfarer was to do a farm sim-lite game with the concept of the myth of the souls of the dead on the river Styx, but in a much more colorful and bubbly way, which was nicely supported by the art direction. Once we had that core principle, we then thought about the actual theme and message and pretty quickly came up with the idea of talking about death lightly, in the sense that it's a dark subject matter but we wanted to talk about it in an uplifting way.

And we don't talk about death enough. It's something that's going to happen to all of us; spoiler alert! But in Western civilization, we tend to forget about it or try to make sure that it's hidden as much as we can. How many people have you seen die? Not many. But I think we're all haunted by the idea of it, and the more you get used to the idea, the easier it becomes to accept it. The whole idea is to talk about death in a way that makes you have an insight on it that's positive rather than negative and dark."

Thunder Lotus Announces Spiritfarer, a Cozy Management Game About Dying, for Switch

Time to get cozy

Montreal, Canada – June 9, 2019 – Creators of unique hand-drawn indie games Thunder Lotus® have announced their third production: Spiritfarer. Revealing the game during today’s Xbox E3 Briefing, Thunder Lotus describes Spiritfarer as a “cozy management game about dying”, underscoring the developer’s aim to deliver an experience that is both entertaining and emotionally moving. Spiritfarer is scheduled for release in 2020 with Xbox Game Pass for PC and Console, Xbox One, Windows PC, PlayStation®4, and Nintendo Switch™.

In Spiritfarer, you play Stella, ferrymaster to the deceased. Build a boat to explore the world, then befriend and care for spirits before finally releasing them into the afterlife. Farm, mine, fish, harvest, cook, and craft your way across mystical seas. Join the adventure as Daffodil the cat, in two-player cooperative play. Spend relaxing quality time with your spirit passengers, create lasting memories, and, ultimately, learn how to say goodbye to your cherished friends.

Thunder Lotus’ previous productions, Jotun (2015) and Sundered (2017) earned high praise from press and players alike for their gorgeous visuals and challenging gameplay. Eager to explore other game genres and to tackle more mature themes and a richer narrative framework, Thunder Lotus brought on AAA-veteran Creative Director Nicolas Guérin to helm Spiritfarer. Guérin’s infectious passion for the project has proven to be a great motivational force for the development team.

“As soon as I heard the initial idea, it became clear to me that Thunder Lotus was where I belonged” said Guérin in a prepared statement. “It was as if it finally made sense, as if games could really be what I always thought they had to be. And this one would be just that. A game that matters, an experience that means something and has a purpose.”

About Spiritfarer

Spiritfarer is a cozy management game about dying. You play Stella, ferrymaster to the deceased, a Spiritfarer. Build a boat to explore the world, then befriend and care for spirits before finally releasing them into the afterlife. Farm, mine, fish, harvest, cook, and craft your way across mystical seas. Join the adventure as Daffodil the cat, in two-player cooperative play. Spend relaxing quality time with your spirit passengers, create lasting memories, and, ultimately, learn how to say goodbye to your cherished friends. What will you leave behind?

Spiritfarer will be released in 2020 on the following platforms: with Xbox Game Pass for PC and Console, Xbox One, Windows PC, PlayStation®4, Nintendo Switch™, Mac and Linux.

Search

Today's VIP

dingx3's avatar
Joined: March 2018
Newbie

Social Services