Streets of Rage 4 - Behind The Gameplay

Rage on!

Meet Jordi Asensio (Streets of Rage 4 game designer), Cyrille Lagarigue and Beausoleil Samson-Guillemette (Streets of Rage programmers) and learn how their shared passion for beat-em-ups led to Streets of Rage 4’s creation. Reflecting on inspirations, key learnings, and how Streets of Rage 2 is the benchmark they’re holding the revival’s exhilarating brawls to, the team is more candid about the game’s development than ever before.

Streets of Rage 4 dev discusses the challenge of reviving a classic IP, confirms post-launch content

Road rage

Streets of Rage hasn't seen a new installment since the SEGA Genesis days. Fans have been waiting a long, loooooooooong time to git the streets again and beat up some thugs. The series is finally making its return with Streets of Rage 4, and so far it's looking great. In an interview with Prankster101, lead dev Cyrille Lagarigue discusses the hard part of bringing back a franchise that's been dormant for so long.

Okay, so that was the main challenge of the project. It’s finding the line. From every part of the game, like the art style and the gameplay, finding the line of “do we copy what existed before because the game was so revered?” What do we modernize? What do we change? And so we decided for the art style to not do pixel art, because we wanted to be more fresh and not be too retro, and to also use technology. We have an IGG Screen to allow lots of detail, and I think we nailed having a game that is very detailed but is also very readable. And for the gameplay part, we decided to stay really true, to start from the gameplay of the previous games and reproduce it in our engine. Start from what was in other games and then, instead of trying to modernize the game by changing the design, we tried to modernize it by making it smooth. What I mean by smooth is by roughing out the angles. For example, in previous Streets of Rage games, and it was the same with Final Fight, when you did a special move, it felt like you lost. Because you lose life when you do the special move. And even if it’s the right time to use it, you don’t feel well because you lost life. So what we did was we implemented the life regain mechanic so that when you do a special move you lose life but the part of the life you’ve lost, you have the chance to regain it. If you hit enemies, this part of the life is going to come back. But if you get hit, all your life bank is going to be lost. So it’s a risk and reward mechanic. So you can use your special move and not lose life. If you are good enough to get your life back, you can use your special, and use a lot of specials, and have a lot of life in the bank… It’s a big risk.

When the game does finally see release, can we expect there to be some DLC support? While Lagarigue doesn't specifically say what is coming, it does seem that we should expect some major content.

We’re going to support the game after release. Because it’s so big, and we have a lot of ideas, and we’re not going to be able to put everything out at the time of release…

GameSpot Gameplay Videos - Streets of Rage 4, Dauntless, N1RV Ann-A

GameSpot has put together some gameplay videos from their time at PAX West. Check out Streets of Rage 4 above, and then Dauntless and N1RV Ann-A below.

Streets of Rage - more footage

Famously known for its non stop action and electronic dance influenced music - scored by Yuzo Koshiro and Motohiro Kawashima - the series has gained the status of cult classic throughout the years. It is considered one of the best beat 'em up series of all time. After many years, Axel and Blaze are finally picking up the fight where they left.

Streets of Rage 4 - more gameplay

Whether players gang up with a friend or clean up the city solo, Streets of Rage 4 is a skull-bashing, chicken-chomping delight all set to a thumping soundtrack sure to get your blood pumping.

Check out the "DJ K​-​washi" track from Streets of Rage 4

This tracks

I'm dying to hear the soundtrack for Streets of Rage 4. We've heard tiny snippets in trailers, and also from footage recorded at Gamescom. Today we finally have a full track, albeit one we heard snippets of in the Cherry Hunter reveal trailer. This tune comes from Motohiro Kawashima, who worked on Streets of Rage 2 and 3. It's definitely one of Kawashima's wackier tracks, threading the needle between Streets of Rage 2 and 3's sound, but it's undeniably Streets of Rage.

IGN Video - 7 Minutes of Streets of Rage 4 Gameplay

Check out 7 minutes of Axel and Cherry in early gameplay from Streets of Rage 4.

Who is Streets of Rage 4's new character?

Who's there?

Streets of Rage 4 was confirmed for Switch today, and a new character was revealed. That doesn't mean the entire roster has been revealed though. The trailer is clearly teasing another fighter for the roster, as you can see in the image above. Will this be a revamp of a classic character, or someone completely new?

Yuzo Koshiro didn't sign on to compose for Streets of Rage 4 until June 2019

It wouldn't be Streets of Rage without Koshiro

Streets of Rage 4 was revealed back in late Aug. 2018, and a year later we finally have confirmation of a Switch version in the works. That means we can talk about all the juicy details of the project, including Yuzo Koshiro's involvement.

Most fans of Streets of Rage absolutely love the series' soundtrack, especially when it comes to the second game. Much of that has to do with composer Yuzo Koshiro, who fans wanted to see involved with Streets of Rage 4 as soon as it was announced. Believe it or not, Koshiro wasn't even contacted to be involved with the game until after it had already been in development for awhile, and Koshiro didn't sign on until June 2019! Check out Koshiro's full statement below, which comes from a Nintendo Life interview.

I wasn’t involved from the start. I found they had already started the project when I got an email from DotEmu. In that email, some screenshots were attached. There was the title screen logo and some characters and background graphics, they had already started the project at that time. Actually, after they revealed the project, I saw a lot of messages from fans on Twitter say they wanted me to join the project.

I met the DotEmu staff for the first time at Diggin’ in the Carts Live, which was held in Paris on September 2018. They came to my hotel and showed me a very early demo of Streets of Rage 4 on a laptop PC. I played the game right away, it was so amazing! The graphics are great! The most interesting thing is the feeling of the actions; it is very close to Streets of Rage 2, which is the most popular title of the series. It was more than perfect, as it also has additional actions as well.

I hadn’t decided to join the project at the time. I met them again at BitSummit in Kyoto in June 2019. There was a first meeting where all the Japanese composers who would join the project got together. They brought the latest version of Streets of Rage 4 to BitSummit. I played the game again at the DotEmu booth and it looked way better than the previous version that I played in Paris, and thought it was great. I admired the game, so after that I decided to join the project.

Streets of Rage 4 Coming to Switch, New Character Revealed

It's happening, baby!

PARIS – August 19, 2019 – Fans looking forward to playing Streets of Rage 4 next year will be able to do so on their platform of choice as publisher and co-developer Dotemu (Wonder Boy: The Dragon’s Trap, Windjammers 1 and 2) with co-developers Lizardcube (Wonder Boy: The Dragon’s Trap) and Guard Crush Games (Streets of Fury) today announced that the title will make its way on to PC, Xbox One, PlayStation 4 and Nintendo Switch. A brand new gameplay trailer released today also introduced the latest character to join Blaze Fielding and Axel Stone: a badass guitar-playing warrior named Cherry Hunter.

Cherry Hunter is the daughter of Adam Hunter from the original Streets of Rage.

Trained by her father and Axel, Cherry learned self-defense from a young age. Her interest in following in her father’s footsteps and becoming a cop soon faded out, replaced by her love of music. Nowadays, she plays with her electro progressive rock band in some of the most dangerous places in Wood Oak City. She may look young but make no mistake - she is a seasoned veteran of kicking ass and taking names.

The new trailer also reveals several more levels in the upcoming game at different times of day: neon lighted urban rooftops, elevator, seedy airport hangars, dirty sewers, thumping music stage and many more are all yours for the taking - lay the smackdown and don’t look back.

Streets of Rage 4 will be the first entry to the core series in 25 years, standing as Axel and Blaze’s glorious return to serving up side-scrolling beatdowns. With lush hand-drawn animations, new combat abilities, and fresh tracks from an amazing team of composers, Streets of Rage 4 will be a masterful tribute to and revitalization of the classic action fans adore.


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