Login

Shin'en discusses why they went with voxels for The Touryst, and playing with the "absence of things" to create a special look

One of the most gorgeous games on the platform

Shin'en is known for games that really push the visual limits of the platforms they appear on. They've created gorgeous experiences on the Wii and Wii U, and they've done it once again with The Touryst on Switch. That's thanks in part to the decision to create a world with voxels.

In an interview with Gamasutra, Shin'en's Manfred Linzner says that going with voxels was a way for the team to achieve a somewhat retro-aesthetic. In some ways, Linzner says using voxels lets them see what games might look like if developers never jumped from pixels to triangles.

Linzner also goes into detail on how the graphical decision enhanced the game itself.

“We wanted to create an adventure game. We developed a few prototypes to find something special and one of them was located on a lush island. We made jokes how nice it would be to go on vacation on that island instead of sitting in the office. In that moment we realized that we wanted to make a game exactly about that - going on vacation!

...For us it was also important not to crank up everything to '11.' Having high detail everywhere is like having no detail at all. Often it was the absence of things that let places look special.”

The Touryst - demo gameplay


You are just arriving at the Monument Islands. Want to go swimming? Or rather take a dive into the deep sea? Or do you want to visit the amusement arcade, do some shopping, dance at the beach party? Fancy some surfing? Or will you talk with the strange old tourist and listen what he has to say about these ancient mysterious monuments..

Demo for The Touryst hits the Switch eShop

Up for a vacation?

Shin'en has made a ton of wonderful content for Nintendo platforms, and The Touryst is certainly one of those experiences. Unfortunately, it seems the game got lost in a mix of bigger games when it originally launched. Hopefully Shin'en can turn things around with the demo they just released today. It's a quick demo, but it might be enough to push people towards a purchase.

I honestly can't say enough good things about the game, so it definitely gets my stamp of approval!

The Touryst updated to Version 1.1

The Touryst has been updated to Version 1.1. Check out patch notes for the update below.

- Fixed issue with large Savedata files
- Fixed blurry monument scrolls when playing undocked
- Fixed issue when making photographs on the canoe

The Touryst - more gameplay

You are just arriving at the Monument Islands. Want to go swimming? Or rather take a dive into the deep sea? Or do you want to visit the amusement arcade, do some shopping, dance at the beach party? Fancy some surfing? Or will you talk with the strange old tourist and listen what he has to say about these ancient mysterious monuments..

The Touryst - gameplay

You are just arriving at the Monument Islands. Want to go swimming? Or rather take a dive into the deep sea? Or do you want to visit the amusement arcade, do some shopping, dance at the beach party? Fancy some surfing? Or will you talk with the strange old tourist and listen what he has to say about these ancient mysterious monuments.

Shin'en explains why they're branching out with The Touryst

Onward to adventure!

The Touryst is definitely a departure for Shin'en. We're used to seeing racing games and platformers from them, but why did they take on an adventure? Shin'en explained to Nintendo Life in a recent interview.

For ages we wanted to do an adventure game. We already had done several prototypes in the past, but we felt like we would need a real fresh setting to deliver something unique and unexpected. One of our prototypes back then was located on a small lush island, and we made jokes how nice it would be to go on vacation there. And that was the perfect idea! Making a game about being on vacation, but a vacation that goes strange.

The Touryst has been in development for 3 years, will have a "rock-solid 60fps performance"

Care to take the tour?

Shin'en are known for their technical wizardry on Nintendo platforms, cramming super-impressive experiences into small file sizes, and pushing the limits of what Nintendo's hardware can do. The developer looks to continue their track record with The Touryst, which comes to Switch on Nov. 21st, 2019.

In an interview with NintendoEverything, we find out the team has been working on The Touryst for 3 years now, tacking it on before they even wrapped up work on FAST RMX. As usual, Shin'en prides themselves on the tech side of things, and confirm the game will have a "rock-solid 60fps performance."

Thanks to Dondom95 for the heads up!

The Touryst - off-screen gameplay

You are just arriving at the Monument Islands. Want to go swimming? Or rather take a dive into the deep sea? Or do you want to visit the amusement arcade, do some shopping, dance at the beach party? Fancy some surfing? Or will you talk with the strange old tourist and listen what he has to say about these ancient mysterious monuments..

Search

Today's VIP

djnario's avatar
Joined: September 2015
Newbie

Social Services