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My Nintendo offering Tokyo Mirage Sessions #FE Encore cover art variants

Nintendo has you covered

Tokyo Mirage Sessions #FE Encore certainly has a gorgeous art style, and Nintendo is giving fans a way to enjoy even more of that art. Over on My Nintendo, members are able to snatch up four different covers for the physical version of the game. Cough up 50 Platinum Points, and you'll get a file with all four covers that you can print out. If that sounds like a good deal to you, cash in your Points here!

Tokyo Mirage Sessions #FE Encore facing shortages in France and Japan

Hard to find already?!

Tokyo Mirage Sessions #FE Encore saw release on the Switch yesterday around the world, and it seems that the game has been very well received. Believe it or not, we're already hearing reports of shortages in places like France and Japan.

Over in France, it seems the shortages are due to a low initial shipment. Word on the street is that just 10,000 copies were sent to retailers, and people have snatched them up quickly. There's already three major retailers who are sold out of the game online!

Over in Japan, the situation is a tad different. Tokyo Mirage Sessions #FE Encore has managed to sell out of its full My Nintendo stock in just a day, which isn't something you usually see happen. We also hear that the game is becoming quite hard to find at Yodobashi Camera locations.

Hopefully Nintendo is on-top of this situation, and get out some more stock in the near future. For now though, people will have to go the eShop route.

Tokyo Mirage Sessions #FE Encore - All EX Stories Gameplay

You and the rising stars you call friends will need to call on your own creative power—manifested as iconic Fire Emblem characters—to wage a secret war on rogue spirits that feed on creativity. Each encounter will immerse you in deep, turn-based battles that blend the combat of the Fire Emblem and Atlus RPGs into one brutal harmony. Fuse items to craft weaponry; then play to your strengths and crush your foes. Around every corner you’ll find fun nods to multiple fandoms, including Fire Emblem references, dungeons themed to the entertainment industry, and stunning musical performances.

Tokyo Mirage Sessions #FE Encore's game card features some notable differences in North America and Asia

Character spotlight

Tokyo Mirage Sessions #FE Encore is now available worldwide, and players have noticed that the game cards in North America and Asia are quite a bit different. The game card here in North America features artwork for the main character alongside the logo, while the Asian version only features the logo. You have to wonder what leads to small decisions like this. Obviously someone thought it was important enough to change things up!

The worlds of the Fire Emblem Series and ATLUS Games deliver a show-stopping combo in Tokyo Mirage Sessions #FE Encore, now available

Worlds collide!

Get ready to unleash the power of Performa. Tokyo Mirage Sessions #FE Encore is now available exclusively for the Nintendo Switch and Nintendo Switch Lite systems.

Developed by ATLUS, Tokyo Mirage Sessions #FE Encore thrusts players into a high-stakes battle against an evil force invading modern-day Tokyo. Luckily, a group of rising stars in the Japanese pop world join forces with classic characters from the Fire Emblem series to create a formidable team. Blending deep turn-based combat with stunning musical performances, Tokyo Mirage Sessions #FE Encore offers an engrossing RPG story that unfolds across an unforgettable landscape filled with strategy and style.

This expanded edition includes all paid DLC from the Wii U version of the game, plus new dungeons to explore, new battle elements, new character stories, including an EX Story starring Tsubasa and Kiria, and a new music video featuring the song, “She is…” Whether players are picking up the game for the first time or returning to explore all the new content, Tokyo Mirage Sessions #FE Encore delivers a beautiful barrage of music, style and danger.

Tokyo Mirage Sessions #FE Encore has added even more content celebrating beloved characters from both the Fire Emblem series and ATLUS games. This time, Tiki of the divine dragon clan can join the battle during session attacks (as well as Maiko and Barry too!), and players can also customize their roster of characters with a range of new costumes.

Tokyo Mirage Sessions #FE Encore is now available to purchase, both physically in stores and digitally in Nintendo eShop and on Nintendo.com, at a suggested retail price of $59.99.

Tokyo Mirage Sessions #FE Encore North American launch trailer, and 'Reincarnation' karaoke version

Grab your karaoke machine!


An interdimensional evil threatens to drain modern-day Tokyo of its creative energy. It’s up to you to fight back in a fantastical barrage of music and style. Battle through dungeons to pump up your strategy and creatively decimate your foes in Tokyo Mirage Sessions #FE Encore.

Tokyo Mirage Sessions #FE Encore - All 57 Costumes, Full New Song, Story, & Boss Fight


The worlds of the Fire Emblem™ series and Atlus games have crossed paths again and the result is coming to the Nintendo Switch™ system. An interdimensional evil has invaded modern-day Tokyo, resulting in this fantastical barrage of music, style, and yes, danger. So, fight back! Battle through dungeons to pump up your strategy and creatively decimate your foes…before all hope fades to black.

Tokyo Mirage Sessions #FE Encore - Persona, FE: Three Houses, and other new costumes

Tokyo Mirage Sessions Encore features a handful of new costumes celebrating the crossover between Fire Emblem & Shin Megami Tensei! Check out Joker from Persona 5, Anette from Fire Emblem: Three Houses, and new costumes from Etrian Odyssey Nexus & SMT Strange Journey!

GoNintendo Review - Tokyo Mirage Sessions #FE Encore (written by NintendoJam)

"It's not just a game, but rather, an experience"

NintendoJam is back with another review, this time giving us the skinny on Tokyo Mirage Sessions #FE Encore. See how this Wii U to Switch port turned out in the review below! - RMC

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Referring to Tokyo Mirage Sessions #FE Encore as "just another port" would be a huge disservice to this legendary JRPG title. Initially released in December 2015 for the Wii U, this previously overlooked Atlus and Nintendo collaboration project will finally be given new life on Switch in 2020. Tokyo Mirage Sessions is much more than just a Fire Emblem and Shin Megami Tensei franchise crossover, it's a standalone RPG experience you won't want to miss (again).

Tokyo Mirage Sessions is visually beautiful, both graphically and artistically. With extremely fast load times and a stable frame rate to accompany it, there is no doubt that the Nintendo Switch version is entirely superior to its Wii U predecessor. Additional content in the form of new music, costumes (including Joker from Persona 5), and story extras (EX Stories) have been added to the game as well, giving an incentive for players to purchase the title for a second time.

While featuring characters from both Fire Emblem and Shin Megami Tensei, the main cast of Tokyo Mirage Sessions are newly introduced characters specifically designed for this unique JRPG. Previous knowledge of the aforementioned franchises are not required for a massively entertaining experience. While it could probably provide maximum enjoyment, becoming familiar with the surrounding world throughout your playthrough is a true delight on its own.

Although a more than satisfactory amount of content has been added to Tokyo Mirage Sessions, there is one notable element that has been altered, arguably for the worse. Some fan-service and suggestive material has been removed or toned down from the original Japanese release. This is due to development of the Nintendo Switch port being based on the original Western version. Playing the game in its “uncensored” state will stay exclusively available for Wii U in Japan. Quite honestly, the differences are barely worth mentioning, as they likely won’t be noticeable to the average player without a side-by-side comparison. After all, the game is still rated T for teen by the ESRB (Entertainment Software Rating Board).

Tokyo Mirage Sessions is voiced entirely in Japanese, with the option available for English subtitles. The subbed translation provides comedic, heartfelt, and modernly relevant dialogue making the story and its characters genuinely interesting and engaging. I was surprised to see the term “special snowflake” be used in an official Nintendo published title. While lack of English voice acting could be disappointing to some non-Japanese speaking players, the voice actors do an excellent job at conveying consistent passion and emotion. As the game takes place in Tokyo, Japan, you can expect Japanese culture and references to shine through. Prepare to frequently be referred to as "big brother" by Tiki, someone who is most certainly not a legal relative.

At first, the story of Tokyo Mirage Sessions is a bit overwhelming. Lots of new terminology is established, making the narrative seem more complex than it actually is. The game follows protagonist Itsuki Aoi, working with Maiko Shimazaki of talent agency Fortuna Entertainment. There, they promote friends; Tsubasa Oribe and Touma Akagi with their respective singing and acting abilities (plenty more characters are also strongly involved in the story, but it would be best to experience their introduction firsthand). As the characters begin discovering their true creative potential, they collect the spiritual substance “Performa”. Otherworldly humanoids known as “Mirages” serve as both the games main antagonist, as well as trustworthy companions to those who possess Mirage mastership. Inhabiting the “Idolasphere” realm, Mirages use Performa to increase their power. This results in wrongful Mirages possessing others for their own benefit. Luckily, the human protagonists are Mirage Masters, allowing them to work together to defeat the evil operations.

With a plot centered around entertainment, the music production and composition never fails to deliver. Tokyo Mirage Sessions’ entire OST (original soundtrack) is a bop, and has majorly sparked my personal interest in the J-Pop music genre. While writing this review, I have the songs from the game playing on loop in the background (despite not understanding a word of Japanese). Acting as occasional cutscenes, beautifully animated music videos are played during the chapters of the games main story. Music in Tokyo Mirage Sessions goes beyond large performances, however. Incidental tracks throughout different locations really give a sense of the environment you’re in. I found myself feeling hyped up during battles, and then sometimes eerie in darker sequences. All of course, depending on the intention of the amazingly orchestrated sound design.

In terms of gameplay, apart from its focus on turn-based party combat, Tokyo Mirage Sessions includes three primary elements: Main Story, Side Quests, and Character Side Stories. The Main Story consists of 6 chapters, taking your party through various dungeons (Idolaspheres). Each dungeon includes puzzles to solve, bosses to fight, and mysterious enemies you’ll encounter. Enemies defeated sometimes drop Performa, which can be used at Bloom Palace (a hub for your partys Mirages) to perform “Unity”, required for growing stronger in battle.

Intermissions in-between the chapters allow for the opportunity to purchase useful items, using money earned from battles, from in-game shops, or partake in Side Quests and Character Side Stories (which can be also be done mid-chapter). Side Quests are mostly filler content, but Side Stories are an excellent addition alongside the already expansive main game. While the Side Stories may not provide much of a gameplay challenge, learning more about each of the characters personalities through visual-novel-esque RPG storytelling is quite engaging. Performa and skills can also be achieved by participating in these missions, helping the Main Story to progress.

Turn-based combat is the heart of Tokyo Mirage Sessions, taking place during all boss battles and enemy encounters. Each party member is granted with their own list of skills, earned and collected by leveling-up with gathered XP. When proper “Session Skills” are obtained, and when using skills that are most effective towards certain enemy types, you’ll automatically activate an ability known as a “Session Attack”. This is treated as a combo in battles, creating a chain reaction of attacks against the opponent. The turn-based combat is where the games’ challenge and difficulty is fully present. It’s flashy, colorful, eye-catching, and fun, and the interface is easy to understand and use.

Tokyo Mirage Sessions is an almost perfect game, held back by a JRPG standard. Lack of autosaving is a much bigger deal than initially expected, and it’s highly encouraged that you save your game every few minutes, before and after battles. Losing a fight will result in returning to the title screen, where all unsaved progress will immediately be lost. Don’t make the same mistake I did in the beginning, regrettably losing over 2 hours of progress.

Another minor setback comes from the lack of Wii U gamepad. While it generally goes unmissed for most of the game, there is a specific section in Chapter 4 clearly designed with the controller in mind. Not having access to the frequently used TOPIC device (mainly used for incoming missions and chat messages from characters) in the palm of your hand, means you have to press the + button on the Switch to pull up the menu. It’s easy to forget that the map of your area is located there, so keep that in mind if you’re confused on a puzzle in Chapter 4’s Idolasphere.

For those inexperienced with the JRPG genre, the learning curve may be somewhat difficult. However, pushing through the initial confusion will eventually result in immersive gameplay that you won’t be able to put down. Bosses are challenging but completely fair if you have an understanding for the battle mechanics. Grinding enemy encounters, purchasing useful accessories from the Jewelry shop in Shibuya, Carabia, performing Unity using Performa in Bloom Palace, and buying items at Hee Ho Mart, are a requirement to making your playthrough a smooth and (mostly) painless experience.

Prepare for a time-consuming title, jam-packed with content! Tokyo Mirage Sessions will likely take around 30 hours just to complete the main story. With plenty of additional discoveries beyond, the portability of Nintendo Switch, and TMS’s pick-up-&-go nature, there is lots of fun to be had. Playing through Tokyo Mirage Sessions #FE Encore isn't a right, but a privilege. It's not just a game, but rather, an experience. The Atlus and Intelligent Systems developed title deserved the second chance that it got, and the Nintendo Switch version is highly recommended for long-term fans of the JRPG genre, as well as those fishing for something new to play. If you can remember to save frequently, hopefully you can experience a similar magic, when Tokyo Mirage Sessions #FE Encore launches exclusively for Nintendo Switch on January 17th, 2020!

Tokyo Mirage Sessions #FE Encore street date broken in Hong Kong and Taiwan, plus another look at preorder bonus items

Whoopsie!

A select number of retailers in both Hong Kong and Taiwan have decided to jump the gun on Tokyo Mirage Sessions #FE Encore's street date and start selling the game early. We're guessing Nintendo is none too pleased about this, and they'll most likely be reaching out to these retailers to set things straight.

Along with the early copies in customers' hands, we've also gotten a look at the preorder bonuses that were up for grabs. Check out pics of the A4 Clear File and ticket/cash holder preorder goodies in the gallery above.

Last, but not least, we have a look at the inner cover and game card for that region. It's a pretty gorgeous package altogether!

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