The Legend of Zelda: The Wind Waker speedrunners cook up an impressive solution to the game's Battleship-style mini-game


Those who speedrun The Legend of Zelda: The Wind Waker in the 100% completion category hate one area of the game more than any other. In order to get 100% completion, players have to partake in the Sinking Ships mini-game, which is basically Wind Waker's version of Battleship. Believe it or not, this mini-game includes 604,000 possible layouts, meaning it can absolutely ruin a speedrunner's attempt due to its random nature. Well, it used to be able to screw things up, as a reverse-engineered solution has been released.

Speedrunners, hackers, and modders have all come together to solve this mini-game issue with a brand new tool that speedrunners can use while playing the game. This tool runs completely separately from Wind Waker, and requires speedrunners to put in some data in order to use it. The end result is a program that can generate where the likely hits and misses are on the Sinking Ships map.

To get a much more detailed explanation of this crazy tool, make sure to give the video above a watch. It's endlessly interesting, and shows just how far speedrunners are willing to go to bend a game to their will.

Modder turns The Legend of Zelda: The Wind Waker into The Legend of Ashley

She knows the darkest spells and she brews the meanest potions

Have you ever wished that Ashley from WarioWare had a bigger role, or perhaps a game of her own? Well look no further than this mod, which removes Link from The Legend of Zelda: The Wind Waker, and puts Ashley in his place! This mod is more than a simple character swap though. The entire look of the game has been given a dark makeover, and there's even tweaks to the items and story as well! The end result is pretty damn impressive!

Thanks to cm30 for the heads up!

Is there a tribute to The Legend of Zelda: The Wind Waker's "Outset Island" in Zelda: Breath of the Wild?

The similarities are striking

How many times have you run through Lurelin Village in The Legend of Zelda: Breath of the Wild? Did it ever seem familiar to you? The above comparison video shows that it might have been directly inspired by Outset Island in The Legend of Zelda: The Wind Waker!

Multiple Zelda: The Wind Waker characters share the same body type

This just goes to show how much you can change things up with color combinations and faces! The tweet above gives us a look at various character models in The Legend of Zelda: The Wind Waker in order to showcase just how many of them use the exact same body type. This was done to save resources in the game for other areas and content. How many of you noticed this when you played through?

Fan-Art: Legend of Zelda: The Wind Waker mechanical animated scene

There's plenty of amazing fan-art out there for Nintendo games, but then there's some stuff that really goes above and beyond. I'd say this mechanical Legend of Zelda: The Wind Waker scene is one of those things. Oh man, such attention to detail going on here. I can't imagine how difficult this was to make.

Thanks to JohntheSavage for the heads up!

The Legend of Zelda: The Wind Waker - Outset Island Otamatone + Violin Cover

This is too weird. I was just singing this song all day yesterday and couldn't get it out of my head, and now Mklachu comes out with a cover! Well, looks like I'll be playing this on a loop all week!

Adventure Time: Pirates of the Enchiridion was inspired by The Legend of Zelda: The Wind Waker

If you've been following Adventure Time: Pirates of the Enchiridion and thought it looked a bit like The Legend of Zelda: The Wind Waker, that's not by accident. In an interview with Well Played, developers at Climax Studios explained that the classic Zelda title is indeed an inspiration for the next Adventure Time game.

“Wind Waker was definitely a solid frame of reference when we were looking at how the boat would function and feel on the open sea. I’d like to tell you more, but the guys at Outright are getting ready to show you the world in a far more interesting way than I could.”

The company also confirmed that Cartoon Network is deeply involved with the game, making sure all goes right.

“We have very regular meetings with Cartoon Network to make sure the game looks, feels, sounds and tastes just like the original universe. It’s been a smooth relationship as both sides are passionate about making sure the game does AT justice.”

Zelda: The Wind Waker prototype may have been found

Looks like there might have been a major discovery in the world of game prototypes. Someone is claiming to have found a prototype for The Legend of Zelda: The Wind Waker. There's a couple off-screen shots of the prototype, but nothing too major yet. We're in the beginning stages right now, so there are a lot of questions from fans. You can keep tabs on the findings right here.

Modders working to add online multiplayer and more to Zelda: The Wind Waker

Thanks to cm30 for the heads up!

Unlike the recent Breath of the Wild co-op spoof, this project seems to be the real deal. It's going to take a bit of time to pull together, but it certainly sounds promising so far!

The Legend of Zelda: The Wind Waker - "barrier skip" speedrunning technique finally achieved

This has been the holy grail of glitches for Wind Waker speedrunners. They've seen the barrier skip before, but had no idea how to replicate it. Now someone has actually pulled it off, along with all the controller data and footage needed to study it. This should soon become part of the speedrunning process, shaving time off of records out there.


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