Nintendo devs reveal influences behind Super Mario Sunshine and Super Mario Odyssey

Humble beginnings

Ever wonder how Nintendo comes up with ideas for Mario's adventures? While we don't have the origins for every game in Mario's history, we do have details on two of the more recent ones.

In an interview with the Guardian, Nintendo's Yoshiaki Koizumi reveals that his childhood experiences paved the way for Super Mario Sunshine.

“Through Mario I wanted to recreate the experience of a hero jumping from rooftop to rooftop like those heroes I saw in my childhood, I achieved this somewhat in Super Mario Sunshine in that you can climb on the rooftops in the plaza and run around. The water-based play with FLUDD [Mario’s water-gun backpack] also reflects my childhood experiences, playing in water and enjoying the coolness on my skin.”

When it comes to Super Mario Odyssey, Kenta Motokura says he was actually inspired by a previous Mario title, along with his familiarity with snowboarding..

“Super Mario Bros 3 is my favorite Mario title. The idea of having lots of different Kingdoms in Super Mario Odyssey came from Super Mario Bros 3. The fact that I was raised playing Mario games in my childhood had a big impact on how I make games. I’ve also used knowledge of body movement, which I’ve gained through sports like snowboarding, as a reference for Mario’s moves, and I’ve included terrain and environments I’ve found interesting in the games as well. I think you can also see things from trips to places such as Mexico or New York that I found fun or that made me nervous reflected in Super Mario Odyssey, too.”

Yoiko X Super Mario 3D All-Stars gets two more videos featuring Super Mario Sunshine

The comedy duo returns

Nintendo continues their Yoiko collab videos with two more features for Super Mario 3D All-Stars. Watch the comedy duo spend a bit more time with Super Mario Sunshine above!

Boundary Break hunts down out-of-bounds secrets in Super Mario Sunshine

What's hiding out of bounds?

Old fans of Super Mario Sunshine are getting to experience the game all over again in a higher resolution, and newcomers are getting to enjoy their first trip to Isle Delfino. While there's plenty to do and see for regular players, the gang at Boundary Break loves to push things even further, seeing what's hiding just out of the camera's view. Check out the video above to see what they discovered this time around!

Super Mario 3D All-Stars introduces a new bug to Super Mario Sunshine that lets you skip a certain mission almost instantly

Cleaning up

The “Scrubbing Sirena Beach” mission in Super Mario Sunshine isn't exactly the most exciting objective in the game. Mario is tasked with cleaning up 95% of the beach before he can earn a Shine. Normally the task is a bit time-consuming, but a bug introduced through the Super Mario 3D All-Stars version of the game makes the mission a snap.

As you can see in the video above, the player looking to tackle the “Scrubbing Sirena Beach” mission doesn't get anywhere near the clean-up goal, yet he's awarded a win. What's causing this bug to pop up? Players aren't sure just yet, and dataminers are trying to figure it out. Being able to activate the glitch at will would be great for speedrunners, but as of right now, it seems players are happening upon the bug randomly.

If/when the reasoning for this bug is discovered, you can bet that speedrunners will push it to the limits!

Did You Know Gaming - Super Mario Sunshine

Did you know?

In this video, Did You Know Gaming takes a look at some facts, secrets and Easter eggs surrounding Super Mario Sunshine for the Nintendo GameCube, including how some of the game's features were leftovers from Mario 64.

Check out more clips from Super Mario Sunshine in Super Mario 3D All-Stars

Oh god...not the sand bird!

Nintendo continues to share clips from Super Mario 3D All-Stars via the Super Mario 35th anniversary Twitter account. Today we get two more videos for Super Mario Sunshine. Soak up the gameplay action above!

Super Mario 3D All-Stars - Super Mario Sunshine ad

Jump into Super Mario Sunshine™ anytime, anywhere  – one of three games included in Super Mario™ 3D All-Stars for the Nintendo Switch™ system! Available only for a limited time.

Check out Super Mario Sunshine's intro from Super Mario 3D All-Stars, plus a comparison to the GameCube version

Can't Mario enjoy a damn vacation?!

Nintendo has released the full intro cut-scene from Super Mario Sunshine, but as it's shown in Super Mario 3D All-Stars. Check out the videos above to see the full cut-scene on its own, and then a comparison to the GameCube version.

Nintendo provides more resolution details and gameplay footage of Super Mario 3D All-Stars

 Nintendo has verified that Super Mario 64 will run at 960 x 720p when docked while Super Mario Sunshine and Super Mario Galaxy will run at 1920 x 1080p when docked. They have also confirmed that the latter two games will be displayed in 16:9 resolution and have provided additional gameplay on one of their Japanese Twitter accounts.

Examining how different the games of Super Mario 3D All-Stars are from their original releases

What has Nintendo tweaked?

Is the Super Mario 3D All-Stars collection nothing more than just ports? We take a look at the evidence for Super Mario 64, Super Mario Sunshine, and Super Mario Galaxy on Switch to see whether that's really the case or not, based on in-game graphics, cutscenes, and the UI!


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