Sonic comic writer Ian Flynn wrote for Indivisible

Any references to chili dogs?

Most Sonic fans know the name Ian Flynn. He's been the guy heading up the Sonic comic series for quite some time now, but it turns out he has other game-related projects as well. In an interview with USGamer, we find out Flynn was one of the writers for Indivisible, which is making its way to Switch at some point.

I was one of three writers brought on somewhere in 2016 to write the story content for the game. That was story beats and dialogue. At the time the game was divided into twelve distinct portions, so we each got four. I was assigned the Prologue, Iron Kingdom, Inner Realm and Warped Inner Realm.

Hilariously, in the finished product, two of those were scaled back considerably, but so it goes. In early 2017—I think, it's been a while—our work was given to a single writer to bring it all into one, unified voice. And going by what I've seen of the final product, considerable revisions to characters and pacing happened along the way.

Comic writer Ian Flynn reveals his pitch for a Super Mario Bros. comic that Nintendo shot down

What could have been

Comic writer Ian Flynn is currently heading up the IDW Publishing Sonic series, and also writes for Mega Man, Teenage Mutant Ninja Turtles, and more. If Flynn had his way, he would have written for the Mario franchise as well, and he actually pitched a project way back in the day. Unfortunately things didn't pan out, which is why Flynn has taken to Twitter to share what his story plans were. You can read the full details on the never-greenlit project below.

So since I can’t talk about unused Sonic plans (yet), and I’m 99.9% sure it’s dead, let’s talk about the Super Mario Bros. pitch I did for Archie Comics instead.

The springboard was for a 4-part mini that would hopefully turn into an on-going. It had the same approach as Archie!Sonic & Archie!MegaMan at the time: narrative-driven adaptations of the games with stories bridging the canon. It would adapt the original Mario Bros. game

It started off with Mario & Luigi being summoned to Peach’s castle for a plumbing job. Luigi was excited for the career-defining contract, Mario less enthused – a job’s a job & he’s bored of their career. They arrive just after Bowser has ransacked the Mushroom Kingdom.

With literally no one left to save the princess, Mario jumps at the call to adventure. Luigi less so. They stock up on what power-ups are left after the invasion and embark on a journey through Worlds 1-8, burning through their provisions since they’re novice heroes

They reach Bowser’s Castle in W8-4 and Luigi calls it quits. This is suicide. They’re PLUMBERS, not heroes. Mario refuses to give up – too many are counting on them. They part ways, Mario storming the castle.

Mario makes his way past the traps and firebars to his first showdown with Bowser. The King of Koopas wants to know who’s been causing so much trouble for his troops and it’s…this pudgy guy? Oh well. Anyone who challenges him meets the same fate.

It’s a knock-down, drag-out fight on the bridge over a magma moat. Mario is too nimble for Bowser to land a solid hit, but Bowser is too tough for Mario to actually hurt. They’re at a stalemate when a scream is heard, building from deep in the hall…

It’s Luigi, screaming in blind terror, running thru the castle as fast as he can. Over the bridge. Past the baffled combatants. Into a wall. Which knocks loose the decorative axe. Which cuts the bridge.

Mario bounces off the falling Bowser to safety. Mario and Luigi reconcile – yeah, Mario may have gotten in over his head, but Luigi could never abandon his brother. Together they rescue Peach who shares a bashful love-at-first-sight moment with Mario.

The trio returns to the Mushroom Kingdom and begin to rebuild. Peach names Mario & Luigi royal plumbers. Luigi is overjoyed – they’re set for life now! No more adventures! Cut to the stinger ending of Bowser crawling out of the magma moat.

From what I heard thru the grapevine it was well received at NoA, but stalled out at NoJ. Looking back on it now it’s not how I’d approach a Mario project today – too much drama, not enough whimsy. Still, I thought some of y’all might get a kick out of it.

Ian Flynn discusses the difference between Archie and IDW's Sonic comic books

A portion of a GamingBoulevard interview with Ian Flynn, writer on the Sonic the Hedgehog comic series...

GB: Last year, Sega of America ended a 24 year partnership with Archie that led to the cancellation of their properties. However, IDW picked up Sonic with the first issues now arriving in stores. What can fans, or newcomers, expect from IDW’s version of Sonic that may differ from Archie’s?

IF: My last few years with the old run were front-loaded with world building and lore. It was focused on rebuilding the sense of scale and scope that the old continuity had; recreating the feel of a 15-year-old universe within one or two. With IDW’s Sonic the Hedgehog, we’re starting out much more streamlined. The action and adventure are at the forefront. It’s a brand new take on the series, so the initial world building is the foundation – who Sonic is, who his friends are, what their world is like and what the stakes are. We’ll be building from there, of course, but it’s a very streamlined beginning to the narrative.

Writer Ian Flynn says IDW's Sonic comic series is a fresh start

A portion of a Game Informer interview with IDW comic writer, Ian Flynn...

GI: You had some issues in the works before Sonic went to IDW. Will old fans get a sense of closure with the upcoming relaunch? Is it, in any way, going to continue or be based on some of the lore you established over the years?

IF: IDW is brand new. There's no connection from before aside from the creators that are involved. All of us are approaching this as a blank slate. This is fresh, new, just-off-the-vine Sonic. You don't even have to be super familiar with the games to get into it. If you know that Sonic is fast, he fights robots, and Dr. Eggman is a villain? Boom. You're set. I'm going to jump in and treat this series how Sonic adventures should be. Fast-paced and fun. Takes itself seriously enough so that you're engaged, but not so serious that you're rolling your eyes and saying, "Come on, this is a blue hedgehog. Chill out." I would love for there to be an opportunity down the line to at least cover the notes of what I would've done with the old series, but we are in uncharted waters at this point. The IDW book hasn't even launched yet. It's brand new and so is our relationship with Sega. We're feeling out what everyone's comfortable with and what we can do with the future. So right now, I'm not focused so much on resolving the past as I am setting up a successful future. Whatever comes from that down the line should be interesting.

New Sonic the Hedgehog Comic series to launch April 2018, Ian Flynn writing

Sonic the Hedgehog™ and IDW Publishing are excited to reveal today that fan favorite scribe, Ian Flynn, has come on board to take the blue blur and his friends in a fresh, exciting direction.

“I’ve been a SEGA® kid for life, and Sonic has been my career for over a decade,” said Flynn. “I’m overjoyed to keep running with the little blue hedgehog, and especially excited to be expanding my relationship with IDW at the same time. I can’t wait to show you what I’m made of as we reach for the stars and explore the endless possibilities!”

“Ian has a strong connection with both the character and the fans so there was no hesitation in bringing him on to launch this new Sonic series,” said Sonic the Hedgehog editor Joe Hughes. “Not only is he a great writer, but he genuinely loves these characters. His pitches have been nothing short of amazing and we are very excited to get this out to the Sonic community who have been supportive from day one.”

“When we partnered with IDW a couple months back, Ian was undoubtedly our first choice to take the helm and scribe the new comic series,” said Michael Cisneros, Licensing Specialist at SEGA of America. “His uncanny knack for capturing the spirit of Sonic is evident not only in his work, but in the hearts of our very vocal and devoted fan base. We couldn’t be more pleased to have him setting the stage for many years of compelling storytelling.”

A new era of Sonic comics will begin next April with a four-week event. IDW will be moving at Sonic-like speeds to publish the first four issues of the new series in the span of four weeks. Those issues will be written by Flynn with a team of artists joining him to be announced at a later date.

Archie's Ian Flynn discusses the upcoming Mega Man/Sonic comic crossover

A portion of a TMMN interview with Ian Flynn...

TMMN: The Mega Man Network: This crossover is something it seems most fans have predicted ever since it was first announced that Mega Man would become an ongoing comic book published by Archie. However, we don’t think as many people expected that it would take place so soon; was there any particular reason the trigger was pulled to do it now?

Ian Flynn: Capcom and SEGA initiated the project. When the stars align like that, you don’t stop and question it. You strike while the iron is hot!

TMMN: One debate we’ve noticed among fans is how the story is going to take place; that is to say, will this be in the same vein as the “Another Time and Place” stories which take place apart from Archie’s regular Sonic continuity, or will this be set in “Mobius Prime,” and likewise with Mega Man and his potential equivalent?

Flynn: This was something of a sticking point when we were constructing the whole arc. I was of a mind to keep it non-canon, while editor Paul Kaminski wanted it in-canon. There was a lot of back and forth, and what we came up with was a happy medium. Fans of the Sonic series will already have an idea how we’ll be going about that.

Full interview here

Megan Man Network- Interview with Ian Flynn

The Mega Man Network has an interview up with Archie Comics’ Mega Man scribe Ian Flynn. You can check out a portion of the interview here.

MMN: How does it compare to writing the origin for Mega Man at the start of the book?

IF: It was a little easier, to be honest. With Mega Man’s origin, we had to establish the world and Rock so that his sacrifice meant something. And where Rock’s story is heroic with a touch of tragedy, Blues’s story is pretty tragic throughout, and that’s instantly more engaging.

You can read the rest of the interview here.

Archie Comics' Ian Flynn discusses upcoming Mega Man comic series

A portion of a Newsarama interview with Ian Flynn…

Newsarama: Ian, there have been a lot of Mega Man games over the years. How does the new comic tie into that continuity? And does it have anything to do with existing Japanese manga that featured the characters?

Ian Flynn: Mega Man will be looking strictly at the classic series for now. We’ll be telling the stories of Rock, A.K.A. Mega Man, in his never-ending battle with Dr. Wily. We’re hoping to be as faithful to the classic series as possible and including the events from more than just the main Mega Man 1-10 games.

Since Hitoshi Ariga’s Mega Man Megamix does similar, I’m sure there will be a few overlapping plot points in some of the arcs, but the two series aren’t connected in any way, aside from being about the Blue Bomber.

Nrama: Who are the characters that will star in the Mega Man comic — both heroic and villainous?

Flynn: In the beginning we have Rock and Roll, a pair of child-like helper robots designed and cared for by the benevolent Dr. Thomas Light. Dr. Light is a robotics genius and he dreams of making a better world through advanced robotics. He’s built six revolutionary robots called the Robot Masters, but they’re stolen and reprogrammed by Dr. Light’s old friend, Dr. Albert W. Wily.

Full interview here


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