Login

PR - WARFRAME APPROACHES 50 MILLION PLAYER MARK AT SIXTH-YEAR ANNIVERSARY

Celebrate a Record-Breaking 2018 and Six Years of Growth With Free In-Game Items This Wednesday


LONDON, ON – March 25, 2019 – Canadian developer and publisher Digital Extremes is humbled and proud to announce today its cooperative online hit Warframe® has reached nearly 50 million registered online users on its sixth anniversary, making 2018 its biggest year of growth to date. To celebrate the occasion, it is giving birthday gifts to all Tenno for free this Wednesday, March 27, including a brand new exclusive Liset (landing craft) Skin, last year’s amazing Dex Excalibur skin, and all its previous anniversary gifts!

The year 2018 was explosive for Warframe. Digital Extremes’ flagship title saw unprecedented growth as players dug into 111 hotfixes and 26 updates, played Warframe for the first time on Nintendo Switch™, and tuned into TennoLive and our Devstreams in record numbers. As a result, Warframe grew from 38 million registered online users in March 2018 to nearly 50 million in March 2019, its largest yearly registered user growth yet.


In addition to record breaking signups, Warframe also reached new peaks for daily active users (DAU) and monthly active users (MAU) in 2018. TennoLive 2018, Warframe’s annual keynote at its fan convention TennoCon, grew from 16,000 views in 2017 to 413,000 in 2018, a 2,481.25% increase, making Warframe the 14th highest concurrently viewed game on Twitch in 2018 (stats).


This year, Digital Extremes already has launched two major updates with many more in the works. In late February, Nightwave kicked off the company’s first-ever cross-platform content update that refreshed Warframe’s Alert System with seasonal, story-based content and rewards. Two weeks later the dev team turned around and gave Tenno Operation: Buried Debts, the second massive update to Fortuna that introduced Hildryn, Deck 12, and an all new boss fight.


And that’s just the start! Warframe’s dev team is deep in development with the Plains of Eidolon Remaster and Gas City Remaster updates -- two gameplay and graphical overhauls that renew both areas -- and exciting, game-changing updates like The New War and Railjack. Tune into our bi-weekly Devstreams and TennoLive on Saturday, July 6 at TennoCon to stay up to date on these exciting updates!


There has never been a better time to play Warframe. Log in to celebrate with us today!


Would you like to join the Warframe community? Head to our forums to start a conversation. Check our official website at www.warframe.com. To keep up with the latest updates from the development team, be sure to follow Warframe on Twitch, YouTube, Twitter, Facebook, and Instagram.

PR - Arcade racing is back! Launch trailer for Xenon Racer is now live


Rotterdam, The Netherlands - March 25, 2019 - Arcade racing is back! SOEDESCO just revealed a spectacular launch trailer for the futuristic Xenon Racer. Tomorrow, Xenon Racer crosses the finish line and becomes available digitally and physically for PlayStation®4 and PS4 Pro, the family of Xbox One devices including Xbox One X and Nintendo Switch™, as well as digitally on Steam®.

The secret to maximum velocity
As shown in the trailer, there’s a massive amount of customization options for the vehicles in Xenon Racer. Besides changing the looks of the car with several different livery’s and skins, players can also switch parts to change the statistics and performance. Each of the tracks has different requirements, so players will have to discover  which car and which parts are most effective to obtain maximum velocity. Additionally, it’s key to drift. Drifting and boosting aren’t merely cool features in Xenon Racer, they are absolutely essential to get top speeds on the leaderboards.

A feast for the eyes
Xenon Racer offers lush, vibrant graphics, all created using Unreal Engine. The sleek, futuristic cars were designed by Marcello Raeli, who is known for his work with brands such as Subaru, Ferrari and Koenigsegg.  Xenon Racer has both a performance mode and quality mode, both running in 4K resolution. In quality mode, the graphical settings are at their highest and the frame rate never drops below 30 FPS. In performance mode, some graphical settings are turned down a bit to guarantee a steady 60 FPS.

Xenon Racer Features
Race at top speeds in electric vehicles boosted by Xenon gas
Drift through the streets of major cities like Tokyo and Dubai in the year 2030
Triumph in singleplayer, split-screen & online multiplayer championships
Master your drifting skills, it’s essential to get the best times on the leaderboards
Customize your car with tons of parts to create the ultimate racing vehicle


PR - Back to Bed arrives to Nintendo Switch April 11th


Spain / The Netherlands – March 25th 2019 –  2Awesome Studio is proud to announce its second title as indie publisher with the launch of Back to Bed on Nintendo Switch™ for 4.99€ on April 11th, with a 10% pre-order discount starting on March 28th!

In partnership with Bedtime Digital Games, 2Awesome Studio is proud to bring Back to Bed to the Nintendo Switch™. This surreal puzzle game with an art style inspired by Dali's work and architecture following M.C. Escher designs will take you to a dream world!

About Back to Bed

In Back to Bed, players guide the sleepwalker Bob from his sleep-inducing office to the safety of his bed by controlling his subconscious guardian Subob, whose job it is to both guide and protect the sleepwalking Bob.

The pair will travel through a surreal and painting like world where the boundaries between Bob's dream and reality have vanished, but where there are still real world dangers that threaten the sleepwalker. Ever vigilant Subob must now guide Bob around dangers and back to bed.

Back To Bed was a finalist of the coveted IGF award and was nominated for a variety of other plaudits, including 'Best Console Game' at Indie Prize Europe 2014.

Now, Back to Bed comes to the Nintendo Switch™, playable in TV mode, handheld mode and tabletop mode and anywhere you like! It also comes with Nintendo Switch™ Pro Controller support.

PR - Samurai Shodown is coming to Nintendo Switch in Q4 2019


Reboot of Classic Weapons-Based Fighting Game Series Will Bring New Characters and Innovative New Features to Multiple Platforms this Year, Including Nintendo Switch

LONDON, UK — March 25, 2019 — SNK, the creators of legendary fighting game series like King of Fighters, Fatal Fury, and Art of Fighting, is pleased to announce the return of their beloved weapon-based fighter Samurai Shodown, coming to PlayStation®4 and Xbox One this June, Nintendo Switch™ in Q4 2019, and PC at a later date. Powered by Unreal Engine 4, the new Samurai Shodown reboots the classic 2D fighting game with beautiful new 3D graphics that retain the classic fantasy Samurai manga look of the series, while also bringing the series up-to-date with the latest cutting edge graphical standards.

Once again set in the late 18th century, after the events of Samurai Shodown V and prior to the events of the original game, Samurai Shodown will see the return of thirteen classic characters, including Haohmaru, Earthquake and Galford, who will be joined by three brand new characters to the series. Additional characters will also be available via post-launch DLC.

Developed in-house at SNK by the same team that brought us King of Fighters XIV, Samurai Shodown features a host of modes, such as Story, Practice, Online Battle and multiple offline battle modes. The new game will also debut an innovative new asynchronous online mode called “Dojo” that uses deep machine learning to create a CPU-avatar that learns from players’ actions during offline modes and creates a Ghost AI character. Players will be able to upload their Ghost to the leaderboards and also download Ghost data from other players. Players can take on Ghosts in 1v1 battle, or take on the Ironman Challenge and attempt to take down up to 100 ghosts in one go.

The public will be able to play Samurai Shodown for the first time on the show floor at PAX East in Boston, March 28 - March 31. PAX East attendees can also attend the Samurai Shodown - Resurrecting a Legend panel, Saturday, March 30 from 4:30 p.m. - 5:30 p.m. EDT. The panel will be moderated by Team Spooky’s Giby and feature SNK’s Yasuyuki Oda (Producer), Nobuyuki Kuroki (Game Director) and the Director of the original Samurai Shodown, Yasushi Adachi, as well as several others from SNK.

Samurai Shodown will be released on PlayStation®4 and Xbox One this June, Nintendo Switch™ in Q4 2019 and PC at a later date. For more information about the game, please visit us on Twitter @SamuraiShodown_.

Samurai Shodown will be published in North America and Europe by Los Angeles-based Athlon Games. For more on Athlon Games, visit www.athlongames.com.

Neon Caves - more footage


Explore the Neon Caves, a fragile ecosystem lost to the world for centuries. Recently rediscovered by your research team, use your ship's anchor ability and elite implements to stabilise the cave while keeping the hostile inhabitants at bay.

Goken seeing NA/EU Switch release on March 28th, 2019

We're not jokin'

"Action RPG." A genre that defined adventure and represented the childhood of all gamers, revived, redefined, from Japan.

GOKEN seeks to bring back everything that was right about gaming in an action packed open world environment in the form of the good old Action RPG genre and have the old school gamers tremble in nostalgia.

-Scenario-

Long ago, when gods lived amongst people...

There lived a swordsman who was given five swords forged by god himself.

Using these swords, the swordsman brought peace and order to the world.

People called the swordsman, "Wielder of the Five Swords"...

One day, during a fete to praise the gods, the blades of the swordsman turn against the gods for reasons unknown.

One of the gods, Ozone, furious with all his powers, sealed the swordsman away at the top of a mountain now known as Swords Peak.

This tale begins 5,000 years after the battle between the two, near a the small village of Cardina.

-Game Overview-

-Seamless open-world game mechanics

While the game features a rather old school “quarter view” mechanic, the map transitions and event scenes, even the combat is all seamless as can be to enhance the overall gaming experience.

-Real time strategic action battle system

Utilizing 2 primary attack buttons, users can assign different weapons to each button to create a unique combo that fits the users need as they go. Monsters, bosses and stage gimmicks can require a specific type of weapon at times creating opportunities for users to strategize their best route of approach.

-Customizable Tattoo system

Utilizing "tattoos", users are given specific points upon leveling to get the protagonist inked as a form of powering up so it could be built to one’s own. Raising MAX HP and Stamina, learning new and special moves are just a few of many ways players are able to customize their character depending on their play style.

Goken launches in NA/EU on March 28th, 2019, and is priced at $10.

Dragon Quest XI: Echoes of an Elusive Age S Japanese live-stream set for March 27th, 2019

New gameplay and more to be featured

Square-Enix has announced a second Dragon Quest XI: Echoes of an Elusive Age S live-stream broadcast for Japan. This one takes place on March 27th, 2019, and will include the entire voice cast for the game, alongside some of the dev team. This presentation is going to focus in on showing some gameplay for the content that was featured in the last Nintendo Direct.

Psikyo Collection Vol. 3 seeing retail release in Southeast Asia

Psikyo killer

Arc System Works has revealed yet another Switch physical release for Southeast Asia. Following the news of Waku Waku Sweets getting a retail release in Southeast Asia, we now know Psikyo Collection Vol. 3 will be joining it on May 30th, 2019.

Psikyo Collection Vol. 3 is a shmup collection including Strikers 1945III, GUNBARICH, Zero Gunner2, and Sengoku Cannon. This physical release includes support for English, Japanese, and Chinese.