TT Games shares their love for Switch, says LEGO Star Wars: The Skywalker Saga runs like a dream on the platform

Big fans of Switch

TT Games has a very long history with Nintendo platforms, and they're continuing that line with LEGO Star Wars: The Skywalker Saga on Switch. In a NintendoEverything interview, TT Games' James Burgon and Arthur Parsons talk about their work on the Switch version of the game, as well as the Switch in general. Check out what they had to say below.

James Burgon: “It’s been really good actually. The first build that we had on Switch ran like a dream, so it’s great. With the new technology, we started off and had that in mind because Switch is one of our biggest platforms actually in the US, so we really want to do it justice on that platform.”

Arthur Parsons: “We love Switch. We love Nintendo. TT loves Nintendo, right? If you go back to the original Star Wars games with the Complete Saga which is one of the first game that I worked on back in 2006 – those games and Indy 1, and that kind of stuff, they were on Wii and then the Wii U. TT has been really good about doing the same game across all platforms without having to make it so much worse because we’ve been doing this for a long, long time. So the Switch, that’s not a challenge for us. Yeah there’s different technical hardware and software things with all consoles, but we work hard to make sure the experience is as good as it can be on all platforms including Switch.”

LEGO Games releases 'Holiday Catalog' commercial for their games

A LEGO extravaganza!

Warner Bros. has put together a special commercial to promote their various LEGO games as we lead into the holiday season. There's certainly a lot to pick from, and some should be pretty cheap to pick up by this point. Hopefully you can find one or two in the mix you're interested in!

Check out the Japanese launch trailer for LEGO Jurassic World

Welcome...to Jurassic World

LEGO Jurassic World has been available in NA/EU for awhile now, but the game has just launched in Japan today. Check out the launch trailer for the game above.

LEGO Jurassic World - Japanese trailer

LEGO® Jurassic World™ is the first videogame to let players experience all four Jurassic films in humorous LEGO form. The thrilling adventure recreates unforgettable scenes and action sequences from the films, allowing fans to play through key moments and giving them the opportunity to fully explore the expansive grounds of Isla Nublar & Isla Sorna.

LEGO Jurassic World heading to Switch on Sept. 17th, 2019, includes all previously-released DLC

Life...finds a way

Warner Bros. Interactive Entertainment, TT Games, The LEGO Group and Universal Games and Digital Platforms today announced that the top-selling 2015 video game LEGO Jurassic World is coming to Nintendo Switch on 20th September 2019. The game also supports handheld mode and will be playable on the upcoming Nintendo Switch Lite.

Developed by TT Games and published by Warner Bros. Interactive Entertainment, LEGO Jurassic World, which was originally released in 2015, covers more than two decades of the epic Jurassic World franchise from Universal Pictures and Amblin Entertainment. Re-imagined in LEGO form and told with TT Games’ signature humour, the thrilling adventure re-creates unforgettable scenes and action sequences from Jurassic Park, The Lost World: Jurassic Park, Jurassic Park III and Jurassic World, allowing fans to play through key moments and giving them the opportunity to fully explore the expansive islands of Isla Nublar and Isla Sorna.

“We’re delighted to bring the exhilarating adventures in LEGO Jurassic World to a new generation of players on Nintendo Switch,” said Jonathan Smith, Head of Production and Strategic Director, TT Games. “The young and young-at-heart will love re-experiencing the magic of the movies told through a LEGO lens at home and on-the-go.”

Players can take on the roles of heroic film characters, such as Dr. Ian Malcolm, Dr. Henry Wu, Claire Dearing, Owen Grady and more, throughout 20 story levels on a mission to collect precious amber containing dinosaur DNA. Players can use the DNA they’ve collected to create completely original dinosaurs with the Dino Customiser by mixing and matching colour, body parts and abilities, or fill the giant footsteps of the LEGO dinosaurs and play the game as the beasts themselves.

LEGO Jurassic World for Nintendo Switch also offers three previously released DLC packs, including:

Jurassic World DLC Pack: Gives players access to six new characters, two new vehicles, the JURASSIC Response Unit, the JURASSIC WORLD Shuttle, and more.
Jurassic Park Trilogy Pack #1: Grants access to three characters and one vehicle including, Dino Handler, Eric Kirby and Paul Kirby, and the Animal Control Vehicle.
Jurassic Park Trilogy Pack #2: Provides access to three characters and one vehicle including Jurassic Park Helicopter Pilot, Lex and Tim Murphy, and Dr. Ian Malcolm’s convertible.

Final round of free content available for LEGO Worlds

Grab it before it goes away!

The final collection of LEGO Worlds content is finally here for you to download and it’s absolutely FREE! As a thank you to all our Master Builders we’ve amassed a humongous bundle of minifigures, brick builds, props and more for you to craft even more lavish LEGO creations and continue your exciting adventures. The Showcase Collection Pack 2 is available to download right now.

TT Games on why they're excited to return to Star Wars, and challenges with LEGO Star Wars: The Skywalker Saga

Something old and something new

TT Games is no stranger to the Star Wars brand, as they've created their fair share of LEGO Star Wars experiences. The team isn't done with the universe though, as they're tackling their biggest adventure yet with LEGO Star Wars: The Skywalker Saga. In an interview with GamesIndustry, TT Games' James McCloughlin discusses why it's exciting to return to the series, and also what makes this new installment a bit of a challenge.

"We wanted to create a new Star Wars game which was designed without the technical restrictions of the older games -- mainly episodes one to six -- and since then we have learned so much as a studio. The older Star Wars games were great for that generation of gamers, but now players expect and need a lot more freedom in their play. With this game we hope to give players a brand new way to explore and enjoy the entire saga.

We now have a greater toolset to evaluate play through analytics and user testing that just wasn't as readily available fifteen years ago. We can now very easily target sectors of play and enhance the areas we know get the most traffic, to help make the entire experience great from start to finish.

One of the challenges of a game this size, with this amount of freedom is we don't know what order everyone will play it. This adds more importance to how we develop and elevate the game. Freedom is a massive part of modern games -- since the days of the cantina [in the early Lego Star Wars games], we have designed and developed over-world spaces from Middle Earth to Gotham City all with different challenges and hurdles to overcome. This game should be an amalgamation of all of what we have learned so far as a studio."

LEGO Star Wars: The Skywalker Saga - video interview

Walking the Skywalk

Our friend Victor Lucas over at Electric Playground made the rounds at E3 2019 to talk to the LEGO Star Wars: The Skywalker Saga gang about their upcoming title. Man, the more I hear about this game, the more pumped I am for it. Sounds like they're really trying to take the series in a new direction!

LEGO Star Wars: The Skywalker Saga is packing in tons of new features/content, and the devs were inspired by Zelda: Breath of the Wild

Help me Link, you're my only hope

LEGO Star Wars: The Skywalker Saga isn't going to be rehash of previously-released LEGO Star Wars games. This is a completely new experience, and the dev team on the project is going all-out with changes, features, and content not seen in the LEGO game series before. Turns out the team has been inspired by The Legend of Zelda: Breath of the Wild well. Check out the rundown of new details below, courtesy of a Kotaku hands-on session.

- the camera is closer in and behind-the back
- the camera is controlled freely with the analog stick
- the developers have changed the camera system because they believe kids have gotten better at free-control cameras
- combat now involves light attacks, heavy attacks and force moves
- the game looks more like it is composed of LEGO bricks than previous installments
- the in-game version of the Millennium Falcon would take roughly 18,000,000 bricks to be recreated in real life
- all spaceship interiors are rendered as if fully made of LEGOs, including action set in the Death Star
- the game also includes an all-LEGO Sarlacc Pit
- the game is broken up into nine regions, each consisting of two or three planets that are featured in the movies
- start the game by picking one of the nine main Star Wars films
- planets contain a mix of movie-centric material and more generalized Star Wars activities
- picking a movie unlocks some planets that include levels from those films
- players can always go back and start a new movie before finishing the one they started
- any planets unlocked for one movie will be available to freely visit even once another movie has been selected
- the movies are depicted through a mix of activities in the open world and discrete levels
- there will be five levels for each film
- the developers are trying to focus as much as possible on sections of the movies that weren’t turned into levels previously
- the first mission for the Phantom Menace will be the underwater chase through the core of the planet Naboo
- the devs say they didn’t have the tech to do that kind of stuff back in the day
- Obi-Wan Kenobi and Qui-Gon Jinn’s arrival on a trade federation ship are handled in the game’s open world
- visit the Anchorhead region of Tatooine
- you'll see all sorts of characters here, including R2D2, Jawas and Banthas, which you can ride
- there are 500 quests in the game
- one quest involves translating for and then helping a Gonk droid
- the devs recognize the open world content needed a bit more 'oomph'
- the devs cited Legends Of Zelda: Breath of the Wild as a source of inspiration on how to kick up this aspect of gameplay
-. the team says like in Breath of the Wild, the goal is that with every corner you turn, there’s always something to do
- the team is filling more of the world with puzzle
- the open world will have bounty hunter missions in which you go to a planet to seek a character hidden somewhere else
- here's also “smuggler’s runs” where you pick up cargo and have to fly it from system to system without being caught
- you can stop doing one sidequest before finishing it, start another, and the game will remember your progress
- Star Wars: The Rise Of Skywalker content hasn’t been put in the game yet, because the devs haven’t been told the plot
- the game will support co-op, with the view being split evenly during levels
- when asked about online co-op, the devs said they have the tech for it, but stopped short of confirming

LEGO Star Wars: The Skywalker Saga - more screens

Check out more screens here

For the first time in the series’ history, players can start the game at any point in the Star Wars timeline; fans can jump in with Star Wars: The Phantom Menace, begin the original trilogy with Star Wars: A New Hope, or launch right into Star Wars: The Rise of Skywalker.


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