Login

New skins revealed for Mortal Kombat 11: Aftermath's Kombat League

Getting skinned

Mortal Kombat 11: Aftermath already has a wealth of content, but NetherRealm isn't done yet. The company has revealed a new round of skins that will be made available via the game's Kombat League ranked mode.

Work your way through the ranked tiers of Season 14 in order to earn yourself a Reptile skin for Scorpion, a classic look for Sindel, and more. The game is running Season 13 right now, so Kombatants will have to wait a bit longer to have a go at these skins.

New Summer Themed Character Skin Pack Coming 6 August as Part of Mortal Kombat™ 11: Aftermath Expansion

Looking good, Baraka!

Warner Bros. Interactive Entertainment and NetherRealm Studios today revealed the first of three upcoming Mortal Kombat™ 11: Aftermath character skin packs that will be available as part of the recently released expansion. On 6 August, all Mortal Kombat 11: Aftermath owners will have access to the Summer Heat Skin Pack featuring summer-themed character skins for Kitana dressed in seasonal Edenian attire as “Edenian Summer Kitana,” Baraka prepping his barbecue as “Off the Bone Baraka,” and Erron Black donning a red, white, and blue patriotic suit and top hat as “Fireworks Erron Black.”

Following the Summer Heat Skin Pack, next up will be the Klassic Femme Fatale Skin Pack coming on 25 August, and the All Hallows’ Eve Skin Pack on 8 October, which will be available for all Mortal Kombat 11: Aftermath owners and include three new skins each. More information on the upcoming character skin packs will be announced at a later date.

To view and download the Mortal Kombat 11: Aftermath – Summer Heat Skin Pack image, please visit the WB Games UK & Ireland online press centre via the link below the headline.

The Mortal Kombat 11: Aftermath expansion is available now, including the franchise-first story expansion, three new playable characters (Fujin, Sheeva and RoboCop), Summer Heat Skin Pack (available 6 August), Klassic Femme Fatale Skin Pack (available 25 August), All Hallows’ Eve Skin Pack (available 8 October), and “Thanks a Million” Johnny Cage character skin, all for £34.99 / €39.99 (SRP). Also available is the Mortal Kombat 11: Aftermath + Kombat Pack Bundle for £39.99 / €49.99 (SRP).

New players can join the fight with the Mortal Kombat 11: Aftermath Kollection, featuring all characters, story content and game modes in one ultimate package. This compilation includes Mortal Kombat 11 along with all content from Mortal Kombat 11: Aftermath and the previously released Kombat Pack, containing six downloadable content (DLC) characters – Shang Tsung, Nightwolf, Sindel, Terminator T-800, The Joker and Spawn – plus 25 additional character skins. The Mortal Kombat 11: Aftermath Kollection is available for £49.99 / €59.99 (SRP).

Mortal Kombat actor Lewis Tan gives an update on the new film, says Iron Man editor is on-board, and talks fatalities

All the gruesome details

It sounds like things are moving right along for the Mortal Kombat movie. While the film's release date is a bit nebulous due to the pandemic impacting the movie industry, it's clear that the project is coming together overall.

In an interview with ComicBook.com, Mortal Kombat actor Lewis Tan spoke about the movie's status right now.

"Things are up in the air, that's for sure. I know that we're getting through post-production right now, and the studio is really happy with how it looks and I'm really happy with it, and the director is really happy with it. So, so far all things are firing on all cylinders and looking good, but who knows right now?

We have aa new editor that came on board, the editor of Iron Man, and he's done a few Marvel films and I think he's really added a cool touch to it. So I'm pretty excited about that."

Tan also took a moment to talk about the film's depiction of fatalities. The previous Mortal Kombat live-action movies were PG-13, so they didn't really allow for accurate on-screen representations of in-game fatalities. It seems the new R-rated movie is going to remedy that.

"Let me just say this, there were some days on set that I felt sick. I'm not kidding. They did not... They did not hold back."

Mortal KOMBAT 11: Aftermath Kollection available via Amazon for $34

Nearly 50% off!

Looking for a fantastic deal? Amazon is currently selling Mortal KOMBAT 11: Aftermath Kollection for $34. The package, which includes the base game and all released DLC so far, is normally priced at $60. Please note that the retail version of the game doesn't include a game card in the box. You can grab your copy here.

Mortal Kombat 11 director wishes he could comment on the Ash Williams DLC rumors

Something's going on behind the scenes...

For a long time now, there have been rumors of Ash Williams from the Evil Dead franchise coming to Mortal Kombat 11. For awhile there, it seemed like the reveal was all but certain. Then the months went on, and nothing ever came of it. Wondering what's really going on with the rumors? Mortal Kombat co-creator Ed Boon wishes he could clue fans in.

In an interview on Victor Lucas' podcast, Boon is asked about the rumors of Ash Williams DLC. Here's what Boon had to say in response.

"I wish... there's one I wish I could comment on. Yeah, you know what, perhaps in a future Vic's Basement [the podcast they were on] we can have that conversation."

Now does this mean that there's something in the works, or is it indicative of a deal that's fallen apart? Looks like we'll have to wait to get a definitive answer.

GameSpot Video - Ed Boon On Making A Mortal Kombat Universe And Letting Others Take Charge

Tamoor Hussain sat down to talk with Mortal Kombat co-creator Ed Boon about the Mortal Kombat Universe and the next-gen consoles.

GDC 2020 Virtual talk: Mastering Kombat: Designing Mortal Kombat 11's Empowering Tutorial Mode

Get over here and learn!

In this 2020 GDC Virtual Talk, NetherRealm Studios' Brian Keschinger explains how NetherRealm improved its in-game tutorials to better onboard players, increase player engagement, and build sustainably for future projects, all through a flexible roadmap for diverse player types, and teaching content via various visual and auditory methods.

Jeremy Parish's N64 works #4 - Mortal Kombat Trilogy & Wayne Gretzky's 3D Hockey

Blood on the ice, and blood in the pit

N64 Works shifts into third gear—third-party gear, that is—with a pair of games that I am wholly unsuited to break down. So instead, this episode dives into the history surrounding them: The so-called N64 Dream Team, the checkered relationship between Nintendo and Mortal Kombat, and what this version of Trilogy says about the N64 when held side-by-side against the PlayStation release.

GDC Summer 2020 to host "A Bloody Symphony of Characters: Music and Leitmotiv in Mortal Kombat 11" panel

Music makes you lose control

GDC Summer 2020 is taking place virtually Aug. 4th to 6th, 2020, and it's going to include a special panel about Mortal Kombat 11. The panel, called "A Bloody Symphony of Characters: Music and Leitmotiv in 'Mortal Kombat 11'" will take a look at how the game's music helps build up the characters and story overall. Check out a full synopsis the panel below.

Wilbert Roget (Composer & Music Supervisor, Independent)
Topic: Audio
Format: Session

The cornerstone of every fighting game is its character roster, and Mortal Kombat 11 is no exception given its place as the conclusion to a three-game story arc spanning three realms and two time periods. In this latest installment of the franchise, however, specific attention was given to make sure characters were dynamic, relatable, and defined through complex relationships. This session demonstrates how the musical score supports these characters and their development throughout the story via the use of leitmotiv, a form of melody that eschews complex, lyrical phrases in favor of simple motivic statements and unique, identifiable signature sounds.

Takeaway

Attendees learn the difference between leitmotivic and thematic melody, gain insights on how to write and develop character themes, and see the contextual advantages of diverse leitmotivs and signature sounds over thematic orchestral melodies when scoring for cinematic games.

Intended Audience

Ideal attendees include game composers, audio directors, cinematics directors, and music supervisors of any experience level. No prerequisite technical knowledge is needed, though some topics will make broad reference to basic music theory concepts and instrumentation.

Ed Boon explains how characters are chosen for each new Mortal Kombat game

Who makes the cut?

Every Mortal Kombat game brings back old favorites and adds in new characters, and Mortal Kombat 11 is no different. There will be people who love the picks and others who are sad to see their favorites haven't returned. Just how does the team go about deciding who makes the cut? Mortal Kombat co-creator Ed Boon spoke about that in an interview with The Sun.

Mortal Kombat has about 80 characters in its roster now. So, we tend to look back and occasionally revive a character who hasn’t been seen in a long time, like we did with Fujin in Aftermath. We do take into account the story because some characters existed in different parts of the timeline so we need to stay somewhat consistent with the narrative that we are telling. But move sets and “cool factor” also play a big part in which character we decide to bring back.

Search

Today's VIP

tobiasw's avatar
Joined: June 2015
Fledgling

Social Services