Square-Enix character designer reveals a cut Chocobo from Chocobo's Mystery Dungeon: Every Buddy!, and gives hope for new Chocobo's Mystery Dungeon and Final Fantasy Crystal Chronicles titles

FFCCII, please!

Square-Enix character designer Toshiyuki Itahana has worked on both Chocobo's Mystery Dungeon: Every Buddy! and Final Fantasy: Crystal Chronicles. In an interview with Twinfinite, we find out about the Chocobo design seen above, which didn't actually make the cut for the game.

I ended up designing a “summoner”, but the planner mentioned it would be difficult to incorporate into the system, so the design didn’t make it into the game. The design is pretty cute though, so I would love to see it make an appearance next time.

Following that, Itahana is asked about the potential for new entries in the Chocobo’s Mystery Dungeon and Final Fantasy Crystal Chronicles series. The response is at least somewhat encouraging.

In general, for both remakes, we want to ensure that the games are properly developed, recreating the fun of the original game, while adding new elements. After everyone gets a chance to hopefully reaffirm the fact that these are enjoyable titles, then we could consider future titles. As such, I would love to hear everyone’s feedback and impression upon playing the Chocobo’s Mystery Dungeon and FFCC remakes as it’ll serve as an extremely good reference for whatever next title we may undertake.

How well did Nintendo's legacy titles sell on the Nvidia Shield store in China after one year?

Not exactly killing it

The Nvidia Shield store in China has gotten 4 legacy Nintendo titles throughout the last year. The lineup included Super Mario Galaxy, New Super Mario Bros. Wii, The Legend of Zelda: Twilight Princess, and Punch-Out!! (Wii). Wondering how they've sold after 365 days? Check out the data below.

Super Mario Galaxy - 8,042
New Super Mario Bros. Wii - 7,315
The Legend of Zelda: Twilight Princess - 4,998
Punch-Out!! - 2,406

Not exactly a warm welcome for these titles, but there's a portion of the data we don't have. How many people in China actually bought the Nvidia Shield?

Kirby's Epic Yarn Vs. Kirby's Extra Epic Yarn - visual comparison

An Epic comparison

Let's take another look at how this Wii classic fares during its transition to 3DS. Some of the overall fidelity might have been downgraded, but the important bits are certainly intact.

Game Freak's official YouTube channel shares a timelapse drawing of Pulseman

He's got a pulse!

Here's a deep cut for you! The official Game Freak YouTube channel has shared a time-lapse drawing of Pulseman! Pulseman is a game that hit the Genesis all the way back in 1994, and it would remain a Japanese-only release until 2009, when the game was finally released in NA/EU via the Wii Virtual Console. Nice to see some love from Game Freak for the character. Perhaps it's time for a revival!

Just Dance Unlimited - 'Lush Life by Zara' Larsson trailer

I do love a good bath bomb

Wherever life takes you, Just Dance 2019 beats to the rhythm of your life moments! Whether there’s something to celebrate or for no reason at all, Just Dance is there for every occasion! Lush Life by Zara Larsson is now on Just Dance Unlimited!

Nintendo's Shinya Takahashi and Hisashi Nogami talk doubt during the Wii days, making games for everyone, Miyamoto's position, and the challenge of game creation

Keen insight from Nintendo's dynamic duo

Believe it or not, Nintendo has been around for 130 years. While they bounced from idea to idea early on, Nintendo truly hit their stride when they entered the video game market. Making games has been Nintendo's bread and butter for years now, and there's definitely no signs of the company stopping! In an interview with the Guardian, Nintendo's Shinya Takahashi and Hisashi Nogami address some topics that have come up during their time with the company.

Internal doubt about the Wii

Takahashi: “Even among our developers there are often doubts! When the Wii remote was first introduced as a concept, the reaction was: what is that? Is it real? Will it actually work? But once we’d all tried it, we were surprised and delighted by it, and that made us realise that it was going to work out. With the Nintendo Switch, we all knew the concept, but when we picked up the prototype for the first time and saw Mario Kart running perfectly on the smaller screen, we were flabbergasted. Even people who are well aware of the concept and design can’t always tell if something’s going to work.”

Combining different types of devs to make games for everyone

Takahashi: “Right now, because people of different generations are now working together, they’re always coming up with different ideas about how best to provide a meaningful surprise to players. And I think our job is combining these different ideas to create brand new ways of entertaining people. If we notice that only the senior male employees are gathering together to discuss an idea, one of us will say: we need to get some different perspectives on this.”

What Miyamoto does within the company right now

Takahasi: “He is not involved in the minute details of development, but does oversee entire projects and identifies major issues: this part is bad, this part is bad, THIS part is bad …. If he says something’s good, it’s rare, and you know it is. He’s actually a shy person – even when he thinks something is well done, he would not often say that to someone directly.”

On more people playing games, and the scramble to try and entertain them all

Takahashi: “Thirty years ago, if we asked the question, ‘Do you play games?’, the answer might have been yes or no. Now, if we ask the same question, the great majority of people are going to say yes … We are trying to entertain [all] those people. Like a swan, we look elegant above the surface. But underneath the water, we might be paddling like crazy.”

Metroid Prime 2: Echoes gets a 4K, 16:9 update thanks to a neural network, and the results are gorgeous

Looking sharp, Samus!

Metroid Prime 2: Echoes never looked better. Samus' second 3D outing has gotten a bump up in the visuals thank to the work of a neural network, and the end result is a much cleaner, sharper experience. If the rumors of a Metroid Prime Trilogy release on Switch are true, it'll be very interesting to see how Nintendo's revamp compares to this fan effort.

Kirby's Extra Epic Yarn producer explains why Kirby doesn't have his traditional inhale action in the game

Whip it good

Kirby's Epic Yarn made a lot of big changes to the Kirby series, with one of hte biggest relating to Kirby being unable to inhale enemies. Kirby's Extra Epic Yarn adds in some new tweaks to the 2010 Wii title, but retains the decision to remove Kirby's staple ability. Why did Nintendo decide to remove the inhale ability in the first place, and then replace it with a yarn whip? Kirby producer Etsunobu Ebisu explains in a Kotaku interview.

- making Kirby out of yarn “means outlining the character with yarn, so the stomach would be hollow"
- if Kirby inhaled enemies, this would mean the "enemies would just fall out after”

“When discussing designs for a new action game, we often start with the player’s abilities, but for this project we took a different direction and started to discuss and pitch ideas from the structural and environmental perspective. From there, we figured out how the world would play by going over things like what the world would be like if it was made of yarn, how that would differ from a normal world, and whether there’s anything that can be done only because of the yarn.

In response, we created the basic ‘pulling’ ability for the yarn characters. We thought that this would fit the game, so we consulted with HAL Laboratory about Kirby’s ability in this game being to pull, rather than inhaling. HAL Laboratory understood that the hollow stomach meant air would just leak out even if inhaled, and kindly accepted our proposal.”

Celebrate the carnival with a new themed-update in Just Dance 2019 today

It's carnival season, I guess?

LONDON, UK— March 7th, 2019 — Today, Ubisoft announced the second major update for Just Dance 2019: “Crazy Carnival”. This themed update celebrates the Carnival Season and will offer Just Dance 2019 owners free content including playlists and online contests. Additionally, new exclusive songs and some Just Dance iconic songs will be released on Just Dance Unlimited, the successful demand-streaming-service allowing owners to access more than 400 songs and numerous new content implemented all year long.

Following the first update “Holiday Celebration” back in December, the “Crazy Carnival” is the second of the four major updates dedicated to specific themes to celebrate emblematic moments throughout the year in Just Dance 2019. The updates, which invite the players to get into the carnival spirit, will be live on March 7th delivering three new songs accessible via Just Dance 2019 with an ongoing Just Dance Unlimited subscription or an active trial period:

Medicina, Anitta.
Lush Life, Zara Larsson.
Criminal, Natti Natasha & Ozuna.
Players of Just Dance 2019 who don’t have access to Just Dance Unlimited will still be able to enter the carnival spirit with a special playlist “Latin Flavors”, available from March 7th until March 27th. The playlist includes eleven maps of the current Just Dance catalogue:
Despacito, Luis Fonsi Ft. Daddy Yankee.
El Tiki, Maluma.
Hips Don’t Lie, Shakira Ft. Wyclef Jean.
Obsesión, Aventura.
Rabiosa, Shakira Ft. El Cata.
Calypso, Luis Fonsi Ft. Stefflon Don.
Chantaje, Shakira Ft. Maluma.
Havana, Camila Cabello.
TOY, Netta.
Carnaval Boom, Latino Sunset.
Bailar, Deorro Ft. Elvis Crespo.

Along with the release of those content, the Just Dance team will launch Carnival themed free events* on the World Dancefloor, the online mode of Just Dance accessible to all the Just Dance 2019 owners for free. Players can join dancers from all over the world to defeat 3 new Carnival Bosses, participate in a Carnival Tournament or try out Just Dance Unlimited songs for free, for a limited time:

3 new Carnival Bosses

New Carnival Tournament – available on March 8th, March 15th and March 22nd at 6PM GMT.

A Happy Hour for Just Dance Unlimited happening every day from March 7 to March 27 from 5PM GMT until 6PM GMT. During this Happy Hour players will have free access to any Just Dance Unlimited song in the World Dancefloor: the perfect way to boost their party!

Dragon Quest X - Episode 4.5 screens

Filled with dragons and questing

Check out more screens here

As we mentioned yesterday, Dragon Quest X is getting its Episode 4.5 update on March 20th, 2019. New quests, items, and more will be available.