First 4 Figures' Metroid Prime "Samus Helmet" Statue now available to pre-load, live-stream event held

Samus, reporting for duty

First 4 Figures' Metroid Prime Samus Helmet statue is now officially available to pre-order. There are standard and exclusive editions up for grabs, and they'll cost you $484. If you want a closer look at the statue itself, you can check out the special launch live-stream event that First 4 Figures held. If you just want to get in on the pre-order, you can do so here.

First 4 Figures releasing Metroid Prime "Samus Helmet" Statue

Not wearable, sadly

First 4 Figures' next release is a bit different from their usual fodder. They're once again teaming up with Nintendo for a Metroid statue, but this time around it's a helmet instead of a figurine. More details will be shared on this helmet on March 2nd, 2021, but the only thing we know for sure is that it's not wearable. This is indeed a "statue," just not in the traditional sense.

Multiple composers are coming together to jam out to the Mii Channel theme

Making Mii magic

The Mii Channel theme from the Wii is one of those timeless Nintendo tunes that people are still enjoying to this day. The song refuses to die, and now composers the world over are breathing new life into it.

It all started with Alex Moukala, a musician who's had music featured in trailers for Avengers: Endgame, decided to add a funky bassline to the Mii Channel theme. You can hear how that came out in the tweet above. It's definitely a catch twist on the tune, and it inspired a bunch of other composers to get in on the fun.

Sonic Mania composer Tee Lopes, Celeste composer Lena Raine, Steven Universe composer Jeff Ball, and many others are sharing their takes on Moukala's work on Twitter, and the cover just keeps getting bigger and better. You can check out more takes on the theme here.

Did You Know Gaming - Wii Piracy & Hacking

Did you know?

In this video, Did You Know Gaming takes a look at the Nintendo Wii and how piracy and hacking evolved over the console's life.

Wii Sports Golf glitch lets you take shots while standing on water, out of bounds, and more

Water hazard no more!

Wii Sports Golf may have been around for years and years now, but players are still enjoying what it has to offer. Some of those players are also discovering never-before-seen bugs, and they're pretty game-breaking.

The latest glitch is an easy one to perform, as all you have to do is disconnect your Wiimote mid-shot. This causes the game to go a bit wonky, and let's you do all sorts of things you shouldn't be able to. You can take shots while standing on water, chip away from out of bounds, and much more. Watch the glitch in action above to see just how out of sorts things get.

Thanks to CM30 for the heads up!

Episode 7 of WandaVision sneaks in GameCube and Wii references

I love it when my hobbies collide!

It's hard to talk about WandaVision without going into all sorts of spoilers, but I promise I'll keep things spoiler-free! Episode 7 of the series launches tomorrow, and a new teaser spot for the episode has been shared online. One of the scenes in that spot shows off some bigtime Nintendo life, with quick shots of both the GameCube and Wii! You can see the Nintendo nods at the 24 second mark.

The Legend of Zelda: Skyward Sword "original vs. HD" comparison

Sharper than ever

Nintendo is bringing The Legend of Zelda: Skyward Sword to the Switch with an HD makeover, but just how different does it look when compared to the Wii version? Check out the videos above, which compare the Switch debut trailer to Wii footage.

Taito ponders bringing over Space Invaders Get Even from WiiWare to Switch

Make some space on Switch!

Taito has brought some Space Invaders action to Switch with Space Invaders Forever, which is just the latest entry in a very long-running franchise. Fans have their favorite installments in the series, some of which have been trapped on older systems. That includes Space Invaders Get Even, which hit WiiWare back in 2008.

Could we ever see Space Invaders Get Even release outside of WiiWare? Wccftech talked to Taito director Yuichi Toyama about the chances of that game getting another release, and it seems there could be hope for a Switch version.

This is another game we've considered and if we see enough demand, we'd love to be able to release it. The biggest issue with Get Even is the control method: the game was designed to be played on the Wii Remote, so we need to work out a solution to deliver an enjoyable play experience. What do you think is the best way to go about this? We may be able to replicate the controls by making good use of the Nintendo Switch's touch screen functionality.

Fresh trademarks for The Legend of Zelda: Ocarina of Time, Wind Waker, and Skyward Sword spotted

What are you up to, Nintendo?

Earlier this week, a new trademark for The Legend of Zelda: Phantom Hourglass surfaced. This led fans to wondering if Nintendo is putting together some sort of Legend of Zelda 35th anniversary collection of games. Today we get even more evidence of something like that.

One trademark update for a Zelda game is one thing, but a group of Zelda games getting trademark refreshes at the same time is awfully suspicious. Aussie trademarks for Ocarina of Time, Wind Waker, and Skyward Sword have all been tracked down as well. With four Zelda games getting trademark activity all around the same time, it sure does seem like Nintendo has something up their sleeve.

Sourcegaming - Super Smash Bros. Brawl: Why Characters Got Selected

The biggest part of the Super Smash Bros. speculation scene is trying to guess which characters will make the cut. Yet, a lot of people don't seem to understand why their favourite fighters actually made it in, or why they didn't. Today's focus was the game that introduced many players to the series so join NantenJex as he explains why characters got selected for Super Smash Bros. Brawl.


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