On January 30, 2019, we plan to close the Wii Shop Channel, which has been available on Wii systems since December 2006. We sincerely thank our loyal customers for their support.
You can still add Wii Points until March 26, 2018, and purchase content on the Wii Shop Channel until January 30, 2019. In the future, we will be closing all services related to the Wii Shop Channel, including redownloading purchased WiiWare, Virtual Console titles, and Wii Channel, as well as Wii System Transfer Tool, which transfers data from Wii to the Wii U system.
If you have Wii Points to spend, content you want to re-download, or content you’d like to transfer from a Wii system to a Wii U system, we recommend you do so while the services are still available.
If you have any questions, please see our Q&A.
Thank you for supporting the Wii Shop Channel and for being such great fans of Nintendo.
Your Friends at Nintendo
The end of an era is coming, but not coming all that soon. Nintendo has announced that in Japan, the Wii Shop Channel is going to close its virtual doors on Jan. 31st, 2019. You'll no longer be able to purchase Wii points after March 27th, 2018, so a bit before the closing date. You can also get a refund for unused points with a special service to be detailed in the future. System transfers of contents from Wii to Wii U will continue on, and you can continue to play your content as long as you don't delete the games. Thanks to Haleman and Nick for the heads up.
SANTA ANA, Calif., September 13, 2017—Celebrating its 10th year as a leading independent video game publisher and developer, Nicalis, Inc. today reveals its new company logo and 10th Anniversary branding, kicking off a series of special events and promotions that will continue the celebration into 2018.
The new logo reflects many of the traits that have been hallmarks of Nicalis games since the company’s inception: it’s highly polished, friendly and fun, with a distinct retro vibe. The logo change also represents the start of a new chapter in the company’s evolution—a turning point ushering in an even greater era of video game entertainment after a decade of lessons learned.
The first event in Nicalis’ 10th anniversary celebration is BICFest 2017, the annual global independent games conference in Busan, South Korea on September 15-17. Nicalis is a platinum sponsor of the expo, which will feature many of the company’s upcoming games in a large, designated “Nicalis Zone.” The new Nicalis logo will be displayed in public for the first time at BICFest.
Nicalis also recently launched a completely redesigned website at www.nicalis.com, where fans can get a peek at some of the company’s upcoming games and learn more about the special events planned for the 10th anniversary celebration, among other surprises.
“I couldn’t be more proud of the success we’ve achieved in our first 10 years,” says Nicalis Executive Producer and CEO Victor Rodriguez. “It’s a testament to the creativity of our talented game development partners, the dedication of our experienced team and the passion of video game fans worldwide.”
Achieving worldwide recognition with its first published game (Daisuke Amaya’s Cave Story), Nicalis has also developed and published multiple editions of the hugely popular The Binding of Isaac (Rebirth, Afterbirth and Afterbirth+). The company’s retro-inspired roster includes 1001 Spikes, NightSky and VVVVVV, and the cornerstone of its success was rebuilt in 2017 when Nicalis produced Cave Story+, an updated, enhanced edition for Nintendo Switch.
Upcoming Nicalis games include Tiny Barbarian DX, Ittle Dew 2+, Blade Strangers, The End Is Nigh, Redout and ’90s Super GP, with many more to be announced as the 10th Anniversary celebration continues.
“You’re going to see some very cool announcements from Nicalis over the next few months,” says Nicalis President Tyrone Rodriguez. “I can’t wait to reveal some of the 10th Anniversary surprises we have planned for fans of our games, and fans of classic video games in general.”
Who wouldn't want a cute and cuddly Phoenix Wright? Capcom has a new wave of plush Ace Attorney dolls hitting Japan, and Phoenix isn't the only character getting the stuffed treatment. You can check out Apollo and other dolls here.
Mega Man 10 is no exception to the rule when it comes to unique Robot Masters, with a varied cast that tends to bend the rules slightly in terms of how they all fit together – Mega Man Killers included! Read on for some favorites of Capcom staff, and let us know your favorite Robot Master in the comments, too!
Kazuhiro Tsuchiya (Producer, Capcom Japan): The combination of Enker’s knight design and his role as a Mega Man Killer really gels well together to me.
Ace Attorney: Illustration Archives will include screens and art from the following games:
Phoenix Wright: Ace Attorney (GameBoy Advance)
Phoenix Wright: Ace Attorney (Nintendo DS)
Phoenix Wright: Ace Attorney – Justice for All (Nintendo DS)
Phoenix Wright: Ace Attorney – Trial and Tribulations (Nintendo DS)
Apollo Justice: Ace Attorney (Nintendo DS)
Phoenix Wright: Ace Attorney Trilogy (WiiWare) [New]
Phoenix Wright: Ace Attorney – Dual Destinies (Nintendo 3DS) [New]
Phoenix Wright: Ace Attorney Trilogy (Nintendo 3DS) [New]
This is actually an updated release of the previous Ace Attorney artbook, which UDON released in the stages. No word on a localized version of this book yet.