Capcom celebrates Okami's 14th anniversary with a new merch line in Japan

Get ready, importers

While Capcom hasn't made any new Okami games in quite some time, they're still keen on celebrating the title. With the IP's 14th anniversary coming in hot, Capcom has revealed a new line of merch that'll be available through the e-Capcom Japanese online store.

All in all, there will be 9 items up for grabs in the lineup. You can get a rundown of what's included below.

- ceramic plate
- two t-shirts
- a tote bag featuring an illustration by Kenichiro Yoshimura
- over-the-shoulder bag
- small wallet
- compact
- two plush dolls

Super Mario Galaxy mod lets Mario run around in Pokemon Diamond

Gotta catch'em all, Mario!

Nintendo fans are always cooking up unique mods for Nintendo's games, and the latest mashes up two complete different genres. In the video above, you can see the Super Mario Galaxy version of Mario running around in Pokemon Diamond's Sinnoh region. We're not quite sure what convinced modder RiazorMC to bring these two games together, but the results are nonetheless impressive!

Thanks to CM30 for the heads up!

Did you know Mario Kart DS plays a different start-up sound depending on the system you're using?

A neat Easter egg

Here's a little piece of Nintendo trivia for you. If you played Mario Kart DS on a traditional DS, you would hear Mario shout "Yahoo!" when you loaded the game up. If you played it on DS Lite, DSi, 3DS, or Wii U, you'll instead hear Mario say "Here we go!". There doesn't seem to be an explanation as to why this change was made, but you can see the proof in the video above.

Some Nintendo UK employees were original against Nintendogs, but eventually fell in love with the game

Who can resist a cute puppy?!

Nintendo likes to release products that people never see coming. Back in the days of the DS, Nintendogs was very much one of those products. There were plenty of gamers and industry members who thought the idea was a misstep for Nintendo, which obviously turned out to be wrong. Now we know that even some with Nintendo's walls weren't so sure about the software.

In an interview with GamesIndustry, David Yarnton, former general manager at Nintendo UK, said that some people on his team weren't sold on Nintendogs at all. That changed once they had the chance to go hands-on with the experience.

"I remember having seen a demo of [Nintendogs] at head office, a lot of the hardcore gamers in our team poo-pooed it. I had to laugh because weeks later, when we received samples, you could hear people talking to their puppies all across the office -- the hardcore were converted. I had such great expectations for Nintendogs and its potential that when I put our forecasts and orders into Japan, they didn't believe them. Needless to say, we exceeded these many times over."

Did You Know Gaming - Pokemon Black and White

Did you know?

In this video, Did You Know Gaming takes a look at some facts, secrets and Easter eggs surrounding Pokemon Black and White on Nintendo DS.

Zelda fan finds a heartwarming letter tucked inside a pre-owned DS

My heart container is overflowing

Redditor Acollier25 went online to hunt down the Legend of Zelda edition DS, and found exactly what he was looking for. He made the purchase through an auction site, and then the package showed up just a short while later. Turns out the package would have a little something extra tucked inside

Inside the package was a special note from the DS' previous owner. The note shares details on how that owner came to receive the DS, and subsequently fall in love with the Legend of Zelda series. It's always great to see when a Nintendo fan goes out of there way to welcome someone else into the fandom!

StarFox Command dev explains why the game didn't have more traditional StarFox levels

The Miyamoto mandate

StarFox Command was a portable entry in the StarFox series that kept all the battles in all-range mode. Why didn't the game allow for classic-style StarFox missions? Dev Dylan Cuthbert explained in an interview with Nintendo Life.

"If we’d have had more time, I would have liked to add some 'standard' Star Fox levels with forward-scrolling, but at the time Miyamoto was adamant that we stick with free-range modes. That was part of his 'Star Fox should explore new things' initial direction on the project. I would have liked to expand the mothership sequence more too, adding variation and different things to do, allowing you to enter mothership for an on-rails sequence, perhaps."

Game dev shares her struggles designing Orlando Bloom's pecs for Pirates of the Caribbean: Dead Man's Chest on Nintendo DS

Pecking order


Reply to @pseudostellar ##Gamedev is highly cross-disciplinary. That’s where ##videogame producers come in: to bridge the gaps. ##careertalk ##videogames

♬ Pirates of the Caribbean 4 (Movie Main Theme) - Original Motion Picture Soundtrack

The Nintendo DS wasn't exactly a powerhouse when it came to pushing polygons, but plenty of developers toiled away to squeeze what they could out of the platform. That includes Cheryl Platz, who worked on the Nintendo DS adaptation of Pirates of the Caribbean: Dead Man's Chest.

In a series of TikToks, Platz discusses issues with creating the character model for Orlando Bloom. Apparently there was some issue with the way Bloom's chest was designed, and someone along the line wanted things to be more pronounced in order to showcase Bloom's muscular nature. It seems Bloom had to sign off on stuff like this, and he very well may have been the reason there was pushback on the character model.

While we don't know the full story behind-the-scenes, we certainly know enough to enjoy this as a funny game development story. You can hear Platz's full version of the story via the TikToks in this post.


##greenscreen ##greenscreensticker Why did we have so few polygons for Orlando Bloom’s ##pirate pecs? ##videogames ##gamedev ##nintendods ##tech

♬ Pirates of the Caribbean 4 (Movie Main Theme) - Original Motion Picture Soundtrack

Cynthia and Garchomp ARTFX J figurine on the way

Diamond and Pearl favorites

Kotobukiya has announced another Pokemon-related figurine on the way, and it's scheduled for release in 2021.

The company has revealed that they're working on an ARTFX J figurine for Cynthia and Garchomp, who first made their debut in Pokemon Diamond and Pearl. 2021 will mark the 15th anniversary of Pokemon Diamond and Pearl, making it the perfect time for this figurine set to release!

Nintendo re-ups trademarks for Pokémon HeartGold and Pokémon SoulSilver in Japan

What's the plan, Nintendo?

Nintendo has been on a trademark spree in recent weeks, and the trend continues with another pair of re-ups. Nintendo has filed for Japanese trademarks on Pokémon HeartGold and Pokémon SoulSilver, and these apply to 50 products and services, including video game programs and more. As to what Nintendo is actually going to do with the trademarks, if anything, remains to be seen.


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