Hyperkin working on portable N64 prototype, but it might not see release

Hyperkin has released all sorts of crazy projects in the past, and it looks like they're continuing that trend. As you can see above, they have a prototype portable N64 in the works. The controller with screen accepts original N64 carts, so you can play any game you want on the go! Hyperkin has told Nintendo Life that the prototype is legit, but it might not make the move from testing into actual release.

Study finds playing 3D platformers like Super Mario 64 helps improve brain function

Video game critics love to point out the negative effects associated with the games, such as their addictive nature and reported link to violence. However, despite the constant bad rap the 100-billion-dollar industry gets, there’s now some good news for gamers: playing may help keep your brain healthy.

If you're looking to keep your mind sharp when you're a bit older in age, it looks like playing some Super Mario 64 could do the trick. According to a small study published in the journal PLOS ONE, researchers found that older adults who played Super Mario 64 had more gray matter within their hippocampus. This is an important region of the brain associated with memory.

The study involved patients who played Super Mario 64, others who played piano, and a group which did neither. The results showed those who played Super Mario 64 had an increased amount of gray matter in two regions of the brain, but those who played the piano did not.

First 4 Figures working on Conker, Banjo-Kazooie figurines

Everyone, let us all give RARE a very warm welcome to the F4F family, and with them, not one, but two amazing licenses: BANJO-KAZOOIE and CONKER! These two are arguably some of the best video games of its generation and some of RARE's best releases of all time, and to be able to attain these licenses is truly an honor for us. From our end, we will do our very best to give these justice.

GoldenEye 007 - new speedrun record set for Dam stage on Agent difficulty

Man, talk about some nostalgia. Been so long since I've played the campaign in GoldenEye. There's no chance I could blow through it like Karl Jobst does above. He managed such a great run that he now has the world record. Believe it or not, the record he beat was set all the way back in 2002!

Playtonic celebrating Yooka-Laylee on Switch with 64-Bit Edition giveaway

Pretty simply contest rules! All you have to do to have a shot at winning is follow the Playtonic account and retweet the tweet above. Good luck to all those who enter!

Diddy Kong Racing Gets Electronic Tribute Album

SEATTLE - November 27, 2017 - Materia Collective is excited to release Future Dance Land: An Electronic Tribute to Diddy Kong Racing, a bumpin' journey behind the wheel of the classic Nintendo 64 racer just in time for the 20th anniversary of the game's release. Including EDM remixes of all world and boss themes across 20 tracks, Future Dance Land is licensed and available now:

Future Dance Land: An Electronic Tribute to Diddy Kong Racing on iTunes
Future Dance Land: An Electronic Tribute to Diddy Kong Racing on Spotify

The full track list for Future Dance Land is as follows:

01. Trap Kong
02. The Lap Before Time
03. Jungle TechnoFalls
04. Hoota Buta No Regrets 2017
05. Gonna Get Tricky
06. Going Down an Ever Happy Downward Trajectory Incline
07. Walrus Cove (Icetown Remix)
08. A Blue Walrus (Gotta Beat Bluey)
09. Pirate Lagoon
10. The Secret Trance
11. Seaside Ride (FACT.50 Remix)
12. Boulder Canyon
13. Psykong
14. Wizpig
15. Star City the Third
16. SpaceParty Alpha
17. Totally Radical Orbit
18. Wizpig
19. Timber's Beach Party
20. Hot Top Volcano, But Sexy

"Diddy Kong Racing contains some of my all-time favorite game music," notes album producer and arranger Nicholas Arden Day (aka Nikolyst). "I felt it was only fitting to combine these catchy tunes with EDM. Once I discovered the 20th anniversary of Diddy Kong Racing was approaching, the idea for this album was born."

Dr David Doak. discusses the creation of GoldenEye 007 - video feature

In 1997 GoldenEye007 launched on the Nintendo64 and went on to become one of the most acclaimed games of all time. How did a small inexperienced team create a game which redefined a genre and changed the first person shooter forever? What was it like to work at Rare Ltd's secretive Twycross HQ at the height of its powers? Why was a British developer so pivotal to Nintendo's worldwide success?

Come and join Dr David Doak (Rare, Free Radical Design) on a top security clearance 'for your eyes only' trip into the GoldenEye archives. Share his first hand recollections of a unique time in videogame history and speculate on the lessons for today's developers.

Fan-Art: N64-style makeover for the Switch and Joy-Cons

N64 Nintendo Switch mods

I'm going with the translucent blue as my favorite. If I wasn't such a baby, I might try one of these mods for myself! Which one do you like the best?

RARE releasing Battletoads in Battlemaniacs, Conker's Bad Fur Day, and Viva Piñata soundtracks on vinyl

With the holiday season barrelling inexorably towards us and home-made mince pies making regular appearances around the company, we've begun indulging in furtive daydreams of brightly wrapped packages with our names on them. And blow us down with a festive feather if our chums over at iam8bit haven't provided the perfect gift idea: a whopping three new vinyl editions of classic Rare soundtracks.

As with our previous iam8bit collaboration (on the sold out Battletoads, Banjo-Kazooie and Perfect Dark vinyls) it's Rash, Zitz and Pimple leading the charge – this time with Battletoads in Battlemaniacs, a 16-bit brawl through the nefarious Gamescape featuring a soundtrack originally composed by David Wise, seeing its first ever official release 25 years later. (We think most of you should have finished level three by now.)

Not to be outdone in the catchy-tunes-accompanying-gratuitous-violence department, Conker and the Bad Fur Day crew make some noise in a double-LP outing that chronicles the hedonistic hero's misadventures. There's previously unreleased music here from maestro Robin Beanland, alongside fan favourites like Rock Solid and Sloprano – well, we were hardly going to leave them out, were we? You'd be livid.

If that all sounds a bit hectic, fret not! Soothing tunes from a papery paradise await within the double-disc Viva Piñata collection, the music of which is guaranteed to chill and charm you in equal measure courtesy of Grant Kirkhope and a chuffing great orchestra. Naturally, we've snuck some never-before-released tracks in here too, both from the original game and its sequel Trouble in Paradise.

As if that wasn't enough, each of the albums offers you access to a digital version so you can listen on the go without having to lug your gramophone around. Tempted? Then we highly recommend a visit to iam8bit's site to learn more – and see the accompanying range of stylish Rare character pin badges. Preorders coming soon!

Game Informer Video - NBA Jam's Announcer Tim Kitzrow On Boom-Shakalaka's Origin

In this excerpt from The Game Informer Show podcast, Ben Hanson talks to Tim Kitzrow about the origins of "Boom-Shakalaka", voicing Rod Serling in The Twilight Zone Pinball, and why he's so excited about Mutant Football League.