WayForward games are known for looking gorgeous, playing great, and sounding amazing. River City Girls certainly nails the first two elements, but it absolutely kills it in the music department. How in the world did WayForward once again piece together an amazing soundtrack for their latest game? Check out what WayForward's Adam Tierney had to say in a Gamasutra interview.
There are 62 incredible music tracks in River City Girls, and a whopping 50-ish of them are by Megan McDuffee. I’d never worked with Megan prior to this game, and she blew us away with her very charismatic ‘80s-style synthpop compositions and her silky smooth vocals. Megan really went all out on the game’s soundtrack, and we knew that would be critical for a game like this, which relies so heavily on its own unique style and personality.
In addition to Megan, industry vet Chipzel composes our boss battle songs; I wanted those to have a rougher, chunkier feel compared to Megan’s stage compositions, and Chipzel nailed that goal. Dale North, a good friend of mine and celebrated composer, crafted the retro game tunes for our arcade stage. And finally Nathan Sharp (aka NateWantsToBattle) and Cristina Vee, who also cast and directed our game’s VO, contributed RCG’s intro and end credits songs.
My advice to other studios would be to try out new talent. I’ve never had a soundtrack to one of my games get accolades like this one, and it’s essentially the first time I’m working with Megan, Chipzel, Dale, and Nathan. There’s nothing wrong with sticking with the artists you know and love, but if you know you want a very different sound (like we did on RCG), try out some very different musicians.