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Final Fantasy X|X-2 HD Remaster's retail release requires you to insert the game card to play X-2

Ugghhhhh...

As you are well aware by now, Final Fantasy X|X-2 HD Remaster's retail release in the states include Final Fantasy X on a game card, and X-2 as a download code. Now here's where things get a little annoying. Even though X-2 is completely download, you can't play it without having the Final Fantasy X game card inserted into your Switch. A minor nuisance, but it stings that much more for fans who were hoping both games came on one card in the first place.

Square-Enix reveals Final Fantasy VII Original Soundtrack Revival Disc

I'll take Crazy Motorcycle Chase on loop, thank you

Square-Enix has been publishing a “Revival Disc” series that for awhile now. The series revisits soundtracks from classic games and adds in visuals to go along with them. The 8th installment in their Revival Disc series has been announced, and it's tackling Final Fantasy VII.

The Final Fantasy VII Original Soundtrack Revival Disc includes 85 tracks pressed on a Blu-ray Disc Music format. The release includes three bonus MP3 tracks and a 16-page colored booklet. Audio quality is hi-res 24bit/96kHz and plays alongside cinematic recordings from the game itself.

The Final Fantasy VII Original Soundtrack Revival Disc can be preordered from Japan via the Square Enix e-Store, Amazon Japan, and Sony Music Shop for 5,000 yen. It's set to release in Japan on July 24th, 2019.

Dragon Quest Rivals hits 15 million downloads across all platforms

A great milestone!

Dragon Quest Rivals is available on mobile devices, PC, and Switch over in Japan. Square-Enix has announced that across all versions of the game, it has been downloaded over 15 million times. To celebrate the milestone, the game will have a five day log-in bonus from April 19th to May 20th, 2019.

GameSpot Video - Final Fantasy X|X-2 HD Remaster gameplay

Tidus and Yuna have been remastered for the Switch in FFX and FFX-2, so we dive back in to do some blitzball and some dressphere action.

Octopath Traveler's Chinese cover art revealed

Still a gorgeous cover

We recently learned that Octopath Traveler is going to get an official Chinese translation on June 7th, 2019. This goes hand-in-hand with a physical release in Hong Kong and Taiwan. The cover art above is what will be used in those regions, which is pretty much a carbon-copy of what we got here in the states.

Chocobo's Mystery Dungeon: Every Buddy! original soundtrack hits Japan on April 24th, 2019

Tunes to WARK to

Square-Enix is releasing the original soundtrack for Chocobo's Mystery Dungeon: Every Buddy! in Japan on April 24th, 2019. The soundtrack is priced at 2,500 Yen, and you can check out a promo video for the soundtrack above, as well as a track listing here. Hopefully we'll at least get a digital release for this soundtrack in NA/EU.

Square-Enix on why their Final Fantasy remasters are so popular, details the process of bringing Final Fantasy IX to Switch

Finally remastered

Game remasters aren't anything new, but few of them attract the attention that Final Fantasy does. The series holds a very dear place in the hearts of fans, which is why so many are eager to revisit classic titles when Square-Enix revamps them. In an interview with HollywoodReporter, Final Fantasy executive producer Shinji Hashimoto elaborates upon the popularity of their Final Fantasy remasters.

I want to say that the Final Fantasy series sort of acted like a trailblazer in this respect, but perhaps that’s a bit of an overstatement! Final Fantasy XII, for example, has been incredible – it’s sold more than a million copies. New games nowadays are of course created with amazing technology, but back then – and I think other companies also understand this – there was a certain intensity in the creators’ pursuit of what they wanted to create, and I think the very way in which games were created at the time differs from how it is today. That meticulous attention to detail has been ingrained into players as part of the gaming culture during that time, and consequently, even ten, twenty years later, you can see that the “classics never go out of style,” so to speak. People’s memories of each of the mainline Final Fantasy titles attest to how deeply this avenue of entertainment has impacted the lives of each of the players from back then. Though I’d love to introduce a brand new title once again for them to play in this generation, I still think that for people in their thirties or forties today, the mainline Final Fantasy titles they experienced as teens or in their twenties will always be unforgettable. With this significance in mind, we consider these past titles as treasures.

One of those remasters is Final Fantasy IX, which recently hit the Switch. Most people believe the Switch version is a port of the mobile release, but Mr. Hashimoto says that's not the case.

“Based off of the mobile version” isn’t entirely accurate – to start, we used the original Final Fantasy IX as a base and re-created the game using the Unity engine. Using that version as a base, we created the mobile version as well as the Steam and Switch versions. As such, it’s not actually based off of the mobile version; rather, it’s based off of the version created on Unity. The mobile version was released first, so I think there may be many people who think that was the version used as the base, but in fact that isn’t the case. Additionally, when it comes to other titles, we wouldn’t necessarily use this method every time – we port titles using the method best suited for each one, so it varies.

Final Fantasy VII's Switch port has a game-breaking bug that was reported in the PC version nearly a year ago

Omnicrash

Nintendo fans have waited a ridiculously long time for Final Fantasy VII to come their way, and that dream finally came true with the Switch. Unfortunately, there seems to be a bug that can halt your progress no matter how you try to get around it. Even worse, this is a bug that was caught by the public in the PC version nearly a year ago.

The bug crops up roughly 3 hours into the game when you're tasked with climbing up the plate in Wall Market to get to Shinra HQ. For whatever reason, there is something causing an issue with one of the game's triggers. After a few tasks, you're supposed to follow a kid that leads you to a series of caverns. If this bug hits you, the kid never shows up, and there's no pipe for entry. At this point, the only option you have is to scrap your save completely and start fresh.

You'd think this issue would have been taken care of for the Switch release, especially when considering it being logged by players of the PC version nearly a year ago. Hopefully Square-Enix can get a fix out to players soon.

FF VII --A Symphonic Reunion-- Premieres June 9th, 2019 in LA

An event Nintendo fans can finally appreciate!

The time has come! The long awaited SQUARE ENIX’s first ever official concert dedicated to FINAL FANTASY® VII will premiere worldwide on June 9, 2019 at Hollywood’s Dolby Theatre in Los Angeles. FINAL FANTASY VII – A Symphonic Reunion, is a brand-new concert dedicated exclusively to the mythical video game, the most beloved Japanese RPG of all time, and will feature a symphonic orchestra and choir of more than 100 musicians on stage with giant screen HD video projection.

The video program that features FINAL FANTASY VII will be specially made for this event to showcase the best moments of the story of the game that became a legend. A special evening of treasured memories, and intense and deep emotions not to be missed by any fan!

Pre-sale tickets will be available on April 20, 2019 at 12pm at www.wildfaery.com/shop

Prices start at USD 77.77

Final Fantasy X-2 HD Remaster - more gameplay

FINAL FANTASY X-2 returns to the world of Spira two years after the beginning of the Eternal Calm. Having been shown a mysterious but familiar image in a sphere, Yuna becomes a Sphere Hunter and along with her companions Rikku and Paine, embarks on a quest around the world to find the answers to the mystery within.