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First set pics for the Resident Evil reboot movie spotted

Our first peek behind the scenes

We learned recently that the Resident Evil reboot film was moving ahead pretty quickly. There were already cast choices, along with the decision to make the film closer to the source material. Now we see that the project is already filming, with set pics from Sudbury, Ontario Canada popping up. You can see a few more pictures from in/around the set below.



A Quiet Place creators were given the chance to write a Resident Evil movie, but passed on it

Now that would have been interesting

Scott Beck and Bryan Woods were the writing team behind A Quiet Place, the mega-successful horror film directed by John Krasinski. That film opened up a lot of doors for the writing duo, and gave them opportunities to create all sorts of projects. One of those opportunities was for a Resident Evil movie, which the two ended up passing on.

In an interview with Comicbook.com, Bryan Woods shares details on their ideas for the film. While the duo did pass on the idea, it seems they're open to revisiting in the future. Hopefully you're listening, Capcom!

"There's been a lot of stuff that's crossed our desk. There's been stuff where we're like, 'Oh wow, thanks for thinking of us. What an honor.' But wasn't the right thing,. I think the one thing that crossed our desk that we explored for a second and would be open to continuing to explore it, although I think they probably wouldn't want to go in as outrageous of a direction as we would want to take it, I think they want to go in a more conventional direction, but Resident Evil is probably the one piece of IP that we were interested in that's crossed our desk, just because we grew up with that first game. The first game was so cinematic and it was like the scariest thing. It almost felt scarier than any horror movie. We'd invite all of our friends over and one person would play the game. We'd all just watch as audience members and shriek anytime something scary happened.

We thought the zombie genre has gotten so tired. We've just seen every iteration of zombies you could possibly imagine. So, how do you do something new? With Resident Evil, we were like, 'Oh, maybe you could approach it like Sam Mendes approached 1917 and just do this insane, outrageous oner in the zombie genre with Resident Evil,' which feels organic to Resident Evil because those games feel like one big piece of movement and sustained piece of suspense. That was the one thing that we toyed with for like, five seconds. But, outside of that, the thrill for us is just creating new ideas and new worlds."

Shinji Mikami says the original Resident Evil was meant to be first person

Things could have been very different

Shinji Mikami is the father of Resident Evil, one of the most iconic game franchises out there. It all started with fixed cameras and "tank" controls, and while that might seem a bit restrictive today, it made for an unbelievably compelling experience back in the day. If Mikami had his way though, the game would have looked very different.

According to a new documentary featuring Shinji Mikami, the original Resident Evil was going to use a first-person perspective. The only reason this didn't happen is because Capcom was new to working with 3D visuals, and didn't have the technical know-how to get it done. Rather than pushing ahead with the risky endeavor, Mikami decided on the approach we see in the final game. Not surprisingly, this style was inspired by the horror series Alone in the Dark.

Mikami thought for sure that the first-person perspective would make the game infinitely scarier, but apparently fans felt differently.

"In the end, many players told me that they thought that view is what made the game scarier. I was really embarrassed. I am still told to this day, 'It was so good.' To which I say that it was just a workaround. A proof for that in Resident Evil 4, the camera is over the shoulder, showing that you can enjoy horror with it being like it's radio controlled. It was also more immersive and playable. I wanted to take my revenge when I made Resident Evil 4."

New details on Resident Evil: Infinite Darkness shared, will be a Netflix series instead of a feature film

Let's hope it's binge-worthy!

Yesterday we shared the debut trailer for Resident Evil: Infinite Darkness, a collab between Netflix and Capcom. Original reports out of Japan said that the animation would be a film, but now we've learned that'll actually be a series.

Leon S. Kennedy and Claire Redfield will be the stars of the show, which will have a horror-action vibe. The project will be supervised by Capcom’s Hiroyuki Kobayashi, a longtime producer on the Resident Evil series, and producer of the animated films Resident Evil: Degeneration, Resident Evil: Damnation, and Resident Evil: Vendetta. TMS Entertainment will produce the series, and Quebico will be in charge of the 3D CG animation production.

RUMOR: Cloud version of Resident Evil 3 for Switch being explored

Not the version fans were hoping for

Earlier in the week, some information popped up that gave Switch owners hope that Resident Evil 3 was heading to Switch. Data was found within Resident Evil 3's source code that mentioned Switch specifically, which certainly could be seen as an indicator of a Switch version in the works. Now we're hearing a bit more info, and it's not likely to make fans happy.

According to Daniel Ahmad, Senior Analyst at Niko Partners, Capcom is currently looking into a cloud version of Resident Evil 3. Capcom offered a cloud version of Resident Evil 7 for Switch, which only saw release in Japan. No word on if that'll be the case for Resident Evil 3 as well, but we do know that Capcom has no plans for a native port of the game.

Retailer says their physical listings for Resident Evil 5 & 6 were a mistake

Evil intentions

Well that's a real bummer. Mighty Ape posted up retail versions of both Resident Evil 5 & 6 on Switch not that long ago, and both were up for preorder. Unfortunately, it seems both listings were a mistake. Mighty Ape has now cancelled preorders, and went on record saying Capcom is only releasing these games digitally.

Thanks to JPSwitchMania for the heads up!

Resident Evil Revelations Collection seeing 'Best Price' release in Japan

Just a moment!

The Resident Evil Revelations Collection, which includes two games in one package, is going to see a 'Best Price' release in Japan. The new deal goes live on Dec. 13th, 2019, and nets you Resident Evil Revelations and Resident Evil Revelations 2 for just $40. Remember, the first game is on a game card, and the second is a code.

Resident Evil Triple Pack doesn't offer My Nintendo Gold Points (UPDATE)

Gone gold

UPDATE - This issue seems to have been worked out, as 30 points are now being offered for Resident Evil 4. Thanks to Conangiga for the heads up!

If you were hoping to get some Gold Points from the Resident Evil Triple Pack, get ready to be disappointed. Apparently not a single game in the pack offers up Gold Points. That goes for Resident Evil 4 on the cartridge, and the Resident Evil 5 & 6 download codes.

Resident Evil 6 - more gameplay

Blending action and survival horror, Resident Evil 6 is a dramatic horror experience that cannot be forgotten. The game spans across various areas of the globe starring multiple playable characters, including fan favorites and new faces. Jump into the fray either solo or up to 4-player co-op in 4 dramatic chapters of the campaign or head into one of multiple extra modes such as Survivor that pits up to 6-players against one another in a heated battle. This edition includes all DLC, along with two costumes per main character, originally unlockable exclusively through Residentevil.net, that are now unlockable through the game itself.

Resident Evil 5 & 6 Switch launch trailer

Resident Evil 5 and Resident Evil 6 are available now for Nintendo Switch! Pick up these globe-spanning adventures with all previously released content packed in, and play anytime, anywhere.

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