Man, I'll never be as cool as Shirley Chua, no matter what age I am. She's kicking ass in her Chun-Li cosplay at the young age of 70. Let's hope she keeps cosplaying for many, many years to come!
Celebrate the 30th Anniversary of the iconic Street Fighter franchise with the ultimate tribute to its arcade legacy in the Street Fighter 30th Anniversary Collection, coming to Nintendo Switch in May 2018. This content-rich all-in-one package highlights the series' past in an anthology of 12 classic titles.
Game of Thrones' Liam Cunningham, The Walking Dead's Austin Amelio, and more of your favorite actors, comedians, and creators, talk about the best head-to-head games ever. Does your favorite game get a mention?
Street Fighter II is one of the most important fighting games in the industry, if not the most important. Just how did Capcom make the leap from the original Street Fighter to its sequel? Designer Nishitani Akira sat down to reveal some of the details.
When making SF2, the theme at the time was “How do we take the original Street Fighter and modernize it?” So we decided to use the experience we gained from making Final Fight and started building the game from there.
This may sound a little rude, but games at that time had a lot of things about them that were “not properly made.” *laughs* We started by investigating those things, then we began brainstorming about “What feels good?” and “What actually makes something fun?”
To get specific, things like fixing the way hitboxes worked. If you look closely at action games at the time, it was often the case where if a player hits an enemy with an attack, the attack’s hitbox would disappear. By doing this, it made it easier for the game to process, but it created stressful situations for the player when multiple enemies were on the screen and attacks could only hit one enemy at a time. There were also cases where the the game would group together cases of “enemies getting hit” with “the player attacked.” While this made it very convenient for the game engine, I really hated things like that.
Street Fighter 30th Anniversary Collection International leaving Japanese fans angry, including Platinum's Hideki Kamiya
As we talked about the other day, Street Fighter 30th Anniversary Collection is seeing release in Japan as Street Fighter 30th Anniversary Collection International. All seemed well and good, until Japanese fans read some fine print for the game.
Street Fighter 30th Anniversary Collection International content is "based on the overseas versions, the titles, voicing, and text will be in English.” On top of that, the Street Fighter Alpha series, known as the Street Fighter Zero in Japan, is using English names/titles.
These decisions have made Japanese fans extremely angry, with many taking to social media to voice concerns. Among those upset with the decision is Platinum Games’ Hideki Kamiya. He said on Twitter that Street Fighter 30th Anniversary Collection's Japanese release was lazy, and nothing but a quick cash grab by Capcom.
Japanese Switch owners are getting another does of Street Fighter, just like those of us in NA/EU are. Capcom has confirmed Street Fighter 30th Anniversary Collection for Japanese release, and the game's title is seeing a slight update. In Japan, the game will be called Street Fighter 30th Anniversary Collection International, and it releases Spring 2018.
Celebrate the 30th Anniversary of Street Fighter with the Street Fighter 30th Anniversary Collection on Switch
To celebrate the 30th anniversary of one of the world’s most popular video game series of all time, Capcom has announced the ultimate tribute to the Street Fighter arcade legacy in the Street Fighter 30th Anniversary Collection for PlayStation 4, Xbox One, Nintendo Switch and Windows PC coming in May 2018. The collection highlights the series’ past in this anthology of 12 iconic titles with arcade-perfect balancing, including the original Street Fighter, Street Fighter II, Street Fighter II: Champion Edition, Street Fighter II: Hyper Fighting, Super Street Fighter II, Super Street Fighter II: Turbo, Street Fighter Alpha, Street Fighter Alpha 2, Street Fighter Alpha 3, Street Fighter III, Street Fighter III: 2nd Impact and Street Fighter III: Third Strike.
Players will be able to take the fight online in four of the classic titles for even more gameplay options, including Street Fighter II: Hyper Fighting, Super Street Fighter II: Turbo, Street Fighter Alpha 3 and Street Fighter III: Third Strike. Players can recreate the classic arcade gaming experience by competing against the CPU while waiting for friends in online battles where they can put their fighting skills to the ultimate test. Lobbies support up to four players waiting to climb up the ranks through Ranked Matches. Each title will also have their own Global leaderboards and the “rewind” tech ensures low-latency online battles.
With the Street Fighter 30th Anniversary Collection, fans can re-visit historic moments from the series, including the introduction of two of gaming’s most famous heroes - Ryu and Ken in the original Street Fighter, and explore the timeline of events that helped create one of the world’s leading fighting game series. Fans can take a walk down memory lane in the Museum and view stunning pieces of concept art, scroll through character bios and uncover little known facts behind each game release with an interactive timeline. Audiophiles can also sit back and relax while listening to the most memorable Street Fighter tunes in the Music Player.
Street Fighter 30th Anniversary Collection will have a simultaneous release in May 2018 on PlayStation 4, Xbox One, Nintendo Switch and Windows PC both digitally and at retail (console versions only).
iam8bit and Capcom celebrated Street Fighter's 30th Anniversary by announcing a limited edition of Street Fighter II playable on Super Nintendo Entertainment System compatible hardware last August. The sold out collector's item is now shipping and iam8bit has released a new unboxing video.
Each cartridge is newly manufactured and will come in one of two available colors: Opaque Ryu Red or Translucent Glow-in-the-Dark Blanka Green, housing the original game code and fully playable on NTSC consoles.
Street Fighter II will feature restored versions of the original box art and will include:
Brand-New Playable SNES Cartridge (Limited Edition of 5,500)*
Tri-Fold Box w/ Foil, Gloss & Embossments
Premium Instruction Booklet
Retro Pack-In Surprises
Package Design & Restoration by Jango Snow Art & Design
*Cartridge colorways are randomly inserted into sealed, unmarked boxes and versions shipped out cannot be guaranteed. The edition of 5,500 is comprised of: Opaque Ryu Red (4,500 total); and Translucent, Glow-in-the-Dark Blanka Green (1,000 total).
This is not an officially licensed Nintendo product. For more information, please visit iam8bit.com.