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Netflix announces Dragon's Dogma anime series

Well here's an announcement I don't think anyone saw coming. Netflix has announced a partnership with Capcom to create a Dragon's Dogma anime series. The series was announced via Netflix's NX Twitter account, and they say it'll launch on Sept. 17th, 2020. The only piece of art released for the series is the poster above. Hopefully we'll see a trailer in the near future.

UPDATE - New details have come in, including a story synopsis, stills, and more.

Story

The Dragon that suddenly appeared after over 100 years burned the village of Cassardis to ashes. Ethan confronted the dragon to protect his beloved family, but the Dragon took his heart. Although he appeared to have died, Ethan was resurrected as an “Arisen.” Alongside Hannah, a Pawn under Ethan’s command who suddenly appeared, he will set out on a journey to regain his heart.

During his journey, Ethan will battle monsters that represent the seven deadly sins, but does not yet have any way of knowing that for each monster he defeats, his humanity will fade little by little…

Staff

- directed by Shinya Sugai
- executive produced by Netflix’s Taiki Sakurai
- co-produced by Capcom’s Hiroyuki Kobayashi and Takashi Kitahara (Capcom)
- written by Kurasumi Sunayama
- character design by Iku Nishimura
- animation by Sublimation

Capcom hosting "Greatest Hits" eShop sale until July 2nd

Save big on Capcom's best titles!

Capcom titles up to 70% off for a limited time! Great time to jump into fan favorites such as Dragon’s Dogma: Dark Arisen, Mega Man 11, Monster Hunter Generations Ultimate, and more!

6/25 at 9:00 am PT to 7/2 at 11:59 pm PT

Dragon's Dogma: Dark Arisen (Switch) - $14.99 (50% off, usually $29.99)
OKAMI HD (Switch) - $9.99 (50% off, usually $19.99)
Mega Man 11 (Switch) - $14.99 (50% off, usually $29.99)
Monster Hunter Generations Ultimate (Switch) - $19.99 (60% off, usually $49.99)
Phoenix Wright: Ace Attorney Trilogy (Switch) - $14.99 (50% off, usually $29.99)
Monster Hunter 4 Ultimate (3DS) - $8.99 (70% off, usually $29.99)
Phoenix Wright: Ace Attorney – Spirit of Justice (3DS) - $11.99 (60% off, usually $29.99)
Resident Evil Revelations (3DS) - $7.99 (60% off, usually $19.99)

Okami Amaterasu Nendoroid standard and DX versions available to preorder in Japan

Cuter than ever

Amazon Japan has started taking preorders for the Okami Amaterasu Nendoroid figurines. There are both standard and DX versions, with the DX version including more accessories and face plates. Both versions are set to launch in Nov. 2020 in Japan. You can check out more pics of the Nendoroid here.

Capcom gets in on the Summer Sale action

Resident Evil, Mega Man, and more

Capcom isn't one to be left out of the sale action. Plenty of Capcom's franchises are part of the Switch Summer Sale, and you can see the various discounts below.

Phoenix Wright: Ace Attorney Trilogy – 50% off
Dragon’s Dogma: Dark Arisen – 50% off
Mega Man 11 – 50% off
Mega Man Zero/ZX Legacy Collection – 25% off
Monster Hunter Generations Ultimate – 60% off
Okami HD – 50% off
Shinsekai: Into the Depths – 25% off
Street Fighter 30th Anniversary Collection – 63% off
Resident Evil 0 – 57% off
Resident Evil HD – 57% off
Resident Evil 4 – 50% off
Resident Evil 5 – 50% off
Resident Evil 6 – 50% off

Ikumi Nakamura once again says she wants to return for an Okami sequel, plans to propose the idea to Capcom

Will it really happen?

Back in October of 2019, Ikumi Nakamura mentioned that she wanted to work on a new Okami game. She even got together with Platinum's Hideki Kamiya to share the same sentiment he has. Now Nakamura is back once again to share that desire to continue the series.

IGN Japan spoke to Ikumi Nakamura, and her translator confirmed that she's still hoping to make an Okami sequel happen.

“Regarding Okami, that’s actually the project she wants to make a reality the most. As long as she goes after it, she has a feeling the chances are pretty high that it might become a reality. After quarantine is over and the world becomes normal again, she is planning to make a visit to Capcom and propose the idea, but for her the most important thing is that if it would happen, she wants Kamiya-san to direct it again.”

Capcom hosting Mega Man eShop sale until May 31st

This is pretty mega, man!

Running until May 31st, 2020, Capcom is hosting an eShop sale for all of their games in the Mega Man series. Check out the full list of discounted games below, all of which are 25% - 50% off.

Mega Man 11 - $14.99 (50% off, usually $29.99)
Mega Man Legacy Collection - $9.89 (34% off, usually $14.99)
Mega Man Legacy Collection 2 - $9.99 (50% off, usually $19.99)
Mega Man X Legacy Collection - $9.99 (50% off, usually $19.99)
Mega Man X Legacy Collection 2 - $9.99 (50% off, usually $19.99)
Mega Man Zero/ZX Legacy Collection - $22.49 (25% off, usually $29.99)

Mega Man & Bass fan-made demake in the works

Mega Man goes 8-bit again!

Mega Man & Bass originally saw release on the Super Nintendo, and then made its way to the Game Boy Advance. Now the game will live again, thanks to fan efforts. This time around, it's going to get a demake, rather than a remake!

A Mega Man & Bass Famicom/NES demake is currently underway, and you can check out the game's progress in the trailer above. There's still lots of work to do, and the team is looking to bring in new people. If you think you can help out, reach out to the team and let them know!

Sonic and Street Fighter join the TUBBZ Cosplaying Ducks toy range

What the duck?!

We’re incredibly proud to introduce the first half of TUBBZ Wave 3 - the official range of collectable cosplaying ducks! Featuring God of War, Sonic the Hedgehog, and Street Fighter, this new wave adds to the already impressive pop culture collection.

Representing the biggest video game, movie, TV show, and comic book brands, TUBBZ are fantastically fun collectables that transform all of your favourite characters into duck-style figurines.

Featuring cute, recognisable designs, these high-quality figurines feature individual poses to suit their characters and each come packaged in a stackable box with a unique bathtub-shaped display stand!

Fans around the world have loved collecting Batman, Crash Bandicoot, DOOM, Ghostbusters, Resident Evil, Spyro the Dragon, and more; with 3 sets announced today featuring some of gaming’s most famous icons, there’s even more for anyone and everyone to collect.

TUBBZ - your favourite video game, movie, TV show, and comic book characters come to life as cosplaying ducks
Official collectables – all official licensed products, designed and engineered by merchandise experts Numskull Designs
Collect them all – up to 10 in each range, with lots to collect
Display box - comes in a collector’s bathtub display box, featuring the franchise logo and the ability to stack on top of other TUBBZ
Premium collectables – highly detailed features and made from premium quality PVC
Approximately 9cm (3.54”) tall when outside of tub display stand (some may vary)
Wave 3 – thanks to its huge success, TUBBZ is ramping up this year, with the second half of Wave 3 revealed next month

The new line-up includes:

God of War: Kratos, Atreus
Sonic the Hedgehog (wave 2): Tails, Knuckles
Street Fighter (wave 3): Zangief, Dhalsim

Mega Man Zero/ZX Legacy Collection soundtracks available digitally

Sounds really good to us

The Mega Man Zero/ZX Legacy Collection may have gotten a fancy Sound Box physical release in Japan, but at least the rest of world can now enjoy the soundtracks from those games in an official capacity. Capcom has announced that soundtracks for all four Mega Man Zero games and the two Mega Man ZX games can now be found on Spotify, Apple Music, and Steam.

GoNintendo Thought: Is it time to change up some staples of the Mega Man series?

Mega Man 2.0

We're coming up on the end of our Mega Man week. Just one feature left from here on out! I've been thinking about today's feature all week, and hopefully it helps conjure up some ideas for you as well. As always, thanks for reading!

______________________________________________

There have only been 11 mainline Mega Man games since the series' inception in 1987. Within those 11 installments, there has been very little change to core mechanics, especially in recent years. We saw a slide added in for Mega Man 3, the ability to charge up your Mega Buster in 4, and then some other superfluous stuff along the way. Outside of that, its been business as usual for the Blue Bomber.

As I've said in other features this week, I love core gameplay of Mega Man. To be honest, I can't get enough of it! There's just something about the experience that always leaves me wanting more. With that said, I would have no problem if Capcom wanted to spice things up with some changes. I'm talking about changes that fundamentally mix things up, rather than something like a new character or different weapon.

While I'm certainly not in any position to offer up good gameplay ideas for Mega Man, I still have some thoughts I'd like to toss out there. These could be some fun ways to change up Mega Man's formula and make for a unique twist on the experience.

Robot Master numbers

For the bulk of Mega Man games, the Blue Bomber takes on 8 robot master stages. I don't know why Capcom settled on 8 as the go-to number, but they certainly have stuck to that for the bulk of the series. Wouldn't it be nice to see Capcom play with that a bit?

Adding in more robot masters might not be the answer, but I'd certainly welcome it. A longer Mega Man game with 12 robot masters sounds like heaven to me. What a surprise that would be as well! You take out the first 8 and then learn that there's actually 4 more robot masters waiting in all-new stages. I know seeing something like that would put a smile on my face!

I'm also okay with Capcom pulling back on the amount of robot masters, as long as they extend the stages themselves. Give us 6 robot masters and stages double the length. Through in a few more mid-bosses along the way, and it could really help liven up the experience. I'm sure it would make things more challenging as well, and I'm always down for more challenge in a Mega Man game.

Branching stages

There have been a couple Mega Man games that add in secret paths or few choices for your road ahead, but I'd love to see Capcom really expand on the idea. Throwing in multiple paths into every stage would add a ton to the replay value of any Mega Man game, and could be a great way to have things play out differently for each player.

Don't make branching stages that give you a different way to get to the same ending. A branching path could have new enemies, items you won't get on other paths, mid-bosses that differ, and even robot master battles that are unique. Instead of meeting a robot master in his usual chamber, perhaps you take him on at the top of a building. Wherever you fight them could lead to new hazzards, and new battle mechanics. All it takes is a couple tweaks to make things feel completely different.

Weapon locks

One of Mega Man's core features is gaining an ability from a robot master that you've defeated. Checking out all the new weapons is a blast, but sometimes it would be fun to force the player into a specific challenge with a locked-in weapon.

Capcom could enable a system that makes certain Wily stages into a situation where you can only use one or two weapons. Something in Wily's security system disables most of your weapons, but you're left with a couple of the attacks you've picked up from robot masters on the way. Really make players use those weapons in interesting ways, pushing the limits of what's possible.

Dropping the robot master rematch

Unless I'm remembering incorrectly, every Mega Man game has a moment where you enter a room that has you battle every single robot master for a second time. Its become a thing in Mega Man games, and players are always expecting it. With that said, I don't think this battle is anything fans really look forward to. It's just a second fight in a room that's usually much blander than where you first battled. Yes, there's challenge in making it through all 8 robot masters with a single health tank, but e-Tanks do away with any of that challenge.

While it might be considered sacrilege to some, why not do away with the robot master rematch altogether? Perhaps we could get a special stage where the fallen robot masters come together to build some sort of ultimate machine out of the body parts they have left. How about a run through Wily's facility where he built the robot masters, and you have to fight your way past prototypes of the robot masters and experiments that didn't make the cut? I think it's great to pay respect to the robot masters late in the game, but taking them all on again in the exact same battle isn't the most exciting.

Those are just some of my ideas for how you can switch up the core Mega Man experience, some of which I think could lead to a really different feel. Do you have any ideas for how to change things up for the better?

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